Added: 3 years ago
From: LaTrobeGames
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  • my e-mail: publius (at) ufl (dot) edu

  • Hi Binh, I liked your presentation. I anticipate working on a similar project at Indiana University, where Polyworld originates. Have you ever considered that a good gaming context for developing langauge-learning emergent AI might be for games which are explicitly *language* games? - opposed to conventional first-person or role-playing games. In my opinion, the complexities of language in dynamic contexts lend themselves to a whole new game-play paradigm in which the whole goal is communication

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