Putting these videos together, you could have a great mod for hl2. It would be nice to play the combine side, breaching, tactics, wall scaling, it would bring out the tactical side of hl2.
crossing paths isnt really the best thing to do. the breacher should have gone last. the 2 to the right should have gone to the right and the guy in the doorway shouldnt have been there, but to the left and gone in before the breacher...
or all stack to one side of the door (i would have chose left) breacher gos in last...
@tonymarie1984 Call of Duty videos? Check. Excessive swearing to make a point? Check. Arguing military strategy on an ancient test video? Check. Typical Call of Duty war expert on Youtube. Find another video to pollute.
This comment has received too many negative votesshow
@scruffums123 I was in the military and that looks nothing like a door breach after they go through the door up, even up to that point they dont stack on enter right
@tonymarie1984 Thank you Captain Obvious. It's not hard to research this stuff, you know. Besides, making a perfectly correct door breach wasn't the intention, this was scripting practice.
Now don't you have anything better to do than give people shit about the military accuracy of their videos? If no, take it somewhere else. You're not impressing anybody here.
@tonymarie1984 WTF nobody in the military says "jumble fuck" and nobody in the military would be stupid enough to make a stupid comment on a video that has little to do with real life military... I think your lying...
@tonymarie1984 Well it actually makes more sense because the guy on the left has more view of the right of the room than the guy on the right, making it easier to clear the room in quick timing. Same for the guy on the right he has more of a view of the left side of the room considering the door blocks any sight of the right side of the room...
Tip for better filming: use the "noclip" cheat to make a fly-around camera, and type crosshair 0 in the console to remove that horrible crosshair. Good job a yways
What animation was used for the combine soldier that sets the explosive?
I'm currently using grenDrop, or breen_grav_desk whenever my allies need to plant or open a door, but that anim is alot better, please tell me what its called
hey i have been making maps for css for about 2 years, BUT i have only played with bots, so heres my question, how do i play on it with real players? (map dosnt show on list)
hey im making a modification and noone has posted how to script this yet, how can i script it so that the rebels and stuff hate you but the combine are your teammates, please send me a message i really need to know this quickly
sorry i used my dads youtube account by accident please reply to this one
hey im making a modification and noone has posted how to script this yet, how can i script it so that the rebels and stuff hate you but the combine are your teammates, please send me a message i really need to know this quickly
There's already one like that :( it's an official HL expansion I think. You can code the NPCs to act differently though, I personally don't know how but there's a lot of guys on garrysmod org that do custom NPCs. I'm always working with the CSS configuration in hammer so I'm not too familiar with all the NPC keyvalues.
That sounds about the same with me and my friends. We get a good beginning but just never finish it, just get lazy and never even finish the first level or textures or models.
He's a specialized soldier, and from the insignia, appears to be a variant of the Elite, however, behind the scenes, the insignia is meant to represent the whole Overwatch Earth Force, and not just elites.
And he isn't necessarily the leader.
When I make squads in Hammer, they typically comprise of:
It was mostly based on Republic Commando, where one of the commandos would stand in front of the door most likely to assess how many targets are inside, then quickly move behind cover. As for the bomber, he can be in any position he wants after placing the charge.
i know how to do everything in this, but how do you make combines crouch, i try changing the model to crouch but in gameplay it doesn't work, any tips??
