Added: 1 year ago
From: PsyStarcraft
Views: 13,246
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  • lol at description seeing this video now.

    "Zerg CAN'T go mutas against toss now without corruptors."

    oh how i wish that was true.

  • Pheonix are retarded imo, they can pick up burrowed units, which doesn't make any sense at all.

  • "Corrupter * Corruptor speed increased from 2.75 to 2.9531"??? they can't do round numbers?

  • OMG THE PHOENIX IS RIDICULIOUS

  • you sound like a fag

  • @reallysecretusername cannot unhear!!!!

  • @johnmklosterman Pretty funny how ignorant you are. You don't even realize that I made this video before official patch notes were released. Way to troll and flame. Unfortunately it won't make your dick grow. You're stuck with it.

  • @johnmklosterman get a life

  • @johnmklosterman Hahaha i think you should think before you speak too. Good vid:D thumbs up!

  • God you're lazy, you can't compute the DPS on your own?

  • sooo basicly phoenix is a staple unit from now on.

  • Nice update!

  • did you get you new mic ?? you sound diffrent :P

  • I used the strike cannon. It's cool to take down another thor when having one under neural control.

  • Are you shitting me? Helions and thor speed? Great... Terrans were strong in the first place. Help out the zerg a bit more. Maybe protoss a bit too.

  • You're controlling the phoenixes wrong. Try it on a unit that is actually an enemy. Instead of clicking to attack a specific target, queue up circles around it.

  • gj with volume ^^ btw i play prot :P

  • The infestor nerf is WAY to much .... what were they thinking.

  • i swear isn't terran already winning most games? blizz keeps buffing them. helions will be crazy good.

  • @mgutzzz ya

  • the hellions have always had a range of six, however when you attack moved them they would wait to attack at a range of five, this would allow them to shoot their flame with an extra range of one shooting past them. Now they shoot at a range of six and no flame shoots past the target. In order to torch the line of works one will need to attack the middle of the work line as opposed to the side.

  • i like the chnages so far!!!!!

  • imo the infester is even more useless

  • @hergy77 well they were nowhere near useless before, in fact they bordered on op imo. but they were overnerfed.

  • @JoeTheLeee lol 80 hp? lol poke them and they die they get focused down and they die really fast

  • Finally a ultralisk buff!!!!

  • No more one-shotting hydras with thors, then

  • Overall dps for the colossus is the exact same.

  • Thor's strike cannon was nerfed because Terran figured out to use it against immortals.. One strike cannon would Stun and kill an immortal.

  • Lets see more tanklines in TvT Bliz :/ Thors > tanks due to the Strike cannon. So now we HAVE to tech to BC's in TvT and use vikings. (Rather than Banshee/viking) but tanks will dominate ground in TvT now :/ Undo Strike cannon change - its rarely used outside TvT Except against buildings or certain units like Immortals in TvP, Im guessing its to sort of balance the MC ability on the infestor? The hellion needed a +1 range buff tho so glad to see that.

  • @FoDLoneStar Also Raven sucks now :/ Hunter seeker was good vs Mass vikings in TvT for BC teching, due to it having same range but they were still snipeable, so how are we supposed to counter it as Terran now (marines just dont cut it.)? Not Thors they had their base missle dmg reduced and Vikings are armored. Wont land either just pull bk to the tank line. The Fuson core wasnt a big deal for H/S tech. Ravens pretty useless now except for PDD and Detection - which has crap range anyway.

  • Ambushem?

  • The dps is exactly the same for colossus. The same is true for thor.

  • retarded changes to ultralisk who cares bout dmg thye cant even get into a fight is the problem

  • @Qwertyfied18 I don't know...18 dmg to 25 is pretty significant

  • @DarkDrumProductions they are never gonna hit anything though forcefield concuss shells cliff abuse still easy to dominate them for the cost

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