Damn shame you wont RELEASE US A FUCKING DEMO TO PLAY WITH IT!I'm not buying either of the SW:FU games because of pixelux's faggotry over the matter of releasing a free little demo to fuck around in.
Physics take up huge amount of processing power. This specific scene wouldn't of been done in real-time, which is what video games require. This would of been rendered frame by frame.
Hahah. If that had been a meteor, there wouldn't be much left of that railroad, not to mention the immediate area! That said, I love the feel of the track. Looks really good, and doesn't behave in any apparent weird way at any point during the animation. Solid work.
yea but it was never that good in the games. The physics were dumbed down alot for other processes such as AI, Rendering, Post Effects, Shaders, Textures, Models, bla bla bla.
This can be done on source sdk but it looks pretty decent for counter strike and other maps. I'm not saying this isn't better or not as good, I'm just saying if you know what you doing you can name something look good.
@JuniorProducer1996 thousands of colliding objects like that would be an epic amount of lag
but at the start of episode 2, they have sort of cinmatic physics, where they can prerender animations like this and put them in source (like the bridge or the sawmill at the end)
@r3ini It actually won't lag, u prove it wrong. this engine is going to be heavily optimised for games like really. just download force unleashed but i'm not talking about this heavy simulation. i hopefully think this simulation specificly might not work good during gaming.
@MilosCsrb The point of DMM is realtime physics processing. An upgrade to the current physics technologies. It's still software though, sadly enough. We won't get nice hardware physics going until NVidia decides that it doesn't want to hinder the gaming industry anymore.
It's being released by AMD/Pixelux as an open source physics engine for any platform but AMD/ATI will make use of it to do physics on DirectX 11 'compute shader' capable video cards. RIP Physx.
brill pysics but can i just buy/download a simulator with just these physics anywhere? and don't yell at me about the link in descripition i can see that but that doesn't take me to a download so if any1 can help itd be apperated
You can buy it as a plug-in for Maya from the website in the description, or get it as a free trial, though buying it is several thousand dollars. If you want a game with DMM, buy Star Wars: The Force Unleashed. It doesn't come close to using it to its full potential, if only to keep the player from destroying the entire level, but it does have plenty of cool shit, especially the wood in the first level.
We currently have a viewer that is a simple 3D engine that displays DMM objects in real time. We can export a complete Maya scene (only the DMM objects at the moment) and load using this real time viewer and then move around and throw stuff.
We plan to release that tool in the future, however we can't release anything before october 1st because of our contract with Lucas Arts.
in Red Faction: Guerilla for PS3 and 360, everything is destructible like so. yes, "EVERYTHING" from buildings, vehichles... yes... even the ground! played it at E3. MUAHAHAHAHAHAHAH!!!!!
haha, half life 3 has NOT been confirmed yet, but if it comes, I know what it will use: the same as star wars (DMM, Euphoria and havok) but since it has not been confirmed (altho I hope ep3 wont be the end) its likely
yeah, but in the demo, only the blast doors and one type of girder were deformable...and only to a certain extent, though it was pretty realistic in those two instances. :/
well phiniusmaster that was only the demo and it took like 5mins to beat and its not even the whole level...i wouldn't get so down on those two subjects...i am sure there are way more things that have some really intense dmm
it's allright, this is the force unleashed is still going to be the best SW game ever. and there's no point of making the tie fighter facility fully destructible if you're in space. plus, it wouldn't reward in such a way that you'd always want to break something, instead it might become a bother after awhile. but if you wanna look foward to a game where "everything" is fully destructible, i'd say check out Red Faction: Geurilla. everything from buildings, vehicles and even the ground destruct!
yeah but correct me if im wrong but RF:G doesn't have any technology like DMM: its just small objects stuck together and you can separate these objects, just like any other game, but on a larger scale.
that is indeed a good qeustion :) i'm not sure, i would hope everything has it's own molecular system in RF:G - hopefully one far more advanced and expanded than the one in Force Unleashed, Battlefield: Bad Company or Half Life 2. Either way tho, it should be pretty exciting.
from what i've seen from RF:G every time you break something it is different every time. i think they will have real mass and volume properties as well as density (for water and other liquads) applied to all individual object physics in the game but who knows
yeah Lucus arts has made it so only they can have dmm, but I think Havok have a destruction engine too now. But anyway from the videos it seems there is no advanced destruction engine anyway.
lol, who thumbed me down for saying RF:G stood for Red Faction: Guerilla.
finally something really NEW on gaming area eh? crytec said that crysis would be big an have loads of new shit... this beats it when it comes to "new"
I wish The Force Unleashed would come out soon! It's such detailed destruction. I wonder if game developers will have to set points at where the object will break, or if it decides by itself.
Damn shame you wont RELEASE US A FUCKING DEMO TO PLAY WITH IT!I'm not buying either of the SW:FU games because of pixelux's faggotry over the matter of releasing a free little demo to fuck around in.
ubermonkey120 4 months ago
How long did this take to render? 2 months?