Putting these videos together, you could have a great mod for hl2. It would be nice to play the combine side, breaching, tactics, wall scaling, it would bring out the tactical side of hl2.
metalrave 4 months ago
crossing paths isnt really the best thing to do. the breacher should have gone last. the 2 to the right should have gone to the right and the guy in the doorway shouldnt have been there, but to the left and gone in before the breacher...
or all stack to one side of the door (i would have chose left) breacher gos in last...
danthman114 5 months ago
jumble fuck you failed, the guy on far left goes right? then that all crash in middle your a fucken tard
tonymarie1984 8 months ago
@tonymarie1984 Call of Duty videos? Check. Excessive swearing to make a point? Check. Arguing military strategy on an ancient test video? Check. Typical Call of Duty war expert on Youtube. Find another video to pollute.
scruffums123 8 months ago 13
This comment has received too many negative votes show
@scruffums123 I was in the military and that looks nothing like a door breach after they go through the door up, even up to that point they dont stack on enter right
tonymarie1984 8 months ago
@tonymarie1984 Thank you Captain Obvious. It's not hard to research this stuff, you know. Besides, making a perfectly correct door breach wasn't the intention, this was scripting practice.
Now don't you have anything better to do than give people shit about the military accuracy of their videos? If no, take it somewhere else. You're not impressing anybody here.
scruffums123 8 months ago 15
This has been flagged as spam show
@scruffums123 i was just letting you know why all the hatred
tonymarie1984 8 months ago
@scruffums123 Whats funny is that he does nothing but COD
ratchetglitcher09874 7 months ago
@tonymarie1984 WTF nobody in the military says "jumble fuck" and nobody in the military would be stupid enough to make a stupid comment on a video that has little to do with real life military... I think your lying...
FBmeister13 6 months ago
@FBmeister13 get fucked
tonymarie1984 6 months ago
@tonymarie1984 You fail really badly
ratchetglitcher09874 7 months ago
@tonymarie1984 Well it actually makes more sense because the guy on the left has more view of the right of the room than the guy on the right, making it easier to clear the room in quick timing. Same for the guy on the right he has more of a view of the left side of the room considering the door blocks any sight of the right side of the room...
FBmeister13 6 months ago
Tip for better filming: use the "noclip" cheat to make a fly-around camera, and type crosshair 0 in the console to remove that horrible crosshair. Good job a yways
Blaze6108 11 months ago
epicly stupid question but: wtf is Hammer Editor.
ninjapig537 1 year ago
@ninjapig537 With hammer editor you can make maps for hl2 engine games. ex: counterstrike source, team fortress 2, garrys mod and left 4 dead 1 and 2
Top2010techno 11 months ago
How to make like glass broke a door open or something detonates with the combines?
TheLolilol321 1 year ago
whats the name of the game?
daniel15051996 1 year ago
Should of made an enemy come out from a door or something with an SMG1 and have a battle. :O
PowerFusionX 1 year ago
That was really cool. Now you can put a hostage situation in there :P
ChriswithMatt 1 year ago
whats the name of the combines that is sliding down in a rope? need answer
swemans 1 year ago
Daaaaammmmm how to you do that with the breaking glass I WANNA KNOOWW!!!!!!
:D
Randomness123lolz 2 years ago
func_breakable
swinia22 2 years ago
wow thats what i got to do NEVER MIND! :D
Randomness123lolz 2 years ago
Kewl.
zck20200 2 years ago
tutorial?
deaddiet 2 years ago
Cool. Did you followed a tutorial? If yes could you give me a link please? Thanks
60spaure 2 years ago
Question: What is a info_node doing?
DeathwalkerFilms 2 years ago
An info_node tells an NPC's AI where it can walk allowing for much smoother looking running etc..
Yenarr 2 years ago
Make a tutorial please!
xXKillerxXxJasXx 2 years ago 9
can you give us the vmf of that plzz
CamperMovie95 2 years ago
SKILLS OWN
12fig 2 years ago
What animation was used for the combine soldier that sets the explosive?
