Added: 3 years ago
From: UnresolvedExternal
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  • Nice game can u send me the code to my email ? Zelex@aol.in

  • is it hard to do 2d games with DirectX without using one of those wrappers?

  • The original DirectX, sucked. but, Microsoft listened to developers and made it into something that developers prefer, it's much nicer and anything professional written for the PC is made in DirectX. There are versions of these games made using OpenGL, World of Warcraft actually has an OpenGL mode you can use instead which allows you to run the game under Linux using Wine. But if you want to be something more than an amateur and get serious, you need to learn DirectX. Anyhow, nice work!

  • Man thats awesome, pleaase release the source code.

  • good job!

    And I sit here with my 50 game in sfml. '._.

  • this is pretty cool

    

  • A good start. Have you created anything new lately?

  • Where did you come up with the idea that OpenGL is dying? Doom, Quake, and the Unreal Engine are made with OpenGL.

  • Very impressive. I wish I could do something like that :(

  • I still think openGL is better seriously...

  • @TheProgrammingExpert

    Yeah, I guess that WOULD explain why Crysis, Crysis2, World of Warcraft. Starcraft,... every other PC game made in the last 10 years are made in openGl.

    Oh wait, they aren't.

  • @UnresolvedExternal i was simply referring to simplicity of the openGL - open Graphics Library , not actual game content made with direct3d or referred to as directx.

    openGL is dying slowly and more slowly because of Microsoft's "anti campaign" against openGL.

    Obviously directx is a more up to date Graphics API then OpenGL.Which means it has more maintenance then openGL which = "Better Graphics API" So commonly said.I myself have made numorous game engines in directx.Hence directx "is better".

  • @UnresolvedExternal thats beause microsoft is more popular???? and the REAL good programms like cinema 4d, blender, pixars animation software or whatever is mad in opengl. and the most players are using windows so...

  • @DeKugelschieber I've been working with XNA making directx based games, it's incredibly easy. Sure C# is slower than C++, but when you can put out a game in 1/2 the time, it makes up for it.

  • @foulplay2 i agree to a certain point. the XNA runtime has to be installed on any computer you want toplay your game on. while both openGL and DirectX are on just about every computer out there. C++ and C are standards on just about all computers. I only use XNA for Xbox development. so i can sell games. but like i said. there is no BEST way. just preferences. i like to be able to run my games of a flash drive without installing. that way you can play were you are not administrator.

  • World of Warcraft was coded in OpenGL but defaults to D3D in Windows. Same for Warcraft 3. Doom 3 was coded in OPenGL and Rage and Doom 4 will also be coded in OpenGL.

  • @UnresolvedExternal Well...just for the record, World of Warcraft, StarCraft 2 and all other Blizzard games support OpenGL. Any game that is playable on a Mac or Linux OS natively uses OpenGL because DirectX is only available on Microsoft platforms.

    I wouldn't say one is really better than the other. They do the exact same thing in slightly different ways. I hear ATI cards have bad driver support for OpenGL, though.

  • @UnresolvedExternal what a douche

  • @UnresolvedExternal Fool! The graphics API has nothing to do with the gameplay. Opengl is still used on professional software, minecraft, quake, doom, Playstation and nintendo.

  • @dying2l BTW, Both Sony and Nintendo use there own proprietary library for there own consoles. Not opengl, ps3 uses libgcm. Which is much lower level and is built exclusively for cell processors. Nintendo has there own library I'm not real sure what its called though. Both of these api are very similar to opengl in style but not functionality. Both of these apis need input, networking, sound or what not. OpenGL is only a graphic api. Oh btw nice little game.

  • @UnresolvedExternal because microsoft pushes directx so much faster for their own os

  • @UnresolvedExternal Actually, World of Wacraft has support for OpenGL, it's just set to Direct3D by default. And OpenGL isn't just used in games: Adobe After Effects, 3D Studio Max, Google Earth, etc. However, for raw performance Direct3D is just better ATM. Not because Direct3D is so good, it's because OpenGL kind of screwed up when they had the chance. OpenGL will be better, one day. One day.

  • @UnresolvedExternal There are four games in the last 10 years, that run in opengl. DooM3, Quake 4, Prey and Wolfenstein 2009. All of them using idtech 4 engine.

  • @UnresolvedExternal /2010/01/Why-you-should-use-Op­enGL-and-not-DirectX [blog.wolfire.com]

    Read it. Honestly. Stop buying into Microsoft's tricks.

  • @thr3squared No offence, but Microsoft has perfectly Developer software. The one thing they are very good in.

  • @xzaz2 Oh absolutely. I am reading Code Complete ed2 right now, which was printed and published by microsoft. They have fantastic books and a nice IDE-but that doesn't mean that their API is any better then OpenGL.

