Added: 1 year ago
From: erikalst
Views: 2,351
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  • you can only "attach" this plugin to an object ? no particles like HV ?

  • @melbournerockers well, yes, you can make an object emit particles, so yep, that's fully possible

  • @erikalst Forget what i said ,i have no see all video when i posted -_-

    I term or rendering time witch is the beter HV (volume) or OGO ? for the same scene

  • This looks great and promising, how is the rendering time??

  • @ScottPadbury3D check the NT forum link posted above

  • it is great to build fast some clouds and ambient environments.

    But there are far too many options.

  • @technicx08 the interesting thing is how it can be used in projects, you can for example "model" your smoke, and have a 100% full control, something you cannot do with fluids (FumeFX etc) it would be interesting to tweak this further, see just how advanced simulations that could be made... the biggest problem is making the particles fade, (thin smoke) in a realistic way. (like fluids do) so to conclude, both fluids and this plugin have their limitations, their use.

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