Added: 4 years ago
From: FatAgnes
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  • Atari ST sucks balls. Commodore Amigas balls.

  • Well, I was playing on somehow 3 or 486 no matter SX or DX and could not stand getting out of classroom to play it on amiga AT HOME, with Arcade turbo or microswitch based speed king konix... DA BEST SHOOT EM UP

  • I remebmer making a friend green with envy, when showing him this intro and music as compared to his adlib 286 (or was it 386?).

    Amazing what those musicians and programmes did back then when making a game.

  • Wow, who, EVER played the UNCRACKED version?

  • hah bomb the bass forgot about them, cool music

  • This brings back my youth back in the 80's!

  • 1 person is a tonedeaf walker...

    this song remains amazing. for its time, the amiga really had the best sound quallity. listening to this song never grows old :-D

    thanks a lot for sharing, and have a nice day.

  • I do prefer the ST audio of the intro though.

    OT (sort of) It amazes me how the fanwank from both sides of the ST/Amiga battle continues to this day LOL

  • That Bitmap Brothers hand looked looked SOOO futuristic at the time.

  • I've always been a Bomb the Bass fan and it when this game came out it ... erm MEGABLASTED me away (sorry for the pun:) ) I even prefer the Amiga version of this song over the Original (which I have on Vinyl).

  • @Puschit1 I have the vinyl too and agree - I like this "numbed" version

  • I got one thing to say to the ATari fanboys here.

    Amiga Stereo

    Atari mono ( no the ST don't stand for stereo it stands for ShiT.LOL

  • ST sounds better

  • This Is the best intro to any video game ever, I used to reload this game constantly just to hear this again and again, Xenon 2 & Bomb the Bass kicked ass!!!

  • very sad to hear that jay miner has died.R.I.P. jay and thank you for creating the best home computer ever.there was no computer that came near the amiga.i still own my A500 and shall have it always.

  • Hi quality MP3 version of this Amiga tune can be found at "Stone Oakvalleys Amiga Music Collection".

    I've had no luck posting direct links here, but try to google "paula8364".

    Once you're there, search for songtitle Xenon2, then choose one of those David Whittaker is author for.

  • AMIGA was birth to some of todays cutting edge danic music musicians!

    ONE OF THE MOST VERSATILE 8BIT audio systems ever!....

    PFFF ATARI ST"s were always the dorks-version of a amiga LOL

  • possibly the best amiga tune ever.

  • This music is awesome. I am older now, have a beard, a life etc., but this music is STILL GREAT!

  • rrrrrrrrrrrrrrrrrrrrrr yeah!

  • This version is better. I get board of that looped version of a sample from the real Megablast track if I wanted to hear that version I'll just download the track.

  • I bought the game back in the day at the Novotel Commodore show and the damn game wouldn't load. I think they produced a faulty batch some how. So I didn't really get to play the game until around 1992/3 and by that time I was moving over to the PC. gutted!

  • For fucK SiCK this is soundtrack from John Carpenter's Assault on Precinct 13, great, now i will download mp3 of it.

  • A friend of mine had this game..hard to handle it, but great tune. The whole disk1 (coming out on Amiga) was simply this song, wasn't it? A couple of years ago though....

  • Amiga sound processor was better than atari st sound. But atari st had a Midi/In/Out connexion. That's why he had from the start so many software supports and was early introduced into professionnal studio...

  • Woah woah...hang on a second here. I'm sorry but the Amiga's paula soundchip was capable of handling and replaying high quality sampled sounds that were far superior to anything the ST could do, that's just fact my friend.

    The ST had a midi connection which made it an early low budget machine that could be used in the recording studio, especially with the like of Cubase, but it was only used for regular midi control and sequencing and not for the playback of sound.

  • dude what are you on amiga whooped st on st on sound AND graphics, just compare this intro to the ST version the st one is horrendous you fanboy

  • hahaha it makes me laugh that there's still Atari ST fanboys out there that think it's better than the Amiga. The Amiga owns the ST in terms of graphics and audio.

  • Your so right

  • @Niels1509h jajajajajajjajajajjoajaojaoaja­ojaojaoajoajaojaoajoajaojaoaja­oajoajaojaoajoajaojaoajajaoaj you are deaf or stupid XDDDD

  • The AMIGA and Atari ST versions of this screen are the same but the AMIGA is longer, the wrong sound settings were used on this.

    I'll try doing my own one with the right settings.

  • omg its the music from John Carpenter Assault

    look herre

    /watch?v=vNfDSNG7Y0g

  • The ST version is wrong. The Amiga version is faithful to the Bomb the Bass original, the ST version is a compromised square wave distorted failure.

