Added: 2 years ago
From: TheGameProdigyDotCom
Views: 2,842
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (12)

Sign In or Sign Up now to post a comment!
  • 2000th viewer! :)

  • What can I say that hasn't already been said? For time-to-time I'm looking for articles about story telling in games and thus far this is the best.

  • You are an interesting man, I have to say. Your insight into "players mind" is really amazing, if you did all of this, that is. I'd be honored if you could contact me, I have a couple of questions, so if you wouldn't be bothered by those, send me an message. Thanks

    Takiya

  • One small thing that is wrong with this story is that the father is a caterpillar therefore not really an "adult"

    Other good vid

  • Nice, simple concept that makes a lot of sense. Pretty helpful, thanks!

  • very interesting

  • Nice video, I'll be sure to keep these tips in mind next time i program something :) thanks!

  • Yes, the actual pacing is up to you.  This is probably the absolute most basic way to insert story into your game. Ideally you would set up the story to be represented through gameplay. I get at that from the son coming out at the end, but that's about it.

  • Very good but the pacing in this example game was bad. I don't want to play a game where you have a cutscene pausing your game every once in a while.

    Regardless, I see what you mean.

  • Looking forward to the next video!

  • Very interesting! Thanks. I'd love to see more from you

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more