Added: 2 years ago
From: Lorfarius
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  • I have ps2, mega drive, saturn and 32x versions and out of all of them i play the saturn version more. I run it on a modded saturn with a 60hz switchless mod and it runs beautiful. The version that i dont like is the ps2 , god the sound of the screeching tyres do my head in.

  • I knew about this game but didn't know it looked this good. I'll check it out! Thanks!

  • There was a Virtial Fighter for the Megadrive as well as a Soulblade I think.

  • @wrestletube1 na, there was only v/racing for the megadrive. maybe your thinking of virtua fighter for the mega drive 32x?

  • @david2k Yeah, with Soulblade being a pirate. It was on Master System though.

  • @wrestletube1. yeah vf2 was on the megadrive but, it was in 2d. there was not a 3d version of vf on the mega drive. VR was as far as i can remeber the only 3d game to use the dsp chip.

  • This was the only game to use the SVP (sega virtua processor) which was supposed to be their answer to Nintendo's Super Fx chip. It was really an off the shelf Samsung DSP rather than a custom chip. Compared to the Super FX chip, it was too expensive and they only used it in one game because of this.

  • Any idea how the 2 chips comapred? I take it the SVP one was way more powerful.

  • @Lorfarius The DSP chip was capable of 510 polygons a sec where as the super fx chip was only capable of 124 polygons a sec.

  • It's a real shame that the Genesis is has one of very few good console versions of this game. The 32X has the best version on a console to date and the Saturn has the worst! Figure that one out. The PS2 version is the closest on the graphics and sound but is a little of on the gameplay. So I would say Virtua Racing for the Genesis in all of it's horribly dated graphics still stands firm today as one of the best versions of this game.

  • Yep it's a really good version. Played it several times since posting the video and it's quite addictive.

  • I remember being blown away by the Coin-Op. Sega really were pioneers of the 3D age of video games.

    My mate (a megadrive owner) thought he'd died and gone to heaven when this was released on his humble 16-bit machine. It was an amazing technical accomplishment for the time.

    Unfortunately I found the handling on the Megadrive version to be fiddly to the point of being almost unplayable. Was there any form of analogue control for this? That would improve things dramatically.

  • Not a clue on the analogue front but I didn't really have any problems with the controls so didn't really look into anything else.

  • I think there was supposed to be a steering wheel made specifically for the MegaDrive version of Virtua Racing, but I don't think it was ever made. Sorry, you're stuck with a 3 or 6-Button MegaDrive pad.

  • Looks like the only way to play with a steering wheel is the Saturn version then.

  • Actually, no. There's a port of Virtua Racing on the PlayStation 2 where you can use either the PlayStation controller's D-pad or analog stick or a steering wheel. You can also use some types of steering wheels made for use on a PC to play that version. It's on its own disc in Japan, and is in a compilation disc whose name escapes me. I know that compilation disc was released in North America, but I'm not sure if it was released in Europe(it may have been - someone confirm this for me).

  • I'm surprised Sega released a port of VR on the PS2. Was this released after the Dreamcast's demise?

  • The game was released in 2004, so it was quite some time later.

  • probably, i don't think sega would make a game for a rival console if they still had the Dreamcast

  • There was also a Virtua Racing style game that came out on the Atari Jaguar called Chequred Flag, which was an awful game both to look at and play, and this was on a '64-bit' system. This certainly made me question about the Atari Jaguar's real graphical capabilities considering the fact that the Sega Megadrive which is a 16-bit system that can handle a decent conversion of Virtua Racing.

  • Oh God stop. I dont want to talk myself into buying a Jag!

  • Virtua Fighter 2 also came on the Megadrive, but sadly it wasn't a conversion of the Saturn or Arcade version. Instead, it was made as a 2D fighting game. The game itself was ok as a fighting game but nothing new or exciting and nothing like the Saturn or Arcade version graphics wise sadly.

  • Virtua Racing on the Megadrive looks amazing. :) AM2 mainly did arcade ports for the Sega Saturn and Dreamcast i.e. Sega Rally 1 and 2, Virtua Fighter 1,2 and 3 etc. The port of Virtua Racing that they did for the Megadrive was the only port they did for this system and I must admit for a 16 bit system, this looks impressive. :) Virtua Racing is also available on the Sega Saturn as well which was also ported by AM2 which was completely arcade perfect. :)

  • If you pick up a 32X one day, Virtua Racing Deluxe is easily the best game for the system, and I recommend it. It's still a damn good game, and sadly overlooked. BTW, wasn't Virtua Racing on the standard Mega Drive £70 or something ridiculous when it was first released?

  • If it was £70 then it must have come out right towards the end of the MD's life. I remember there being a huge fuss when they released Streetfighter 2 for a similar price.

  • Yeah sure it was £70 or so due to the Sega Virtual Processor being included inside the cartridge (otherwise game wouldnt have been possible). I need to pick this up for my Jap collection also! Good vid mate.

  • Just a shame this chip didn't make it into many games.

  • That's pretty good - for the amount of stuff going on visually it runs at a fair old clip. I guess this would have been an interesting response to SNES' Super FX content...

  • There's no mention of any fancy chips on the cart. No idea what the advertising was like for the game at the time but I'd have thought Sega would have pushed this as being a SNES beater.

  • The cart's got a custom digital signal processor onboard called the Sega Virtua Processor. Kind of Sega's answer to Nintendo's earlier Super FX chip.

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