  • you really have it in for the ST don't you geradus1970?

  • Are your ears painted on too?

  • the ironic thing is the ST was in all the studios I went to, maybe the BTB tune was made in a studio using an ST. c-lab / notator crew =) .. but that was when it was hooked up to an Akai sampler etc.. games wise I always preferred the amiga

  • That is the PROPER version I remember from the golden days of the Amiga... Ahhhhh

  • The ST version had a nice electric guitar sample, but it only covers about 30 seconds of the track before it starts looping. The Amiga version has loads of samples and goes on for a few minutes, no contest, Amiga version wins. : )

  • @FatAgnes Eh. ST version kicks the low bitrate Yamaha (?) ass. Just listen to the original song for all the samples.

  • Well, it´s up to you if you want to listen to a 4 bit, 8 khz, none linear, jittering, 30 second sample.

    I like the awesome quality of the Amiga version, and the dry signal output of the Paula sound chip ( no awful effects/filter applied like the SPC700 in the SNES)

  • LOL @ "fanboy" reactions. A case of protracker vs direct sample, both are just as good.

  • What a music! Tough game. Sweet memories...

  • Fucking great intro still today....

  • IT'S THE MEGABLAST

  • lol londonrastan, fucking moron.

    Its awesome.

  • I had no memory of this game until i just heard this song ! :D

  • xenon2 was in the 90 the BEST Shooter ever!

    Sound of the Bitmapbrothers is KULT.

    I played this Game day and Night on my Amiga 500;)

    asck

  • Thankyou very much for posting this, you have solved a mystery for me. I wanted to hear the extended version but every .adf file I tried (had the full set) didn't have this intro.

    I was looking at powering up the old former family Amiga (although my idiot older brother pawned off the 1084s monitor while it was in his custody), I guess if I had done that I might have found the full intro I remembered.

  • I take it you're an ST bod then?

  • not at all, i owned several amigas over the years. you don't have to fanboyicise everything, just because it running on an amiga. there was plenty of shit, this atrocious mod is a good example

  • How can anybody say that this is not impressive..People like londonrastan have gotten too used to his future toys i think..people must remember that this game intro was produced with soundmod containing full sampled speech at a time when this type of thing was brand new..I can remember being awestruck by this..If memory serves wasnt this game on 2-disks..making soundtrack and game just about 2-meg.I`m not a fanboy FatAgnes but the ST could not produce sounds like this as it was just plain SHIT!.

  • Yep, it was on 2 disks but the disks were only double density so 720KB each, and I think disk 1 was purely for loading the intro. So the intro was squeezed into 720KB. Pretty impressive stuff!

  • Wow! thats even more impressive than i first thought!..I hate it when people forget these facts or insult such a brilliant machine like the Amiga..I used to love it when Fairlight or Quartex would compress up to 5-top games onto one disk..God!,they were the days!..I was wondering whether or not you would be including any amiga demos by Phenomena..I haven`t seen the INTERSPACE demo for AGES!!.

  • It should be 880Kb :)

  • No, Amiga was 901k sized disks (880k if you used AmigaDOS filesystem).

    Later a budget version of Xenon 2 was released, and it was all compressed onto 1 disk, including this intro tune ;)

  • Ignore londonrastan hopefully he will go away. Nothing funnier than someone who is trying to sound smart yet whose grammar is shite.By the way if you (londonrastan) hate this so much why are you here listening to it.

  • Kids today CANNOT understand how impressive this was at the time. It was groundbreaking! This pushed the boundary.

  • Yeah! Some key points being the textprinter characters zoom towards you. The images zoom at you using image scaling coding routines. The music is synchronized with the visual effects which was always noted as a polished production. Clever use of arranged audio samples in module format of commercially recognised music was a wow factor.

  • casperid: Yeah, I remember how impressed I was when I first loaded this game into my Amiga. Still gives me goosebumps somewhat!

  • when i saw an amiga first time in a shop it was amiga and Xenon2. I got one and i was so happy you cant imagin! ;))))

  • Wow, really does bring back memories.

    When I think back to my Amiga days it is always the intro music to Xenon 2 and Cannon Fodder that comes to mind. Great stuff.

    Amiga ruled, Atari ST sucked.

  • Best videogame soundtrack for its time. The samples blew me away, back to when I was a teenager.

  • yeahhh :) cool ^^

  • Or you could just get the mp3 of the real song "Bomb the Bass - Megablast".

  • And do what exactly?

  • Hmm... I'll get a crack team of scientists on the case to work out what we do with mp3 files. I look forward to your reply in a year's time.