I'm currently using grenDrop, or breen_grav_desk whenever my allies need to plant or open a door, but that anim is alot better, please tell me what its called
thundertydus 2 years ago
console_type
scruffums123 2 years ago
Thanks, I'm a huge fan btw
thundertydus 2 years ago
that doesnt work!
augustuen 2 years ago
Comment removed
callinstead09 2 years ago
yeah probably because I have looked in the combine soldier model in model viewer and it werent there but I use a reload animation instead
augustuen 2 years ago
@callinstead09 no the metro cops use it when your in the canals level so repel should work fine
UziGameLover 2 years ago
I meant with the soldiers, but I forgot. sorry
callinstead09 2 years ago
Comment removed
camronfritz 2 years ago
can you plz make a tutorial on how to do this as its awsome
gangstahyena 2 years ago 13
I wont to know how to fight with the combine because im a combine fan can some one teach/tell me how to make combine your ally
ELITEayon62 2 years ago
ai_relationship
gsp1995 2 years ago
Nice!
animationation 2 years ago
Nice
pizza857 2 years ago
can you post a MIP somewere its interesting
nik6069 2 years ago
Well done!
Silwerfish 3 years ago
this would be perfect for a gmod movie
MrBUBBLS909 3 years ago
Can you send me a link for a RTF file that lists step-by-step ways to do this? Or make a video :D (I prefer RTF)?
DarkRisingLord 3 years ago
hey i have been making maps for css for about 2 years, BUT i have only played with bots, so heres my question, how do i play on it with real players? (map dosnt show on list)
smorgasen 3 years ago
What do you mean?
gsp1995 2 years ago
it didnt work...and how do u make hl2 ep2 maps?
reddragonr585 3 years ago
i did that and it was a regular soldier with a gun not a shotgunner....im confused
reddragonr585 3 years ago
how u get shotgunner skin
reddragonr585 3 years ago
how do you do that
plese make a tutoral on that
smellme411 3 years ago
awesome :o
dengalnaharen 3 years ago
awesome
S4s15 3 years ago
Wow nice work !
TheDownpointer 3 years ago
bad ass
77whitewolf 3 years ago
one of them should throw grenade before they enter the room.
Anyway great job and awesome skills :)
thestazz 3 years ago
Wow. You're really good at scripting :)
Taradoxxi 3 years ago 2
red combine: what are you doing in my spot
sharker1234 3 years ago
that "red combine" is Combine Shotgunner!
USMAI 3 years ago
This has been flagged as spam show
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kloacutlake 3 years ago
theyre smarter than in hl2 =D
faszika 3 years ago
hey im making a modification and noone has posted how to script this yet, how can i script it so that the rebels and stuff hate you but the combine are your teammates, please send me a message i really need to know this quickly
sorry i used my dads youtube account by accident please reply to this one
thundertydus 3 years ago
This has been flagged as spam show
...
kloacutlake 3 years ago
hey im making a modification and noone has posted how to script this yet, how can i script it so that the rebels and stuff hate you but the combine are your teammates, please send me a message i really need to know this quickly
kloacutlake 3 years ago
This has been flagged as spam show
...
kloacutlake 3 years ago
OMG your good! :D I'm shamed about my own skills :DD!!
JiBii14 3 years ago
Nice coreography and timing! Very professional!
TwighlightsDawn 3 years ago
how do you create mods?
btw your vids are awesome your professional!
pivotkp 3 years ago
enter "notarget" in command console.
Y0RB 3 years ago
i think he means thru hammer
pivotkp 3 years ago
There's already one like that :( it's an official HL expansion I think. You can code the NPCs to act differently though, I personally don't know how but there's a lot of guys on garrysmod org that do custom NPCs. I'm always working with the CSS configuration in hammer so I'm not too familiar with all the NPC keyvalues.
SpyWhoLovedHimself 3 years ago
I think you can right click them in hammer then in the property section, use the options to turn the command off
Uncivilization 3 years ago
a antloin guard is on the other side of the door xD that would be funny
halo3ha67 3 years ago
what would happen if a ant gaurd xD that would be funny
halo3ha67 3 years ago
This is really good! Any chance I can get a hold of the vmf?
LoneSoldierJohn 3 years ago
Yeah, I may upload a few tutorial maps.
scruffums123 3 years ago
Ok, Thanks man. You should make a mod dude.
