@captaincough Telling me to go away on my own video? Quite unusual...
Regardless, given that PhysX refers to hardware acceleration within the PhysX physics engine, it is very much alive and well; and still being used today.
To give one example, Batman Arkham City is going to use the PhysX engine; just like its predecessor. In the PC version, it will offer hardware accelerated physics effects.
@AnnoyedDragon Ya ya PhysX in Batman whatever the games are few and getting farther between also your beloved PhysX will not touch any game play only fluff. For your your very quick response to my comment you must have misunderstood what I wrote, I will clarify what is to go away and that is PhysX. Not you.
@nickrohn93 Ignore the fact's and dispute the issues we could do this forever. The problem with Physx it's too limiting being a proprietary standard. Question for you? what exactly is preventing the widespread adoption of PhysX. would AMD liked to use PhysX for free perhaps with royalty payments to Nvidia? Maybe. Would that have helped make PhysX take off? Certainly. Did it happen? No. Why didn't it? It's a terrible mistakes Nvidia have made. Proprietary standards seldomly win.
@captaincough I don't think they're the ones ignoring facts, it appears you discard any reference to PhysX actually being used today; and declare it a failure anyway.
PhysX is successful because on top of benefiting from Nvidia GPU hardware acceleration, it is freely available to any games company to use it for software physics. Nvidia adds hardware acceleration in games they sponsor, everyone else enjoys a good free physics engines.
It's successful, regardless of what you wish were the case.
@AnnoyedDragon Whatever you say? Nvidia can stack the cards in there favor yet still lose the game there playing. I'm done debating this with you. I hope people can educate them selves from reading our comments. Thanks.
@captaincough Well I am unable to find any other royalty free physics api to use that so well integrates with projects. Its popularity is not a concern, nor a measure of its ability.
You guys get the demonstration isn't for the graphics (it was 4 years ago btw). The demonstration is to show off the physics in the engine. So basically, it's showing that they can get water to act how it would in the real world, except within a computer graphics engine.
You guys get the demonstration is really for the graphics (it was 4 years ago btw). The demonstration is to show off the physics in the engine. So basically, it's showing that they can get water to act how it would in the real world, except within a computer graphics engine.
omg at all the retards saying the "car is already clean " or the "graphics suck". if you even took the time to read the title it says physX Demo. not GRAPHICS DEMO!
90% of people don't understand what they are looking at. Water simulating usually takes more than 10 minutes to process each frame, but this is simulated in real-time!
Wow. How amazing. Seriously, stop going on about physics, just as long as I can see enemies get hit in the face with steel barrels I don't care; physics is better unrealistic, else a steel barrel will just drop instantly on your foot and kill you.
I don't get all the criticism, there is nothing better out there, no game has produced more advanced results than what you are seeing in this tech demo.
Hey dip shits quit complaining and appreciate once work! sheesh(sure lotta complainers) Its not easy making it look real.For a change why don't you losers try making some thing instead of Complaining!
It IS cool ... The water is not realistic, but the point is how the particules reacts to the car ! And it is incredibly realistic. Every shape of the car is taken into account.
Do you go guys ever think the water will be one single item? Just like in real life, water is made of particules. In this demo the particules are big, because it requires processing power. As technology gets better, they can play this very same simulation with smaller water particules until it looks like one liquid body
you dumbasses, this is the future. If this is what they give us, it's because our processors wouldn't be able to run something better. This is the cutting edge of real time rendering for a not too expansive CPU. Soon every virtual experience will be as realistic as life itself.
Che manga de chupa medias, se ve igual que el mario lava autos de gamecube de nivel x, si esto es el futuro yo me voy en mi super nave espacial renault 12 a fumar mis habanos futuristas y soñar con ovejas cibernèticas. Ustedes yanquis la tienen recontra adentro, excepto por Brian.
All that processing power and the programs that count still can't use it efficiently. For example.
RealFlow by next limit won't render in openGL so the GPU is useless for RealFlow.
Imagin being able to see in real time your Realflow simulation before you ever render it out. Then after you get it the way you want. It would render in real time. NO Waiting for HOURS or DAYS to get your project done just to find out that its wrong.
for what i heard it decreases the framerates really bad, i guess for it to be fluid you really need a very powerful pc. Is there anything like this for ATI?