  • play it on your amiga perhaps? oh sorry you cant.

    Im playing bomb the bass - megablast on my atari right now

  • Ofcourse you can play MP3's on the Amiga. If you have 68060 you can, on the original Amiga Paula chip, play at the highest quality with 14 bit stereo at 48khz if you like (if you double your monitor frequency).

  • unlike any 68060 amiga my atari is stock

  • Sweet!

  • Still, the music is too slow. The NTSC boxed version I have plays at a faster tempo. This sounds like the NTSC version running at PAL speed.

  • Amiga is a Great machine

  • You know what? Modern games may look better and all that shit, but games back then were *COOL*.

  • This is so fucking great, it gives me shivers when the logo (hand) turns up.

    The creator of this game must have been som incredibly proud when they released it. It kicked all other shoot 'em up games asses!

  • fuck atari, fuck nintendo , Amiga owns everyone, amiga was Ahead of its time so fuck everyone else ( atleast in music ).

  • and graphics - 16 millions colours baby.

  • indeed.

  • Add pre-emptive (i.e. real), multi-tasking to the list as well. Not bad for a machine that came out in 1985!

  • fuckin snes??? hahaha

  • The STE was ok as far as sound is concerned. The STFM sucked monkey balls! Although the sound upgrade from the A500 - A1200 should of been improved if you ask me!!! Only slight adjustment was the optional mono and of course more processing power for the likes of Soundstudio! Although one question remains. How did Hulsbeck get more than 8 channels on a A500? Long live the Amiga!!!!

  • st sound was better the st has midi,but graphics are weaker...

  • dont say anything if you dont know what you are talking about

  • ST sound was not better - the ST had built in midi ports, whoopee fucking doo, but you could buy a midi port adaptor for the Amiga for like 50 quid. Just that ST had Cubase which is why it ended up in studios. If the Amiga had had Cubase, things might be different even now!

    You really have no idea.

  • Amig

  • Best part is those amiga midi adapters contained nothing more than a logic buffer which cost about 50p. That's right, the amiga had built-in midi hardware too. Those adapters were nothing more than connector converters.

  • I'm pretty sure that the ST version had better sounding title music. I remember electric guitars!

    I know that the Amiga version maintained this music during the game, while the ST reverted to some basic chip music.

    I'm sure the ST title music was shorter, but better sounding.

    I wonder...

  • Yep, you're not wrong. The ST version is elsewhere on YouTube.

  • Dude your crazy man , this is the best version of the track available, the st version was not a patch on this. I think your memory is fuzzled.

  • I just checked it out! It was a 7 sec sample at good quality..I couldn't stop laughing when the loops came in to repeat it a couple of times and then it killed me when the chip tune came next...lmao!

  • Yes this is correct, the ST version had a shorter but clearer sample. The chip music sucked. I had an ST but it still amazed me when i first heard it. The Amiga version is the best one. However there was a demo on the ST that was a mock up of the intro with a much longer version of the track.

  • How can one 4 bit logarithmic 8 Khz looped sample on the Atar ST sound clearer than 8 bit 12-28 Khz (the "singing" sample is 12 Khz) samples on the Amiga version ?

    The ST sampled version sounds awful.

  • It's not as sharp but its still tracker, which means half-cut, especially as a recreation.

    The Atari ST had a sample of the studio track, low quality granted, but this was the early 90s!

    Anyway, both versions are great in their own respect.

  • The atari version sounds sharper :o) ..

  • I always used to load this up just to hear the music...Another Bitmap brothers classic..

  • Yeah, I did the same... lol

    Loaded it up and drooled at the (for the time back then) amazing sound / music. I still have my original A500 and A1200 with receipt ! Wicked~~~!

  • those were the days

  • I played it on an Amiga 500 (and maybe on a C64 or Atari ST? don`t remeber). One of my favourite games ever!

  • Nothing against the AtariST version...the only thing is ,that the STversion is just a bit too short...

  • I've listened to the ST version and it sounds like a ripped sample in a loop. Why didn't they do a MOD version like the Amiga intro? It would've taken up less memory too, unless the ST game was only on one disk...

  • Wasn't MOD capability unique to the Amiga? The Amiga had 4 sound channels, how many did the ST have?

  • amiga had 4 8-bit sampled stereo sound channels, st had just 3 channel square wave sound, digisound at st is just emulated in 4-bit quality

  • still one of my top 5 games ever

  • oh great.

  • Awesome, the Amiga version is the best of all.

    Still Amazes me when this tune cranks from a 512K A1000 from 1985...

  • THIS IS WICKED STUFF!!!

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