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  • Why is this not in 4:3? It hurts my brain, even more than this stealth game is being played like Rambo.

  • Amazing game desing!

  • 37:40 - Fouth wall breached!

  • 1:28:37 LMAO I can't credit they put something in like that in. 

  • 5:53 Is that an anti-piracy measure or something?

  • wtf? is this extra content on mgs3?

  • I wish they would give 1 & 2 the twin snakes type remake.

  • @MRJayeye Yes but without the dreadful voice acting.

  • @MRJayeye Kojima could do MG2 easily, and I would welcome it. But MG1 would be difficult. There's a lot of gameplay elements that don't mesh with what people expect from Metal Gear Solid nowadays. There is practically no story there and while there are, theoretically, plenty of characters, there are no characters in practice. Snake is player presence, the rest don't get any development whatsoever.

    It would be a challenge for Kojima.

  • Kojima copied quite a lot from MG2 in MGS (and not just gameplay)

  • @MajorStupidoZwo Kojima copied quite a lot from MG1 and MG2 for MGS/2/3/4/PW. They're the foundations of the series.

  • 1:07:01 FFFFFFFFFFFFFFFFFFFFFUUUUUUUUU­UUUU--!! lol

  • I love that final pitfall trap at the end, then game's way of saying it loves you for playing.

  • Wow, so much of the Stealth gameplay was there on the MSX. (Not MCX). That stairway sequence reminds me of an awful (but optional) stairway climbing sequence in FInal

    Fantasy VII.

  • Erect Cock!

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