Added: 2 months ago
From: GameDave15
Views: 182
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  • just an idea, you may want to make the bullets more of a projectile then just an animation runthough that eats the particals, lol this is hard to word, more of the there is something flying not on click it appears.

  • Pretty awesome concept,

    a bullet hell with environments that are destructible in the Worms style

  • how did you do the collision check for the dynamic asteroids so efficiently?

  • @chentheawsome right now it simply checks each bullet against the whole asteroid, and if it hits it then check against individual asteroid particles. I planed on splitting up the asteroids into quad trees but stopped development on it before I implemented it.

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