Added: 4 years ago
From: upgrade0001
Views: 11,346
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  • Im a little new to modeling but I still don't understand what low and Hight poly mean. If some one could help thank you...

  • @manocake1 A polygon is a flat shape. So for every square, rectangle etc on a model, that's a polygon. Today's video games often have 5-15,000 polygons for a human model.

  • Nice job, but this isn't lowpoly ;)

  • this is really nice im doing a low poly character model for class i don't know how you went about it but i block modeled his torso and now im extruding the legs and arms and ive already started modeling his head which im doing differently ive just created a polygon for his eye then i well i don't know how to explain it actually but to put it simply the head is the hardest imo :l

  • everything except the head is pretty nice

  • really cool. but the fingers are angled a little weird.

  • Wow, beautiful job... I couldn't match that even a month after I started modeling, very impressive 9/10. what references were used?

  • his face look a creepy lol

  • Very Cool!

    It is Sofisticazed.

  • tim allen lol

  • what modelling you used...box?

  • @doublesob It honestly doesn't really matter what shape you start with, because you end up adding plenty more as it is.

  • That looks good!

    4/5

  • Yar... some places where ya could have remove edge to make it even low-polier.

    Still, you're almost at the limit of not enough faces for the details you wanna have. Most high-poly place, undeniabely, the face, but if you were considering animating his face, than it's ok.

  • 3d modeling

  • this is amazing, great work! the face is creepy though, but still realistic

  • very nice! what university do you attend? i'm interested in pursuing 3d animation, does the one you attend have a focus in this?

  • This is anything but a low polly good model tho.

  • this aint low poly lol, this is like a game res mesh

  • I think his shoulders could use a bit more deffinition, and his head looks a bit too squarey. Other than that, I like it. Especually the hands.

  • thats your first!?

  • wow, that's pretty cool. how many polys?

  • not bad but add a mesh-smooth to it =) the repost it =)

  • his face is creepy lol. But cool

  • what program did u use

  • Not bad at all. You might want to look at some topology reference and clean up some of those tris. This definitely looks better than my first model. Good work.

  • Thanks, modelling organic shapes is very hard work.

  • not too bad dude...not bad at all

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