@Lynnsdizzy It sounds like it's Samuel Barber (The creator of the original) not Tietso.
That aside, holy crap @JimmySal1 - nice job... Have you thought about making it more easily reproducible without cheats, rather than getting the count higher per cell? You may be able to get past 6k items/hour, but what's the point if it can never be made outside of an editor?
@jonatcer Absolutely. I have 2 main goals for future revisions. First, I want to continue refining the design to maximize the output. Second, I want to either miniaturize or otherwise refine the design to make it more readily buildable in SSP or SMP. To your point, this endeavor would be an epic failure in my book if MegaGrinder was never built legitimately. Once the design is refined enough I will be putting together a team for an SMP build, or worst case scenario doing it myself.
@JimmySal1 I already have a working mob trap that collects about 3200+ items/hr. It takes around 10 hours to build, so it's nothing like this beast, but I see the major problem in your design being it relies on horizontal space. A vertical mob tower is much more efficient. Relating to your tap, each tower would work as a cell, centred above one grinder for maximum reward for effort. After the traps being reaching the limit too quickly, the collection rate stops going up, which is where you're at
@digdugdiggy For now. Once I've settled on a design, I'm hoping to put together a team on an SMP server to do a group build. More on that when the time comes!
Look up "The Orb" on YT. Using water streams to carry monsters is obsolete with the method you see in that video
TheBigNegus 8 months ago
@TheBigNegus Well, look up "the orb minecraft trap" to actually see the video
TheBigNegus 8 months ago
Whats the Dimensions? is it 272x272 still
RedFaction4PS3 8 months ago
@Lynnsdizzy only now?
malpasjazzking 1 year ago
What texture pack is that
Xxaxu1nt 1 year ago
hax =3
cilibinarii 1 year ago
where did you get the patience lol
PhaseHD 1 year ago
@Lynnsdizzy It sounds like it's Samuel Barber (The creator of the original) not Tietso.
That aside, holy crap @JimmySal1 - nice job... Have you thought about making it more easily reproducible without cheats, rather than getting the count higher per cell? You may be able to get past 6k items/hour, but what's the point if it can never be made outside of an editor?
jonatcer 1 year ago
@jonatcer Absolutely. I have 2 main goals for future revisions. First, I want to continue refining the design to maximize the output. Second, I want to either miniaturize or otherwise refine the design to make it more readily buildable in SSP or SMP. To your point, this endeavor would be an epic failure in my book if MegaGrinder was never built legitimately. Once the design is refined enough I will be putting together a team for an SMP build, or worst case scenario doing it myself.
JimmySal1 1 year ago
@JimmySal1 I already have a working mob trap that collects about 3200+ items/hr. It takes around 10 hours to build, so it's nothing like this beast, but I see the major problem in your design being it relies on horizontal space. A vertical mob tower is much more efficient. Relating to your tap, each tower would work as a cell, centred above one grinder for maximum reward for effort. After the traps being reaching the limit too quickly, the collection rate stops going up, which is where you're at
DeathViaTar 1 year ago
Comment removed
zookuw 1 year ago
I approve of the "Adagio for Strings" in the background.
sideshow81192 1 year ago 9
o.=.o; How do people have the time to make these?!
TheIceDragon77 1 year ago 8
@TheIceDragon77
He uses outside editors
digdugdiggy 1 year ago
@digdugdiggy For now. Once I've settled on a design, I'm hoping to put together a team on an SMP server to do a group build. More on that when the time comes!
JimmySal1 1 year ago
@TheIceDragon77 By minimizing their commenting on websites. ;D
Celsius1414 1 year ago
should of used ice on the item transport!
jippofarmer 1 year ago