Not that I'm aware of, this is a PPU tech demo and there is a bunch of Nvidia tech demos out there; but I haven't seen an ATI based one available to the public.
There are some ATI based fluid videos on YouTube if you look around, they also have OpenCL based cloth simulations.
I been doing some reading and apparently there is this guy who managed to get it to work with ATI cards, but he is stil testing with more cards so maybe in the future they will be compatible
OpenCL used in Havok is a WIP GPU computing framework that isn't being used in 'any' GPU physics games at this time.
Something that is still being work on and isn't used in 'anything' isn't better than a GPU computing solution that is up and already running in a variety of games.
OpenCL's only major benefit is that it is brand neutral, but that isn't going to do it any good when Microsoft's compute shader gets implemented in DX11.
Although windows is being adopted in the Enterprise area, it's Linux that still is the tool of choice - OpenCL will be accepted in this and onto OSX platforms. Obviously DirectX Compute has a larger base (especially with the next gen Xbox). Eitherway the next 10 years are going to be interesting :D
it could be the gravity, it looks like the car doesn't get wet at all (just my opinion here), i mean have you seen the tech demo of cryostasis? in that game the water physics are simply amazing
I know, why wont games use all these new technologies at max performance they always bump it down a little. I guess game developers dont have these new technologies?
If they tried to make it look like actual water, then it will take too much processing power to simulate the physics realistically. You'd need the raw processing power of more than 3 of NVIDIA's top of the line Tesla cards to simulate physics and visuals of water in the quality seen in most of today's animated movies.
ye somtimes the water look yellow but it looks very good to me very nice i now finally have far cry 2 and tested it :D and we;; i like the game but it takes like 10/15 bullets to kill asombody :S good vid btw 5/5 good work
you can do that with HaVok also :). The ice, water, oil, bullets, and missiles in crysis is all done with the HaVok physics engine :p. Death animations and plant/object destruction are done with cryengines physics engine. Can't wait to see what crysis 2 is gonna be like if it includes physx instead of havok
Havok isn't really all that. Try spawning a lot of interactable objects in Garry's Mod (which utilizes the havok engine) and observe how they react towards collisions with each other. It doesn't take a lot of collissions at the same time and I hate the way the engine handles friction, it's too unrealistic. Try placing a door on the ground, or a couple of them, and walk around on it. You can see how it kind of stays in place, but still manages to wobble like it's connected to a spring.
note for the ppl that dunno u need a ageia physx processor for this demo. a nvidia physx enabled card will NOT work :( tried on my 9600gt and got nothing...
Most realistic part was at 1:47 cause you get that in real life. Very good effect sir. well done :)
2JAMMY 1 month ago
U know theres a thing called fraps right. Get the free version
Marquezcid 2 months ago
PhysX LOL that really caught on... now go away
captaincough 4 months ago
@captaincough Telling me to go away on my own video? Quite unusual...
Regardless, given that PhysX refers to hardware acceleration within the PhysX physics engine, it is very much alive and well; and still being used today.
To give one example, Batman Arkham City is going to use the PhysX engine; just like its predecessor. In the PC version, it will offer hardware accelerated physics effects.
AnnoyedDragon 4 months ago
@AnnoyedDragon Ya ya PhysX in Batman whatever the games are few and getting farther between also your beloved PhysX will not touch any game play only fluff. For your your very quick response to my comment you must have misunderstood what I wrote, I will clarify what is to go away and that is PhysX. Not you.
Thanks for the reply
captaincough 4 months ago
@captaincough About 300 mainstream games use it, oh ever hear of the Unreal Engine by the way?
nickrohn93 4 months ago
@nickrohn93 Ignore the fact's and dispute the issues we could do this forever. The problem with Physx it's too limiting being a proprietary standard. Question for you? what exactly is preventing the widespread adoption of PhysX. would AMD liked to use PhysX for free perhaps with royalty payments to Nvidia? Maybe. Would that have helped make PhysX take off? Certainly. Did it happen? No. Why didn't it? It's a terrible mistakes Nvidia have made. Proprietary standards seldomly win.
captaincough 4 months ago
@captaincough I don't think they're the ones ignoring facts, it appears you discard any reference to PhysX actually being used today; and declare it a failure anyway.
