Added: 3 years ago
From: BCEMCOCATb
Views: 34,126
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  • I downloaded the 997MB .zip, how do I use it? (P.S. you need to make a tutorial on how to get these. :))

  • HAVOK is in ELDER SCROLLS SKYRIM :D

  • Is this rendered and calculated in realtime?

  • @RoyRogers87 all realtime. No baked calculations.

  • @BCEMCOCATb That is amazing! From a programmers perspective anyways.. How many bodies?

  • @RoyRogers87 I think around 1024. But I may be wrong.

  • I dont see a airplane anywhere.

  • @EISOBAX I don't don't care, this is from six months ago, by now I realise I was being stupid, since I've been researching this stuff.

  • Marshmallows :)

  • idk if you know it but you can render it

  • @IBartOnAir you clearly don't know what you're talking about.

  • @BCEMCOCATb I do, and it is pre rendered, look at the way this collapses, strictly rules, check a crysis collaps for ex. barrels, you must see the difference

  • @IBartOnAir pal, it is calculated in rt. I can move any of those cubes with mouse in any point of time. You can see it is lagging a bit, which wouldn't happen if it wasn't rt physics calculations. It collapses in such a way (columns breathe a bit), because there's a penetration constant set so. Srsly, educate yourself on the subject and stop posting bs.

  • @IBartOnAir

    1. they are symmetric up to the point when columns start collapsing with each other.

    2. That's exactly what should happen when u have equal states and the same calculations.

    3. Learn what 'render' means. It is applied only to graphics, not calculations.

    4. For calculations you had to say precalculated.

    5. Havok is RT physics engine.

    6. This demo is RT and interactive.

    7. You can see it yourself.

  • @IBartOnAir

    8. With precalculated physics you can get ANY result you want. Usually it is made for non interactive scene to get very high quality physics. E.g. in CG graphics or in game scene rendered on game engine.

    9. Most 'Crysis Barrel' demos are not real time. If you managed to read info to them you would understand it. E.g. in this one "Crysis Physics - 3'000 barrel explosion" watch?v=YG5qDeWHNmk

    10. If you still think it is precalculated or 'prerendered' as u say, I feel sorry for you.

  • @BCEMCOCATb You convinced me

  • @BCEMCOCATb

    11. ???

    12. PROFIT!!!

  • @BCEMCOCATb I'm not fighting about which is better, Crysis, or GMod (Source if a modified version of Havok :P). But in my opinion, I like Crysis a bit better because of the mass graphics + physics. Though, it requires very expensive hardware, so I play GMod more because my GPU or CPU won't melt ^.^

  • @FlyingLaptop I totally agree with you, physics capabilities in CryEngine 2 far exceed physics capabilities in Source. But 7 yo Havok version that Source uses has nothing to do with contemporary Havok. Nonetheless it was jaw dropping when HL2 came out.

  • @IBartOnAir dude its real time, get over it. and of course it doesn't look like crysis, because its not.

  • I would really like to download this... but they ask for my occupation, what i will "distribute" etc. I just want to mess around with it privately?! What do i fill in? i don't have any job.

  • @FRURMELLL it doesn't matter what you will fill in. But I'm assuming your occupation is Hobbyist, intended use Educational, and u plan to Use Privately.

  • "The worst case scenario for a physics engine"

  • No blue screen? :(

  • So you can just mess around making stuff with this download?? Cause I want to try out Havok

  • @frenchfriesidiot And by "mess around" you mean? If you are talking about some user-friendly sandbox - it doesn't have it.

    Only API, libraries, docs, demos. Like any other SDK.

  • the terrorists are back..!

  • ART MY FRIEND

  • SO.

    MANY.

    COLLISIONS.

  • not all is free except FREE TASTE!!

  • u have to buy it?!?!

  • iz it free?

  • it is free only for non-commercial use. use the link in info

  • whitch things do i down load, all of them?

