Hey, you seem to know Maya quite well. I've rigged a character and i made a walk cycle for him, my problem is that i can't move him around, so he only walks at the same spot all the time, what should i do? :P Please help me.
@MegaTrekant You need to constrain all your controls to a 'MasterCurve' which controls all the curves, scales, rotates and translates. This will move the entire character because all the bones will move with the master curve, for better results in animation you need to individually control the hip controls and translate them forward to move the character in natural manner.
Thanks for this, its just too marvelous...Can u help with a problem. I think i mistakenly locked my character movement control, so whenever i click on the control, it all goes ashe and unmoveable, please reply me if you have any idea on how to unlock it so its all moveable..Cheers!
Hi your tutorials have been really beneficial for me so far. I was just wondering if you could possibly post a tutorial on modeling and rigging the mouth tongue and teeth. Also how do you get the skin around the eyes to move realistically when the eyes move? Thanks for your time
Thanks alot!! I will give it a go later. The mouth tutorial would be a great help. Thanks again for the quick response and I have now subscribed lol ;)
download FREE RIG 0volts.iftopic.com/
santhoshAnimation 1 month ago
This has been flagged as spam show
hi! please take a look at my new vid - Facial Rig based on wire deformers
NoaSimhoni 7 months ago
I have a little problem with the second part. The eyes bones was very good, but the chin its not moving. What can be wrong?
Thank for the tutorial =)
cindybeltran 10 months ago
Hey, you seem to know Maya quite well. I've rigged a character and i made a walk cycle for him, my problem is that i can't move him around, so he only walks at the same spot all the time, what should i do? :P Please help me.
MegaTrekant 1 year ago
@MegaTrekant You need to constrain all your controls to a 'MasterCurve' which controls all the curves, scales, rotates and translates. This will move the entire character because all the bones will move with the master curve, for better results in animation you need to individually control the hip controls and translate them forward to move the character in natural manner.
Donrodman3.
Here to H3LP.
donrodman3 1 year ago
sexy voice.
crymodder 1 year ago
This has been flagged as spam show
Thanks for this, its just too marvelous...Can u help with a problem. I think i mistakenly locked my character movement control, so whenever i click on the control, it all goes ashe and unmoveable, please reply me if you have any idea on how to unlock it so its all moveable..Cheers!
anthonytwocrown 1 year ago
so thats how you paste it.
jorel658 1 year ago
make it public so i can download it man
videostudios100 2 years ago
haahahhahahaaaa lololololo E.T MY HOUSE TELEPHONE
montalban007 2 years ago
MAYA on PC is UGLY
Arunictrichloride 2 years ago
MAYA on MAC is UGLY^2
shinockx 1 year ago
bad tut sorry
RossHildick3D 2 years ago
how do you duplicate a bone like you did with the bone for the left eye?
kemexa 2 years ago
mirror joints. :D
donrodman3 2 years ago
This video is REALLY quiet.
masterpiraka 2 years ago
funny looking head :P
tarrizzzzzzzzz 2 years ago
You ever heard of snap? I know you have. That would have saved everyone some time.
designingpatrick 2 years ago
whats snap? xD :p
tarrizzzzzzzzz 2 years ago
snap. Or point constrain
Arunictrichloride 2 years ago
thx mate
iank240 2 years ago 4
slow down dude! ur too fast
skutari 2 years ago
Hi your tutorials have been really beneficial for me so far. I was just wondering if you could possibly post a tutorial on modeling and rigging the mouth tongue and teeth. Also how do you get the skin around the eyes to move realistically when the eyes move? Thanks for your time
KSJ1989 2 years ago
to make the eyes move with the skin you can create blendshapes or simply smooth bind some of the vertices from the head with the eye joints.
I might do a tutorial on it if more people want it doing.
I will do the modelling mout tutorial etc probably next week.
Thanks for the Comment.
SUBSCRIBE!!!!
donrodman3 2 years ago
Thanks alot!! I will give it a go later. The mouth tutorial would be a great help. Thanks again for the quick response and I have now subscribed lol ;)
KSJ1989 2 years ago
yes, please do a tutorial on that :p these was greate, but aint it easier to mirror joints instead of duplicating ? ;p
tarrizzzzzzzzz 2 years ago
hey, there is actually a tutorial i did on blendshapes which explains alot you may want to know just check my podcasts. :)
donrodman3 2 years ago
ill take it constructively but your the first with a complaint.
donrodman3 2 years ago
This is really bad man, the actual info is good, but you go too fast and i cant understand a word you say :/
Haggisman0 2 years ago
thanx for the tutorial.. this is really helpful for me..
savimaya09 3 years ago
nice man,,:-)
junlacibal 3 years ago 3