Added: 2 years ago
From: yoshielectron
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  • I burst out laughing when instead of saying blow your mind you said blow your brains out which I guess is kind of a bad thing to laugh at...

  • The big shadow's good for spying- Mario's never in the spotlight.

  • so if ur in the uk u use equaliser, and if ur in america, u use gameshark?

  • @yugiohrox3 There were others in the UK too such as Action Replay.

  • Hey, can you make it so you can change the color of the shadow?

  • @LeeLaz2008 Sorry I don't know how to do that.

  • i need a code called no shadow

    can you tell me the code?

  • hey, is there a code to give mario black overals and hat with white shirt and shoes? or is there a color modifier? that would be awesome.

  • I can send you the code if you want?

  • yeah please, that would be awesome.

  • The only problem is the hat, arms and shirt have to be all same colour.

  • is there a way to make all his cloths black except keep his gloves and shoes their normal colors? that would be great.

  • I'll send you the code.

  • thanks, i really appreciate it.

    theres only one other thing i wanted to ask you. i have this code:

    D033AFA1 0020

    8133B1C4 4277

    8833B248 0001

    this is the one that lets you run twice as fast, slide, move through water without swiming and run up hills. all by holding the L button.

    what i wanted to know was, is there a way to make it so he runs at 4x speed rather than just 2?

  • Did you get the colour code? That last line of the code above isn't need. Try:

    D033AFA1 0020

    8133B1C4 4300

  • yeah the color code works great. and the new speed code is cool too. it makes him slide realy fast when you let go of the analog stick which i like, plus with the 3x jump code it lets you jump from one end of the world to the other which is awesome.

    but the only problem is that his actual running speed is still only at 2x. is it possible to make his running as fast as his slides?

  • I think the game maybe limiting the speed although according to the debug he's moving much faster.

  • youre right, i seen a video of someone using a speed code and it worked fine for them. do you know what might be causing me the problem?

    im use both the project64 and 1964 emulators and ive tried a bunch of different roms and its always the same thing.

  • Perhaps you could ask them what code they used?

  • lol @ "its actually square! dun dun DUN!!1!"

  • LOL It's actually square... DUN DUN DUN!!!

    Can't stop laughing!! Priceless... And it's not a circle because it's 'pixel-ated' meaning it's made if tiny squares. I know this because I edit pictures as some of you may have seen in one of my videos Super Mario 64 How to Edit Pictures with TT64

  • Pixels are often rectangle.

  • Yes but that's if 2 or more pixels are the same colour so it seems like that it's a square

  • Either way a computer can't draw an exact circle and squares/rectangles are easier to render.

  • okay thank you I get it now

  • I made a mistake in my spelling tom is actually to

  • i get it now so they scaled mario's shadow tom make it look more like a circle

  • No, the shadow is square but using transparency at the edges it looks circle.

  • I agree with ghostlink2027.

  • Hooray! Glad you went through and made this.

  • i can see a lot of uses for this code, like something is about to crash into mario from above - say a comet or something.

  • Another interesting code, I should say.

  • 0:55

    DUN DUN DUN!

    Loved it 5 stars

  • how does a square become a shadow, i am getting really confused lol

  • The shadow is just a transparency mask.

  • The circular shadows are square?

    O_o

    Although...yeah, that does make a lot of sense.

  • Tell me What's the Instant Triple Jump Code

  • Always have special Triple Jump:

    8126B828 2400

    I use it for my vids!

  • The shadow never lies... Mario needs to hit the gym.

  • yeah.

  • Hmm... this would be funny to see in a Machinima also, would be useful to make it look like something large is about to fall on Mario.

  • combine it with the big size code and you could actually make a real giant mario!! i just thought of that

  • watch 1:16 - 1:20 toad is transparent :P

  • That's what normally happens to Toads.

  • OH RLY !

  • I notice the Thwomp's shadow decreases in size as the Thwomp rises from the ground, while Mario's doesn't... Oh! Is that normal behavior, or is it because your code has frozen the size?

    Um also I wonder if you could turn the shadow sideways and replace the texture, to create much truer 2d character effects :o

  • It happens to Mario's shadow as well, perhaps you didn't notice it as much because of it being bigger.

    From what I know the shadow is a transparency mask so it's not actually a texture.

  • Have you heard of cheat engine?

    If you have, what number should I put?

  • Sorry I have not used that.

  • Very nice, I didn't even think modifying the shadow size was an option for you xD

  • How come you always use presets mapped to the D-pad instead of having it increment or decrement the memory value?

  • The code would be much longer to have to write a mini program to check the controller and then increase/decrease the value as I did with the spawn code.

  • Excuse Me yoshielectron, but I can't seem to make a code that makes marios head bigger. Could you perhaps maybe make the code? Thanks, and Happy-1-day-later-Halloween!

  • There is no size modifier for Mario's head although one could be put in by modifying the ROM.

  • Hmmm... Well I also need a code that turns bullet bill BHV into whomp BHV and the Bullet Box Spawns them. And if You cant make a code like that, then can you make a code that when mario ground pounds (when he immediatly hits the ground), he spin jump really high into the air.

  • Do you mean give Bullet Bill the Whomp behaviour?

  • o no the new shadow mario has come

  • Yes. Oh, By the way, when I used your "Play as Koopa the Quick", I was Slightly smaller than the normal one.

    Could you fix that too?

  • That shouldn't be a problem.

  • Thank you, and Happy Halloween!

    (I don't think in UK it's halloween yet, because I live in Long Island, NY.)

  • Also, How long will the code take?

  • You could use a Mario Size Modifier for that. I'm pretty sure there's a code for it somewhere- if not, you could patch the ROM I suppose.

  • I tried that, and it didn't work, but great advice though!

  • is there some way to grow the mario object and not model?

  • I'm not sure what you mean since if you change the size of the Mario object it will change the size of the Mario model.

  • I think he means the actuall colision thing (touching objects n stuff)

    more realistic big mario I gess

  • thats what i meant sorry for the bad explanation shoulda put a juust between not and model anyways my idea is to make a code that actuly grows mario not only his model that would be cool

  • wow that is awesome

  • 0:32 OMG Mario has no shadow!

  • great, try modifing the other objects' shadows such as king bomb omb or king whomp or other

  • 2:12 That's a big shadow. O_o

  • Could you do a Shadow brightness modifyer code?

  • Yes.

  • cool

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