  • *facepalm*

    only one of SDKs. you welcome

  • thank u

  • give me a link please!

  • no games ever use the destruction to it's maximum use it's really annyoing

  • if you think it is easy, go ahead and try to impress the world with your physics engine.

  • i never said it was easy im just saying with all the technology out there that someone would make an amazing physics game that does everything to maximum capability starwars:Fore unleashed tried to in the first level and then gave up.... so they can do it they just dont want to

  • First of all they need a decent Physics engine, THEN they need the money.

    Theres no point in physics atm as it doesn't alter gameplay. And nothing much will change until the next generation of consoles come out.

  • Consoles have nothing to do with it. There are few great physics engines, including this one and you don't need any money to use it or at least to try to use it. The only limitation is current hardware.

    "Theres no point in physics atm as it doesn't alter gameplay."

    *facepalm*

  • Your kidding right?

    For one consoles are far more popular, most people wont develop PC exclusives anymore, let alone PC ports.

    No really honestly tell me when physics actually alter gameplay? Zomg, mirrors edge has curtains, Batman has paper and gas? Physics is a joke atm. And will be for a long time. Especially hardware accelerated physics.

  • @CutOutSock Try upgrading the hardware on your console.. Oh wait, you can't. You have to wait for an all new, better console to come out and dish out 500+ bucks for it. PC has lots of advantages for those who don't just want to go with "far more popular" consoles.

  • @TrevorMFTW What? FYI the best console i own is a Gamecube, my main rig is a pretty up to date PC. I was just stating the obvious facts with Games.

  • @BCEMCOCATb  Ahhwwaaaaahh? Physics IS Red Factions gameplay.

  • @CutOutSock Physics does alter the game play, without a good physics engine, players wouldn't be able to jump, and if they did, they wouldn't come down. Also, games like Half-Life require an impressive physics engine to be playable.

  • thats some damn good fantasy u got!... LOL! XD

  • Havok/Euphoria is what GTA IV uses...

  • and Left 4 dead 2

  • never knew that i was wandering about gtaIV

  • @ThePapasBoy...

    i learnt more about about gta 4 since then, it EUPHORIA and umm, yeah... just do some research lol

  • and the force unleashed

  • @gtapsyco God no, it derives from Havok, but is NOT the same engine, it has its own.

  • @commander20400 gta iv uses euphoria

  • Hah.. kinda looks like the economy

  • crashing

  • lol, good one xD

  • That was a good joke :D

  • Economic zinger!

  • @Ganthir LOL i laughed hard

  • Try doing that in HL2 or Garry's Mod. 100+ objects colliding with each other at the same time makes the game completely unplayable. If this is possible in real time, then Valve didn't do a very good job integrating the Havok engine.

  • This demo is optimised for calulating physics for identical low poly objects, and I don't think that physics quality is high. HL2 was not supposed to calculate such amount of obects, it was unnecessary. Why to implement it? And we should take into account that HL2 uses different (more old) version of Havok.

  • half life 2 is old and so is there model of the havok engine and it is totally innefecient

  • Jesus, that would take hours to render on my computer.

  • I don't think so. That's real time demo.

  • He means that it would go really slowly and that it would take a few minutes just to go one frame.

    (FPS)

  • OMG but i GOT FPS LAG IN GMOD when i do this

  • how good is you computer?

    just woundering if this will lag the shit out of my CPU

  • where do you get havok

  • DUDE! THAT WAS THE SHIT!

  • Oddly enough it reminds me of 9\11

  • No offence but what the hell is with Americans seeing something that even remotely looks like a building colapsing and them thinking of the world trade center? (If you are American)

  • Well im kinda Italian and kinda American, but the only reason i thought of it is because I live in a state REALLY close to New York and where the towers were and i could see the smoke and just got really like not really obsesed with it but i got into research about it.

  • From the official Havok site. Or google for try Havok

  • Were can I download it from ????

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