Added: 2 years ago
From: 2fort2furious
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  • I too am looking for the song "Put Dispenser Here", but all I can find is some crappy 25 second clip with the same name at last.fm, which isn't even remotely like the song in this video.

    If anyone knows where to find it, I would greatly appreciate it.

  • any one know weare i can get the full song of Put Dispenser Here

  • Awesome!

  • Wow, I didn't think that four hours could produce such good work. I can't decide which is better! :D

    I don't mean to sound like such an annoying person, but could anyone tell me the requirements a computer would need to run and create maps?

    I only have TF2 for the X-box, so I'm not too informed in the technical elements of the PC version, but since they have so many perks for the PC and it looks so much more fun~

  • The requirements to create maps for TF2 is the same as the requirements for playing the game! Look up the system requirements for TF2. If those work, you can make maps for it as well.

  • @Acegikm0 Awesome thanks!

  • Very nice

  • This is the speed at which I make maps normally

  • This means floor_master lives? OMG

  • That was just a joke.He lives and plays

  • I knew it was a major grief! HAH! I told futyu not to belive!

  • Great video!!! I really love the way you did it, can you tell me which program did you use for editing it?

    Of course, Mastgrr is more than a music god. I really love his work, "Number One" is the song for my calls in the mobile phone, haha!

    I hope not to be annoying with that question, but I'm working in a little movie and I'm looking for some programs to make good titles and credits.

    Thanks anyway mate!

  • Will there EVER be a week 2?

  • oh god i need musiiiiiiiiiic nao

  • @DK912 look at the description then use google, maget

  • i love the dinosaur in Acegikmo's map

    i think its a velociraptor

    5:52

  • i meant 5:32 sry

  • What program was the video in?

  • Insane...great stuff on both maps.

  • So far I'm liking Mangy Carface's

  • Where is week 2?!

  • awesome remix of the meet the sniper song know where i can get it?

  • Week 2 PLZ

  • Where's Week 2 ?

  • 5:46 mangy has a nice wallpaper

  • I have learned so much watching this.

  • Would love to grab that music!

  • Why do good people like them build wall and stuff with nodraw instead of starting with a texture like the wood wall?

  • Well i think that the faster and more effient way is that first you make the basic blocks of the level with dev_textures, and then add intel/cp/pl whatever. And when you have that working, start putting props and textures.

  • Yeah, and that's how you get orange_ maps because people are too lazy to reclassify all the textures they will have to use on each face at one time (spend a long period of time doing that). Putting a texture rightaway after creating the full brush of nodraw material allows the mapper to classify immediately the type of material used for a polygon, then eventually do a search/replace if needed.

    The orange/dev texture requires you to nodraw the full brush first before applying textures.

  • I wasnt talking about orange textures.

    You do know that noclip counts as a dev texture too...

  • (it's nodraw) Uh, I use to call them "tool" textures because typing "tool" in the filter gives them all. But still, we wouldn't do one part making all the brushes, and then another long part adding textures. What I said still applies I guess ...

    ... cause I think, not texturing rightaway hits the morale of one's mapper when they come to do that part.

  • Oops, meant to type nodraw but accidentally typed noclip lol... Your kinda right anout it taking longer to texture it, but you know what is the upperside? The map will take less size when the unused sides dont draw.

  • Comment removed

  • It's easier that way, if you start with nodraw then you can just texture the surfaces that are supposed to have textures, everything else is nodraw

    I hope I explained that correctly

  • Because that's probably the best way to do it. It rids the trouble of optimising certain parts.

  • But what differs nodraw from different texture?

  • nodraw is read differently by the compiler. Basically, it acts as a boundary for VIS (optimization for rooms), acts as a solid wall for player and props, acts as a wall against bullets (traces) and light.

    What makes it different is that it has no texture to render, and no graphics-rendered polygons (thus no extra CPU), and mainly, it has no RAD data, that means if shadows are cast on it, no data are saved in the map file nor rendered. If a player can't normally see a polygon, put nodraw on it.

  • O.o can you teach me how to be a mapper?

  • That makes me feel like the worst mapper in the world. My KoTH map is still alpha and i've spent 24+ hours on it already D:

  • I've spent around a week on my payload map and I've barely gotten the first cap past alpha. This video makes me sad. :(

  • This is most excellent!

  • i love put a dispenser here and number one

  • I very much enjoy this video.

    Must have the music though.

  • some great tf2 music on this vid....now to get a download link....

  • Where'd you guys get the music?

  • had fun following the ironmapper live.

    -Numbers

  • Astounding, truly astounding. I didn't even know it was possible to make a map that good in 4 hours. I liked how mangy didn't open up TF2 once in the entire 4 hours to look at his map =P

  • Great video man

  • Wait, didnt floor master die?

  • they say he didnt but hes alive

  • they made an entire game out of it i see people play it on steam all th etime

  • He was never alive, silly.

  • I loved the look of those maps!

  • I'm not a crazed level editor dad. I'm a mapper. Well the differences is, one is a job, and the other is mental sickness.

  • Mapping's a good job mate.

    It's challenging work, indoors. I garantee you'll not go hungry.

  • HAHA!

  • cuz at the end of the day long as there 2 people left on the planet someone is gonna want a new map

  • really nice maps!

  • 4 hours and they both made playable maps?

    damm

    nice work=)

  • Fantastic work, great video. :)

    Iron Mapper was a blast to watch!

  • Love the songs!

  • You did an amazing job on this video. Thanks for making it and organizing the event!

  • And there was much rejoicing!

  • yaaay your back

    !!

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