Yes but, you should expect Chun-Li's walk up charged super trap, especially if it's happened before. Jumping is probably the best option because Chun will throw you if you stay on the floor, or super you if you attempt to shoryuken/hadoken her, and her AA needs to be charged to use it (though, I've seen some good chuns use df+mk as an anti air...).
It's one of the best supers in the game. When she's walking towards you, you don't know what she's gonna do; and the chances that you guess right are slim.
Attack, and eat a super; do nothing, and get thrown; jump towards her, and get AAd; etc.
I think the real problem was that Milky just kept spamming (literally) fireballs regardless of what Muteki was doing. It wasn't so much that he was falling for anything as he just wasn't really thinking about it.
By the way, you don't need invulnerable special moves to anti-air someone. Chun has a number of great anti-air normals.
Can you imagine the uber pwnage that would have ensued if Mute's Chun Li was beaten, and he had to use Guile?
rashalfarid 8 months ago
1:13 i like
theforgottenplayerBB 10 months ago
player 2 is the only person in the world that does not know that chun li's special goes through fireballs... noob fight.
fnascimento99 11 months ago
freakin' awesome chun-li man.
LadyAshe12 1 year ago
How the hell does chunli walk forward and do the special...?
XxGonixXFAN 2 years ago
Fricken nice second round. Would have been better if the third wasn't similar.
moonlitearthx14 3 years ago
Muteki is a great player, but I still can't believe how that Ryu kept falling for the walk up charged super trap
jamiany 3 years ago 5
cus its a walk up charged super trap...how do you expect a super when the person is walking forward?
There was alot of deception in there and in the heat of battle your instincts could fool you, like his did.
jerseyfame 2 years ago
Yes but, you should expect Chun-Li's walk up charged super trap, especially if it's happened before. Jumping is probably the best option because Chun will throw you if you stay on the floor, or super you if you attempt to shoryuken/hadoken her, and her AA needs to be charged to use it (though, I've seen some good chuns use df+mk as an anti air...).
jamiany 2 years ago
It's one of the best supers in the game. When she's walking towards you, you don't know what she's gonna do; and the chances that you guess right are slim.
Attack, and eat a super; do nothing, and get thrown; jump towards her, and get AAd; etc.
Deddinsyde 2 years ago
You can't get AA'd if she's not charging, which is why it's probably safest to jump.
jamiany 2 years ago
I wasn't talking about AAing with her super; I meant tou can walk forward with her super charged and then AA with a straight jump HK.
Deddinsyde 2 years ago
I think the real problem was that Milky just kept spamming (literally) fireballs regardless of what Muteki was doing. It wasn't so much that he was falling for anything as he just wasn't really thinking about it.
By the way, you don't need invulnerable special moves to anti-air someone. Chun has a number of great anti-air normals.
Makingnewnamesisdumb 2 years ago
@jamiany I think maybe he tried to reverse it with a DP or just kept forgetting.
XxGonixXFAN 6 months ago