Added: 4 years ago
From: mrcrispy83
Views: 3,182
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  • This game is surprisingly interesting.

    I played up to the end of the game. Many path seems to intertwine toward two possible endings.

    I state saved both. The bad ending is weird enough.

    The good ending, I could not finish it because I could not find what to do with the dragon.

    If anyone get up to this part of the game and finds out, I'd like to be told how please!

  • @TrueAdam The dragon boss is insanely hard, but it is possible to beat it, it just takes a while. To get the good ending, after the village burns down you have to avoid going to the castle. First go to the Inn, they'll give you a mission there, complete it, come back and equip 1 character with the armor you get from said mission. Then go to the castle and you should be good.

  • @TrueAdam If you're still having trouble with how to actually get to the dragon and such, I ended up beating this one last night. Here's what you do:

    In the last dungeon, the Dragonite's Fortress, slay some ninja (the Murasame they drop is CURSED, btw) and walk north until you find Emilia in her cell. From there:

    1. Talk to Emilia.

    2. Investigate the two flasks on the east side of the room. Take the yellow one.

    3. Investigate the green spot on the ground on the west side of the room. (cont.)

  • 3. Climb down the ladder that appears where the green spot was.

    4. Use yellow flask on flask in the wall; take an Ironrock from the ground.

    5. Trade yellow flask for blue flask; use on flask in the wall; lift will lower.

    6. Pick up another Ironrock, get the empty yellow flash back. Use it on wall-flask.

    7. Ride the lift up, fight the ninja, ignore the lance in the west path; in the center and east paths, have your wizard read the plates on the wall to learn ancient magic.

  • 8. Take the lift back down. Investigate bottom of wall to the right of the lift; it opens.

    9. Go up the ladder on the far right and fight the dragon. Just defend/heal when it rears up, and attack when it comes down.

    10. Climb up the new path and set Emilia free.

    11. Walk back to the waterfall cave and talk to her; head back to the fortress.

    12. Investigate the ground all around her cell to find a crystal; go back to waterfall cave and talk to her again.

  • 13. Go back to the fortress, walk to the far right side of the room with the lift, read the plate on the wall before the stairs to the dragon.

    14. Enter the dragon's room, stand so that the tail, the skull, and you make three points of a triangle (just keep hitting "A"), and a teleporter will appear.

    15. Enter the teleporter to get the Alphaz Rod.

    --

    From there, you just follow the prompts, equip the Alphaz gear on some people, and beat the game as normal. The "good ending" is pretty awesome!

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