  • Hey do you know of any good directx 2d tutorials out there???

  • lol unresolved external thats a great name

  • Good job, just make the all the color red you used brighter, u can barely see it. 5/5.

  • Nice game! I would like to see the haters code a game in c++ like this!!! still figuring out Directx myself... Do you do any similar stuff with OpenGL?? If you do I would love to see the source code, trying to write apps for Android at the momment so this would be a big help.

  • u should upload the code! and do you got any good book on this topic? i would like to use directX too...

  • I write 2D and 3D games in C++, but only in OpenGL (not glut!)...

  • hey please can i ask you if i need to learn VC++ or C++ with directX is enogh?? please i need to know. thank you.

  • How much time did it take to complete?

    I know these things require more than hard work. Concentration, willpower and immense knowledge.

  • Nice try man really good :D

  • @happygamestvfun1

    Ah, well, I can't please everybody :D

  • lol good work since ur starting out, although the stars r moving really fast O_o.

  • Nice! I'm working on something like this right now, and I have high hopes. How long have you been learning and what are you learning from?

  • I have been getting alot of requests for the source code of this program. I formatted my hard drive and no longer have it. I am sorry. But I will post source code for any future projects on rapidshare or something, I am working on a few.

  • @UnresolvedExternal sounds so much like a government coverup LOL

  • @UnresolvedExternal rapidshare is evil! Use googledocs and share file to the world. At least, that's what I do.

  • Looks great, too bad it doesn't have sound :-( Could you post the game + source code somewhere? I am a beginner at C++ and DirectX and I really want to make games like this^.^ Great work still, maybe make a longer vid to really see the game more clear?

  • Looks great, too bad it doesn't have sound :-( Could you post the game + source code somewhere? I am a beginner at C++ and DirectX and I really want to make games like this^.^ Great work still, maybe make a longer vid to really see the game more clear?

  • Agreed. This is quite good. for your first attempt w/DX9 you did substantially well. Keep up the good work

  • Could you upload the source please? I'm thinkin about learning DX.. Im actually using XNA and C#, but I learned C++ a few years ago. Thanks and greetings from the south of Germany :)

  • Come on come on come on come on, let's make love tonight

  • Could you upload your source code please. I didn't see a link in your comments.

  • Please upload source code to paste bin.

  • great 8D this is my way...

  • Good job XD I don't know much about directx lol. This is really good :D

  • I'm creating a similar game in Java - my main problem is creating images for the game. Obviously the lasers and whatnot would simply be drawn by the program.

  • hi awesome game... could you send me the source code, I'm trying to make a similar game but I can't get some of the things to work, so looking at a working one would help me alot... :D thx

  • Cool! I don't know C++ or any other programming language. T_T... the closest I got to making a video game was RPG Maker. LOL

    Great job! This game actually reminds me of my gradius/galaga/galaza days.. haha. :D

  • Do you mind at all uploading the source? I'd like to take a look at it.

  • Good work!

    I'm still learning C++ (currently learning about classes); but I can tell this took a lot of effort to code, and look how it turned out! You should be proud of yourself. :)

    Can't wait to learn the language myself and have a go at DirectX. :3

  • Thank you for the reply :D

  • @Kelarre653 classes? You are ahead of me XD. Im still on arrays and Im sooooo lost

  • @blackdeckbox

    Arrays aren't too bad. Just think of them as an easier way of storing data.

    for example, suppose you had 100 students in your class. You wouldn't want to say:

    int student_one, int student_two and so forth.

    just int Students[100];

    or when you learn classes.

    Student myStudents[100]; and then you can say myStudents[0].Name = "John" or something

  • @Kelarre653 I'm in the queue.

  • @harish223

    I myself am actually going to give up on DirectX. XNA is MUCH easier, and I want to play with Pygame some time.

  • i dont et how to use direct x9!!! help!! plz!

  • Is that a serious request? What am I supposed to say to that, use a semicolon?

  • well now i kinda get it soo...

  • console or api ???

  • @LP2LP2

    This was not programmed using the console.

  • If(this game is true);

    else shit

  • Nice work!

    Can you please tell me some books for 2d game programming with directx too? I'm also a newbie

  • really nice! =)

  • can you upload the source file please i just got a book on how to direct x today i already know c++

  • hi nice game, what IDE are you using to make games?

  • C++ 2008 express

  • Nice game, i hate those friggin noobs who make a sick 3d game and say it is their first time just to here people say how good they are. Im still tryin to learn how to program, the most i can do in digital arts is making 3d models.

  • ok wat the hell do you mean by still learning directx how do that if any one knows please tell me

  • I don't entirely understand your question. I don't suppose you could type that out again a little more coherently.