LoneSoldierJohn 3 years ago
Me and a few friends have tried twice, but it simply doesn't keep our attention enough for us to keep working at it.
scruffums123 3 years ago
That sounds about the same with me and my friends. We get a good beginning but just never finish it, just get lazy and never even finish the first level or textures or models.
LoneSoldierJohn 3 years ago
Yes i Have done the same thing as that and ran into the same problem.
FPSunderscoreSam 3 years ago
This comment has received too many negative votes show
epic fail, deserves removal
stupidstudios123 3 years ago
//please excuse the jealous fat kid.
scruffums123 3 years ago
THAT WAS AWESOME!!! can you make tutorials for this stuff? I would be eternally grateful!
Lovetodrawstuff 3 years ago
hey, i made a map for css on hammer, but wen i tried it on css, it wus fine but i cant seem to get NPC's to spawn. do u kno how?
Spiderpig278 3 years ago
NPCs don't work in CSSource.
scruffums123 3 years ago
lol how in hammer chow add ai road and how add fucions jump stay you know how you do this pls meak tutorial this pls
jestemkaka 3 years ago
I maecke tutouriwal aftur yu0speek englwish
scruffums123 3 years ago
lol, meh thihnks th4t hei shuld speek englalash befo4re Hei doo's seh th4t u make a tut0ri4l
OTVbonks 3 years ago
Nice, u r a good scripter :)
yellerbelly123456 3 years ago
how do you make that
likeluke10 3 years ago
Hammer.
scruffums123 3 years ago
When you equip a normal soldier with a shotgun, it should automatically change the skin.
I havn't been mapping recently, so I may be off.
scruffums123 3 years ago
He's a specialized soldier, and from the insignia, appears to be a variant of the Elite, however, behind the scenes, the insignia is meant to represent the whole Overwatch Earth Force, and not just elites.
And he isn't necessarily the leader.
When I make squads in Hammer, they typically comprise of:
-SMG1 Soldier (leader)
-Another SMG1 Soldier
-AR2 Soldier (support)
-Shotgun (CQB)
scruffums123 3 years ago
picky picky.
It was mostly based on Republic Commando, where one of the commandos would stand in front of the door most likely to assess how many targets are inside, then quickly move behind cover. As for the bomber, he can be in any position he wants after placing the charge.
scruffums123 3 years ago
If only they were this smart in the retail game :(
rossmum 3 years ago
They're actually relatively close in Ep1 and Ep2, when they rig doors to explode.
scruffums123 3 years ago
Very Cool.
Anarchemitis 3 years ago
epic
kevaughanshiu 3 years ago
lol, thx i'll try it out
simps321 3 years ago
i know how to do everything in this, but how do you make combines crouch, i try changing the model to crouch but in gameplay it doesn't work, any tips??
simps321 3 years ago
1) Quit stealin' mah thunder
2) scripted_sequence
scruffums123 3 years ago
Question: Why does the shotgun combine soldier have different armor,camo,eyes,etc
NightbringerMinion 3 years ago
how do u make the combines not attack u?
themuben 3 years ago
ai_relationship
scruffums123 3 years ago
i dont know how to use it!
themuben 3 years ago
do i need to type that in the console when the half life 2 map begins?
mohmaster666 3 years ago
nevermind
mohmaster666 3 years ago
this would be PERFECT for opfor2
5282890 4 years ago
So.... hammer, huh? That rope function musta' been hard.
Mange12495 4 years ago
It automatically places it and such when the soldiers have the rappel function set on.
scruffums123 4 years ago
dud plz i beg u can u tell me how to make my npc do what i want themm to do plz plz help !
zeejenkins 4 years ago
nice, howdya make the door?
blahdob 4 years ago
It's a simple brush tied to func_breakable with concrete materials.
When the explosion happens it fires an output which forces the door to break.
scruffums123 4 years ago
nice one!
smidge146 4 years ago