PhysX is successful because on top of benefiting from Nvidia GPU hardware acceleration, it is freely available to any games company to use it for software physics. Nvidia adds hardware acceleration in games they sponsor, everyone else enjoys a good free physics engines.
It's successful, regardless of what you wish were the case.
AnnoyedDragon 4 months ago
@AnnoyedDragon Whatever you say? Nvidia can stack the cards in there favor yet still lose the game there playing. I'm done debating this with you. I hope people can educate them selves from reading our comments. Thanks.
captaincough 4 months ago
@captaincough Well I am unable to find any other royalty free physics api to use that so well integrates with projects. Its popularity is not a concern, nor a measure of its ability.
nickrohn93 4 months ago
2011 now and still only techdemos... What's wrong with gamedevelopers?
MrBratkenSolov 4 months ago
You guys get the demonstration isn't for the graphics (it was 4 years ago btw). The demonstration is to show off the physics in the engine. So basically, it's showing that they can get water to act how it would in the real world, except within a computer graphics engine.
pheonex 4 months ago
You guys get the demonstration is really for the graphics (it was 4 years ago btw). The demonstration is to show off the physics in the engine. So basically, it's showing that they can get water to act how it would in the real world, except within a computer graphics engine.
pheonex 4 months ago
i like wet cars >:)
xy274 6 months ago
where are the girls
TolHydra 7 months ago 6
just checking... everyone realizes this video was uploaded over 4 years ago, right?
genitalwarfare 7 months ago 3
you guys are too fucking picky leave it be GD
ugotabeeonurhed 7 months ago
Umm.. I believe this violates the law of conservation of matter in physics lol...
cryora 8 months ago
i want that chuck norris car.like that i would be able to take a ride even on magma.
RaYk1LL3r 9 months ago
omg at all the retards saying the "car is already clean " or the "graphics suck". if you even took the time to read the title it says physX Demo. not GRAPHICS DEMO!
liamdudeeee 9 months ago
LAVA!!!
Timothy9903 10 months ago
Wait a sec........BUBBLES?
blackwersus2 10 months ago
90% of people don't understand what they are looking at. Water simulating usually takes more than 10 minutes to process each frame, but this is simulated in real-time!
Respect!
krele14 11 months ago
Wow. How amazing. Seriously, stop going on about physics, just as long as I can see enemies get hit in the face with steel barrels I don't care; physics is better unrealistic, else a steel barrel will just drop instantly on your foot and kill you.
thizda 1 year ago
lol are they on the moon the water bounces off like theirs no gravity
PsiloCybinDreamX 1 year ago
You missed a spot
Praylv 1 year ago
I don't get all the criticism, there is nothing better out there, no game has produced more advanced results than what you are seeing in this tech demo.
AnnoyedDragon 1 year ago 14
@AnnoyedDragon Ghost busters came close did it not using CPU Physics? I can't remember if it was havock or in house built.
Javadamutt 4 months ago
@Javadamutt What Ghostbusters had was lots of rigid body physics, this is high partical fluid dynamics.
AnnoyedDragon 4 months ago
this vis was upped on 07 guys, dont forget tht
MistaBigBoss 1 year ago
We've established that car is clean so you can shut the hell up now.
ROBLOXingHabbo 1 year ago
This is AGEIA PhysX, which is already outdated, quit QQing.
GarrettBMXes 1 year ago
3d pron....
leimo25 1 year ago
the car is steel clean
3elD 1 year ago
elegant crap, you didn't see the real water
VladGuardian 1 year ago
this looks like PS2 graphics LOL
splendid1000 1 year ago
@xsunwukongx this vid is 3 years old.....
pokealong1227 1 year ago
It would help alot !
NinjaBoyFuto 1 year ago
Hey dip shits quit complaining and appreciate once work! sheesh(sure lotta complainers) Its not easy making it look real.For a change why don't you losers try making some thing instead of Complaining!
