Added: 3 years ago
From: TheRealTracePillars
Views: 25,425
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  • lol pink pikachu at: 1:42

  • ....i have an SD card

  • how did u get live and learn as ur main menu song

  • custom music

  • 1:40 pikachu had a shave

  • eww no it still has trips

  • Im confused. i have everything on my SD card, but i dont know if im suposed to load the game with Gecko OS or something else.

  • you load it with Gecko OS

  • How did you change the music

  • martian pikachu

  • Is that a naked alien Pikachu? O.o

  • No, that's Boota the Pigmole, from Tengen Toppa Gurren Lagann.

  • @rekcaHrepyH:

    Pikachu is always naked...

  • Not if you count fur.

  • 1:26 IMAO XD

  • How can I, reemplace brstm files (music files)?

  • using your SSBB iso and Wiiscrubber.

  • hey, i want the SD loader working like that (like in this video) can you give me the code?

  • readthe description

  • thank you, sir.

  • How did u add the custom music in the brawl menu

  • Title of this video.

  • Or some other code, I don't really know.

  • you need the ISO and wiisrubber

  • And what does that do? How will it work?

  • You open the ISO with Wii Scruber (although I prefer Trucha Signer) and replace the original files with your hacks.

    End of Story.

  • My Music Modifier.

  • can anybody sent me a download link for the data common5_pal.pac.

    sorry for my bad english Im german.

  • At 1:30 I lol'd so hard lol.

  • Epic trip at 2:03 xD

  • Haha... Gotta love 3rd player Ike's texture

  • Argh, I need the 1.0 code, do you have it?

  • its ikezilla

  • ok so with me borrowing a reg sd card and testing unoficial gecko os with sdhc support i found that the code is not compatable even file replacement 2.0, will this eventualy be available to sdhc card owners?

  • what the fuck happened?

  • vertex errors.

  • It just occurred to me. Has this been tested for online play?

  • it works but only if your opponent has the same textures applied

  • I tested it. It works, but as assumed, your opponent can't see the texture. Doesn't matter to me, though.

  • This means that owners of an SD Card that do not have a USB Gecko can rapidly test out different textures, which could be intriguing for those who did burn DVDs every time...

  • What exactly is it soposed to load?

  • Well, besides textures?

  • Is there a way to use this to load custom music files (.brstm) files?

  • Man, it sucks how USA gets all these codes and we dont have enough porters to keep up. it will be about a fucking YEAR before we get this!!

  • oookaaaay...

    I want a PAL pooort!!!

  • is this out already? if so, where can i download?

  • Works with PAL?

  • no...

  • ATTACK OF THE KILLER POLYGONS!

  • so you just save hacks on the SD card?

  • Its done igglyboo. Tested it yesterday and I love it^^

  • KICK-ASS. I knew there was a way to load things from an SD card. Serves them hax0rs right.

  • uh 1 question. do it will work to load texture for stage?

  • It'll load pretty much any file off the card, including stage textures.

  • 1:25

    DID NOT EXPECT

  • this would be wicked helpful

  • 2:07 WHO THE HELL DO YOU THINK I AM!!!!

  • will this code only be for the US version of brawl??

  • why you removed the freeze cheat from the description?

  • Awesome sauce for Live and Learn.

    Also, that happened when I had an awesomesauce snapshot of Shadowchu looking at Samus' tits, which would be epic if I switched his .PAC in-game with Pedobear Chu, but the result came out with a huge blob thing. I figured it out though- It's the loading of the model file in the .PAC. The Polygons get screwed up when loading them in-game (basically when the textures are already loaded).

  • very nice work. soon i will be able to test my own textures without having to rely on others for it.

    Keep it up :)

  • Nice... I didn't think it was possible...

  • LINK???!!!! ;)

  • Friggin Sweet! You guys are epic.

    If you guys have figured out how to load from SD, perhaps there is a way to load music as well!

  • when will it be released?

  • Igglyboo... You' and Phantom are AWESOME....

    And answering "viewingthehue" person... The title states that it is an SD loader... He loaded the textures from his SD card with the code he and Phantom are currently working on...

  • Ummm.. great and all (for textures), but I'm confused.

  • woah! Finally! SD code accessible Texture uploads... in game! Even if it still has that glitch thing once in a while, it would still be awesome when it works.

    btw, what is on P3 Ike's cape?

  • Basically... the logo of team Gurren (He's Kamina from Tengen Toppa Gurren Lagann)

    If you're curious to see some more pics of it... got some on my photobucket (same user name) or on the Kitty Corp forums (where I post my textures)

  • i don't really get what this does...

  • look at the results screen after match #2.

  • And what about texture hacks? do we need to burn an iso

    I thought gecko 2.0 wasnt being worked on anymore

  • you are the man! will we need UBS Gecko still?

  • I will smex myself

  • So does this mean that when this code is ready, there won't be such a huge ordeal to go through when you wanna put a texture hack in?

  • You'll likely still have to do a lot of shit to make tex hacks, this will probably make using them easier.

  • Epic Kamina texture hack is epic.

  • Thank you. ^_^

  • Awesome job! Can't wait for textures :D

  • Epic.

    Nuff said.

  • Lol@1:41.

    Pikachu tanned itself Kool-Aid.

  • Whoa! Sweet! I've been wanting to do textures for so long, but I never got around to doing the whole make a copy of Brawl with new textures on it and stuff.

  • HELL YES!

  • So this pretty much means that we won't need a USB Gecko to do hacks soon?

  • AWESOME!!!!!!!!!

  • GIYGASCHU o_0

  • OH GOD, IT'S FUCKACHU

  • ummmmm woah...

  • WOW AWESOME IT'S ALMOST DONE!!! :)

    was that SpiderPigachu?

  • whats with the transformers?

  • Awesome O_O

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