  • Awesome, wish I could do that! :D

  • @CrazyTalkin you can all you need is a complier live visual studio 2008 and direct x sdk ps build 3d games there better but harder to make

  • Oh I would, I just don't have the language wrapped round my finger yet. I look forward to doing it one day :D

  • Very Nice!! Congratulations!!

    How much time did you spend making this game ?? (sorry my english)

  • Nice work!

  • you are one of the dumbest fucks I've seen comment on youtube. You probably have no idea how much work goes into a game as simple as this. c++ is not an easy language to learn. then comes the maths for making the game. let's see you make something better than this using c++ you dumb fucking noob.

  • Comment removed

  • very cool, im just learning c++ now and hope to go into directx soon.

  • Okay since that is a beginners work its very good actually

  • how long did this take you to make and how long have you been studying c++?

  • Wow looks really cool! I wish I could make a game like this, but i'm still trying to learn DirectX... It would be cool if you could upload the source. =)

  • I personnaly use SDL to program small games. Check out my vids!

  • :D great!

    The background of your game is going to make me barf lol.

  • In my honest opinion, OpenGL or SDL is a better choice for the beginner, well never really tried direct x... Because I dont like windows as much, Im using linux

  • But you're forgetting that Windows... really IS where the games market is at. I mean, sure. There might be some games market on linux, but if you want to program games, then you might as well use windows. Also, openGL is great for presentations, but having used it personally, I'd have to say that for making games, XNA is much better than openGL, and DirectX is great if you have some experience in either. SDL I haven't personally used, but it looks kind of weak from videos I have seen of it.

  • True, but it seems mac is making a comeback, but IDK about games on mac though.

  • hey, it doesn't look crappy at all .. nice job , i'm very interested in game programing .. how much time do i have to spend learning DirectX to make a game like this? .. thanks

  • Good work man, graphics look cool aswel, maybe slow the background down a bit.

  • Perhaps. But if there is one thing I am assured of, it's that I'm not too stupid to know how to spell, as in, the case above. But just for your reference, so that you can look like less of an idiot.

    Ive is spelled I've

    lil is spelled "little"

    u = "you"

    You should consider re-taking first grade English, there are a couple of basics covered there you seem to be lacking.

  • Just ignore idiots. Your game is awsome! Nice job man!

  • Nice... Keep programming ^^

  • Is directx used for graphics? I mean can I have graphics withuot using DirectX, OpenGl or another library?

  • Not Really. If you don't use DirectX, openGl, Windows API, Torc, SDL, or Allegro. You will probably find it extremely difficult to get graphics going.

  • For your first question, DirectX simply provides a simple way to interact with hardware on your computer such as mouse,keyboard, and Video(graphics) and audio cards etc...

    It is possible to "have" graphics without these libraries, but it takes lots of coding to create a driver and all that stuff...

  • Programming games in ASM would take years. Its so impractical, that is why DirectX is used.

  • Thanks alot :D

  • aw man, can i have the source code, i am a newb to C++ and i would like to know some stuff my reading the source code.

    PM me :)

    besides i am NOT going to claim the code is mine, don't worry.

  • Sure, I put it on planet source code. Just search for "Generic Space Shooter" You will find LOTS and LOTS LOTS LOTS of free C++ source code on that site.

  • it is a pretty nice game tho, might not look the part to you, but thats just cause you know whats behind the covers xD

  • Its not crappy at all! you got a nice project going =] if i were you i'd build up on it, and polish it off =]

    I wanna make this kind of stuff, i know C++ (not all of it tho,feel like jumping into a project and learning by making a tonn of mistakes and correcting them). I wanna make a simple 3D 'engine', which should i use in-conjunction with C++, OpenGL or DirectX?

  • I don't know too much openGL, but I prefer directX for games.

  • OpenGL if you want it to be portable.

  • nice man! pretty nice!!! I want to make things like that damn! heh XD.. well I'm on it! learning, reading books, blah blah! heh keep it up man!

  • Thank you for the comment, one of the things that helped the most was "Beginning Game Programming Second Edition"

  • Oh! COOL!!! XD hah I'm getting that book in like 20 days heh! XD right now im on basics, its a book called: Beginning C++ through game programming second edition! they're from the same brand or something like that i think!

    Thanks for telling me!

  • Man sorry to bother you again.. But since im reading C++... and the book you told me is in C... did you learn C a lot first? did you read another book before that one?

  • Everything that you can do in C, you can do in C++, but NOT vice-versa. Learn C++, because if you learn C++, then you have also learned C. C can be directly typed into C++, and it will compile and work fine. Message me if you have any C++ questions.

  • Thank you :=) You have done some pretty nice stuff with blender yourself.

  • I'm 20 :D

  • @UnresolvedExternal nice job I give you props on your game

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