NinjaBoyFuto 1 year ago
meh..
MrMotherfcuker 1 year ago
Looks not really like Water, more like slime :/
Marukka 1 year ago 9
@Marukka I don't see people complaining that GPUs didn't produce photorealism over night.
AnnoyedDragon 1 year ago 26
@Marukka dude look at the date.... over 3 years ago.....
pokealong1227 1 year ago
@Marukka i like slime :D
Zarac1121123 1 year ago
@Marukka does the thought, it could be Soap bubbles ever cross your mind?
should kind of be obvious at 0:14 and 0:27
Bighawngry 1 year ago
@Marukka
it is a FLUID!
go get your zx spectrum and show me the tech
viciouswhips 10 months ago
It isn't acting like real fluid. There's no creation of surf or splitting or real bubbling. People will always notice its missing.
osakanone 1 year ago
@xsunwukongx the point of physx isnt to perfect a car wash simulator, the demo just shows off liquid affects
n11lc2 1 year ago
LOL at first I thought this was DarkMX1000 because of his voice
HSSDamian 1 year ago
For all the haters.. look when this video came out - then STFU.
acer0169 1 year ago
This is revolution of games :)
prkyPZ 1 year ago
"keep it clean", even if it already is...
lol
TheFXGuy 1 year ago
Hopefully PhysX Upgrades as Time Goes on...
wariofan279 1 year ago
@xsunwukongx i rather take goo looking real effects water over sprites and geometric water any day,was lighting in real time when game started ? no.
everything evolves, as hardware becomes better so will the rendering methods.
bladerj 1 year ago
@xsunwukongx I believe their showing tech not graphics
Persojet 1 year ago
@xsunwukongx Well this was 3 years ago.
Drake14161337 1 year ago
lol, i got some presimulated simulations here
breakerboy365 1 year ago
It IS cool ... The water is not realistic, but the point is how the particules reacts to the car ! And it is incredibly realistic. Every shape of the car is taken into account.
Do you go guys ever think the water will be one single item? Just like in real life, water is made of particules. In this demo the particules are big, because it requires processing power. As technology gets better, they can play this very same simulation with smaller water particules until it looks like one liquid body
Slashouts 1 year ago
@xsunwukongx Were graphics photo realistic at day one? As with any technology, it is a process of gradual advancement.
AnnoyedDragon 1 year ago 48
i hate physX
untruthbrad 1 year ago
@Galient5
You dont know anithing!AGEIA is working on nvidia!!!
bioswat96 1 year ago
get a fraps xD
xhogan89x 1 year ago
@xhogan89x this is recorded from presentation -_-'
IlikegtaCZ 1 year ago
Why they are washing clean car ?! :P
pvc988 1 year ago 2
this looks bad, but the free to download demo is awesome.
Niklasdiver123 1 year ago
It's already clean and they're throwing blue balls at the car, that's gonna make it more dirty
RickTheStickman2 1 year ago 8
you dumbasses, this is the future. If this is what they give us, it's because our processors wouldn't be able to run something better. This is the cutting edge of real time rendering for a not too expansive CPU. Soon every virtual experience will be as realistic as life itself.
ILCOSTI 1 year ago 5
little water balls...... thats sad not good
steavedaver 2 years ago 4
@steavedaver Well they have to start somewhere imagine the balls being smaller and there whould be more of them=POFF you got water
xXVVIlliamXx 1 year ago
looks like an elephant is cumming on a nice car lol!
suckmylol 2 years ago 3
only nvidia would make a physx demo showing a clean car getting washed. the water looks fake not impressive
jasonf81 2 years ago
This demo was made prior to Nvidia's acquisition of Ageia.
AnnoyedDragon 2 years ago 34
@AnnoyedDragon
read the bottom of the video, it said
Realtime Fluids on AGEIA PhysX Processor
jasonf81 1 year ago
@jasonf81 LOL. come on man, it's like, the very first time they've done this ever.
KoolDudester 2 years ago
@jasonf81 it's about the physics not about how dirty the car is you moron
Runaldo777 1 year ago
@Runaldo777
What do you know about graphics pal? The faroe islands dont even get the best gpu's
jasonf81 1 year ago
@jasonf81 i didn't buy my pc from the faroe islands, i ordered it.
Runaldo777 1 year ago
This has been flagged as spam show
@jasonf81 it's about the physics not about how dirty the car is you moron
Runaldo777 1 year ago
@jasonf81 its only meant to show you how the physics act on any object whether its a clean car or a giant cat.
also the water is only a demonstration iam sure they would have put more time into it if it if they could.
minimo40 1 year ago
@minimo40
o.k now go have a masterbation session with your father.
jasonf81 1 year ago
@jasonf81 this isnt nvidia, this is still agiea
Galient5 1 year ago
@jasonf81 this is a long time ago, and it is not Nvida who made this demo
15Protech 1 year ago
@jasonf81 i know lol.
LulzAreGud 1 year ago
@jasonf81 That's how clean it is after trying for years to convince people it is cool
ninjatogo 1 year ago
sucks
YouSharky4687 2 years ago
Che manga de chupa medias, se ve igual que el mario lava autos de gamecube de nivel x, si esto es el futuro yo me voy en mi super nave espacial renault 12 a fumar mis habanos futuristas y soñar con ovejas cibernèticas. Ustedes yanquis la tienen recontra adentro, excepto por Brian.
yesledman2 2 years ago
All that processing power and the programs that count still can't use it efficiently. For example.
RealFlow by next limit won't render in openGL so the GPU is useless for RealFlow.
Imagin being able to see in real time your Realflow simulation before you ever render it out. Then after you get it the way you want. It would render in real time. NO Waiting for HOURS or DAYS to get your project done just to find out that its wrong.
FroggyVector 2 years ago
yes but it wont be as efficient as a cuda enabled card
chevezez 2 years ago
I think the car is clean
modanica 2 years ago 45
Me too...
RickRay9 2 years ago
@modanica no it needs some hot lava hahah at the end
fearisgood1122 1 year ago
Does this work for ATi cards?
FRURMELLL 2 years ago
It was a Ageia tech demo for the PhysX card, so at the time it worked with either ATI or Nvidia GPUs as it was running on the PhysX card.
AnnoyedDragon 2 years ago
works for me...fucking amazing!! especially on gta4 big improvement.
ziggyYardie 2 years ago
What works? An ageia ppu? I think gta iv doesnt support physx. Thats why it sucks cause it gives too much work for processor.
CheatEnginer 2 years ago
This has been flagged as spam show
Fuck this than, i don't care about PhysX anyway.
skejt23 2 years ago
THIS CAR IS ALEADY CLEAN!
tyconcept 2 years ago 86
lol
Habbekp 2 years ago
@tyconcept No, not anymore after the lava! XD
ploothable 1 year ago
This has been flagged as spam show
опять хуита, которую Pentium-3 зохавает и ещё попросит(выдавая 50+ FPS)
kjulssfl 2 years ago
for what i heard it decreases the framerates really bad, i guess for it to be fluid you really need a very powerful pc. Is there anything like this for ATI?
JordanWilde 2 years ago
Not that I'm aware of, this is a PPU tech demo and there is a bunch of Nvidia tech demos out there; but I haven't seen an ATI based one available to the public.
There are some ATI based fluid videos on YouTube if you look around, they also have OpenCL based cloth simulations.
AnnoyedDragon 2 years ago
I been doing some reading and apparently there is this guy who managed to get it to work with ATI cards, but he is stil testing with more cards so maybe in the future they will be compatible
JordanWilde 2 years ago
write ATI + Havok on youtube and u'll see that Havok it's better than PhysX.
Drughi22Bianconeri 2 years ago
OpenCL used in Havok is a WIP GPU computing framework that isn't being used in 'any' GPU physics games at this time.
Something that is still being work on and isn't used in 'anything' isn't better than a GPU computing solution that is up and already running in a variety of games.
OpenCL's only major benefit is that it is brand neutral, but that isn't going to do it any good when Microsoft's compute shader gets implemented in DX11.
AnnoyedDragon 2 years ago
Although windows is being adopted in the Enterprise area, it's Linux that still is the tool of choice - OpenCL will be accepted in this and onto OSX platforms. Obviously DirectX Compute has a larger base (especially with the next gen Xbox). Eitherway the next 10 years are going to be interesting :D
thisissparta1066 2 years ago
Comment removed
skejt23 2 years ago
Search "ATI OpenCL" on YouTube, you will see a couple of GPU accelerated Havok demos using ATI.
ATI is using Havok to demo GPU physics using OpenCL.
AnnoyedDragon 2 years ago
Comment removed
skejt23 2 years ago
AMD is ATI, OpenCL is a GPU computing solution, so when something says AMD and OpenCL they are referring to running on ATI GPUs.
AnnoyedDragon 2 years ago
Comment removed
skejt23 2 years ago
Oh troll off, I've repeatedly explained this to you, no one is that oblivious so you must be wasting my time.
AnnoyedDragon 2 years ago
i know ... but it seems to be uneffizient or false programmed
maybe the system is not bad but how the water is rendered and flows is absolute unrealistic ;)
i think with better algorithms better results are possible
flodotz1701 2 years ago 3
it could be the gravity, it looks like the car doesn't get wet at all (just my opinion here), i mean have you seen the tech demo of cryostasis? in that game the water physics are simply amazing
riveraluciano 2 years ago
looks horrible ...
flodotz1701 2 years ago
r u nuts???
this is real time rendering....
132mikle 2 years ago
why can't they just make the particles that big for games?
i could handle it if it meant having real water physics
angusm33 2 years ago
I know, why wont games use all these new technologies at max performance they always bump it down a little. I guess game developers dont have these new technologies?
vmanisme 2 years ago
umm have you heard of cryostasis?
ki11joy92 2 years ago
does it have water physics?
angusm33 2 years ago
only the best water physx there is
downoload the free demo from evga's website
ki11joy92 2 years ago
ki11joy92 i dont see any demos on evga's site???
TheOnlyDuST 2 years ago
evga (DOT) com/articles/00471/
ki11joy92 2 years ago
ki11joy92 i thought u ment like some sort of physx tech demo. ive already tried cryostasis and the demo doesnt like windows xp :(
TheOnlyDuST 2 years ago
but where can we download that demo
Reyneeru 2 years ago
description, lol
santiainen 2 years ago
hot car :D i want one
sk8rdude985 2 years ago
I can't get mine to work.
SethiXzon 2 years ago
i'd be impressed if a game maker had the time to make a car wash in the new gta like this one
thizda 2 years ago
looks like jello not water
balleand 2 years ago 4
If they tried to make it look like actual water, then it will take too much processing power to simulate the physics realistically. You'd need the raw processing power of more than 3 of NVIDIA's top of the line Tesla cards to simulate physics and visuals of water in the quality seen in most of today's animated movies.
skylineaddict 2 years ago 2
could have been soapy water
Scorpionbrnu 2 years ago
I really like this one ;)
Looks better than other "fluid" demos :D
Sk4lli 2 years ago
ye somtimes the water look yellow but it looks very good to me very nice i now finally have far cry 2 and tested it :D and we;; i like the game but it takes like 10/15 bullets to kill asombody :S good vid btw 5/5 good work
SIGMrs 2 years ago
it would be better if there were girls helping to wash the car !
DoraStalker 2 years ago 9
Just wouldn't be a tech demo without them I suppose.
chinesemonk 2 years ago
They are doing it wrong.
KEOBand 2 years ago
melt when it goes on the face, it "sticks" with static electriciti.)....
Because, after all snow is water.
Poodleinacan 2 years ago
the water looked like jello or some thing.... it was to thik....but good work if you did it...
Poodleinacan 2 years ago
1:20 That looks like steam or wet soap :D
Evaldas256 2 years ago
this water is too white oO..
azzurres1 2 years ago
Thx for the Fileplanet link dude ;D 5 stars :D
socue521 2 years ago
1:49 ahahahaha
jcast18k 2 years ago
ROFL!
xissburg 2 years ago
OMG! xD
jakobeks 2 years ago
you can do that with HaVok also :). The ice, water, oil, bullets, and missiles in crysis is all done with the HaVok physics engine :p. Death animations and plant/object destruction are done with cryengines physics engine. Can't wait to see what crysis 2 is gonna be like if it includes physx instead of havok
outpostprime 3 years ago
Cryengine 2 uses a custom physics engine built by Crytek, it does not use Havok.
AnnoyedDragon 3 years ago
Havok isn't really all that. Try spawning a lot of interactable objects in Garry's Mod (which utilizes the havok engine) and observe how they react towards collisions with each other. It doesn't take a lot of collissions at the same time and I hate the way the engine handles friction, it's too unrealistic. Try placing a door on the ground, or a couple of them, and walk around on it. You can see how it kind of stays in place, but still manages to wobble like it's connected to a spring.
simpsons225 2 years ago
killer processor O.o
pqpmasterunlimited 3 years ago
its physx by nvidia, the main cpu does not do the calculations, the graphics card does it.
BTW IM PRO CAL OHE
marineofuac 3 years ago
Or the Ageia Physx Processor, like in the vid.
valveforlife 3 years ago
oh yeah your right thats back then when ageia was a separate company
marineofuac 3 years ago
note for the ppl that dunno u need a ageia physx processor for this demo. a nvidia physx enabled card will NOT work :( tried on my 9600gt and got nothing...
TheOnlyDuST 3 years ago
Washing the car with magma isn't a good idea, trust me.
DundehrAxehl 3 years ago 5
OMG Real Time! i Think it will Lag on Eny PC sorry
george3dmax 3 years ago
No not specially. Physics is processed by the CPU but this card makes you able to use the GPU instead!
MouthofSaurons 3 years ago
matrix hahhahaha
WhatsMyinPants 3 years ago
were can i download this? i'v looked all over the internet with no luck.
k3rbst0mp 3 years ago 2
try gamershell search CellFactor: Revolution
layzivan167 3 years ago
wow..imagine some horror games 5 year from now..with awsome fog and blody mist :D
Choice777 3 years ago
Left 4 Dead FTW!
dariusfol 3 years ago
Why would you wash a car thats already so shiny and clean?
mathyson 3 years ago 3
lets try it at 3 year old PC!
Blinkwing 3 years ago
Let's try it at a 3 year old laptop!
Really this benchmark isn't so heavy. It runs on my new PC at 600Fps! At a GOOD 3 year old PC should run about 200fps
dariusfol 3 years ago
lol, when i started it, it directly crashed xD
hmm, maybe i was too self-confident with my laptop xD
Blinkwing 3 years ago
I have ati so I can't test it on my poor laptop :(
dariusfol 3 years ago 2
oh, i feel sorry for u xD
Blinkwing 3 years ago
in fact ati cars if physX is installed can play this thing. But my card won't show up foam or lava or water ='(
dariusfol 3 years ago
you're right!
Blinkwing 3 years ago
weak, it's precomputed and not particularly high resolution (i.e. representative of the processing power they're putting in)
eigentensor 3 years ago
exactly, you might as well render it in 3ds max and say you made a card that rendered it realtime then making this.
thehalflifedude 3 years ago
Reply to Ng0zT:
Mirrors edge pwns! i went to fountaingate in melbourne and in EB they had a demo set up and it was awesome!!!!!
rednoob23 3 years ago
its looks really cool but the water needs help
DrLsw 3 years ago
Exactly, the water seems too thick and opaque, it should be more transparent...
mssssee 3 years ago
I'm sure that can be adjusted per game but you're right, some of that did look like heavy water.
What amazes me is that we're blurring the lines of real-time graphics and CGI cutscenes. We've come a long way from Super Mario Bros. lol
julianp0e 3 years ago 2
lol... 0:45 laaaaaaagg xD
harkernap 3 years ago 3
These are pre simulated simulations done for demonstration, the pause you saw was moving from one video to another.
AnnoyedDragon 3 years ago
aah... ok, but whats that at 1:50 ? xD pause too? ;D
harkernap 3 years ago
yeah...
sybyabraham 3 years ago
great physics but the graphics of the water could be better
tds887 3 years ago
wont be long before pc games are like that
toshineon 3 years ago