LakoonUK 6 months ago
Damn mexicans.
penguinchip 6 months ago
Why don't games use this advanced physics?
jaskamakkara 6 months ago
@jaskamakkara
Physics take up huge amount of processing power. This specific scene wouldn't of been done in real-time, which is what video games require. This would of been rendered frame by frame.
theAYLEEYUN 3 months ago
@theAYLEEYUN When do you think we'll see these kind of physics in games?
jaskamakkara 3 months ago
what about geomod 2.0
artthefarter 7 months ago
I would like if there was a Garry's Mod-like physics sandbox based in this. :P
dsidewd 7 months ago
Hahah. If that had been a meteor, there wouldn't be much left of that railroad, not to mention the immediate area! That said, I love the feel of the track. Looks really good, and doesn't behave in any apparent weird way at any point during the animation. Solid work.
Bunji2k6 7 months ago
A really slow meteor :)
Mugrs 7 months ago
DAMN NATURE! U SCARY!
Polaf3456 8 months ago
holy shit looks realistic even without real textures
kleinesmaenchen 8 months ago
i want to see DMM in every game from now on
HellsingHellsingBR 8 months ago
Nice!
FibrousAcquiescence 9 months ago
it would be awsome if a train was on the track
alexxthechosen 9 months ago
DAMN MONGOLIANS!!
WisenedGnome 11 months ago 13
yea but it was never that good in the games. The physics were dumbed down alot for other processes such as AI, Rendering, Post Effects, Shaders, Textures, Models, bla bla bla.
d3tach3d 11 months ago
edit in leonidas's face from 300 onto that thing and this video will win
mrhaydenroberts 1 year ago
Too bad they squandered it.
Theyallfloatdownhere 1 year ago
This can be done on source sdk but it looks pretty decent for counter strike and other maps. I'm not saying this isn't better or not as good, I'm just saying if you know what you doing you can name something look good.
venombladepictures 1 year ago
If it becomes the holocaust before we get awesome games that has DMM then im gonna Überrage.
MultifrugtjuiceOMG 1 year ago
ouha beautiful
bibickmo 1 year ago
This has been flagged as spam show
how long would it take to fix that track
SScubaSteveS 1 year ago
Imagine this incorporated into a Source engine game.......i mean they already have great physics, but this plus Source is like......Half Life 3 0_0
JuniorProducer1996 1 year ago
@JuniorProducer1996 thousands of colliding objects like that would be an epic amount of lag
but at the start of episode 2, they have sort of cinmatic physics, where they can prerender animations like this and put them in source (like the bridge or the sawmill at the end)
Thedeoradude 9 months ago
@Thedeoradude
Then the baked animation would work well
JuniorProducer1996 9 months ago
well done
880728leonjf 1 year ago
The ball (or rock) kind of rolls around and takes to long to settle, just something I noticed. Still, amazing tech.
Buttons840 1 year ago
i wish garrys mod was this good...
JesusSmokinBlunts420 1 year ago
If it was on my computer, it would lag and EXPLODE!
r3ini 1 year ago
@r3ini It actually won't lag, u prove it wrong. this engine is going to be heavily optimised for games like really. just download force unleashed but i'm not talking about this heavy simulation. i hopefully think this simulation specificly might not work good during gaming.
george3dmax 1 year ago
they should have these type of physics in games!!
rummy12399 1 year ago
Thats really nice and I can't wait to see it in games on a realistically consistant and coherant basis.
That would be a real revolution in the way we play games.
Theyallfloatdownhere 1 year ago
As soon as this can properly work in a real video game, I will die happy.
LamentOfInnocence1 1 year ago
@LamentOfInnocence1 its in star wars the force unleashed
123ilikecheese456 1 year ago
@123ilikecheese456
Yeeeaaahhhhh no. That game was shit, and the physics in it were shit.
LamentOfInnocence1 1 year ago
This looks pretty awsaume.
notfunny103 1 year ago
imagine it happens in real life. with trains on it. and people. LOTS of people.
Xtremegunner417 1 year ago
hope this is realtime
MilosCsrb 1 year ago
@MilosCsrb The point of DMM is realtime physics processing. An upgrade to the current physics technologies. It's still software though, sadly enough. We won't get nice hardware physics going until NVidia decides that it doesn't want to hinder the gaming industry anymore.
nexus1g 1 year ago
Oh
Oh god
Cum everywhere.
RealLatinGeek 1 year ago 5
wat program di U use?
TheAssaSim 1 year ago
very nice, are the sleepers on the track constrained or something? is the track bending?
is this made our of lots of pre-broken peices or is it shattered dynamicly?
willpreston 1 year ago
@willpreston It is dynamically shattered using the Pixelux's Digital Molecular Matter
trecool9992 1 year ago
It's beautifull!
0011000100111101 1 year ago
lol I wish xD
purgarus 1 year ago
So Essentially. They are trying to integrate programming into smaller and smaller parts of graphics...
Ex. Back in the day you would progarm the charecter as a wholes sprite
then with ragdoll phsics it was different body parts
and now they are trying to do it at the molecular level/pixel level?
x5pyd3rx 1 year ago
yes, first the physics systems, then the immersion. when VR comes online/of age you'll see how much pixels resemble atoms. next 10 years for sure!
part2themovie 1 year ago
Comment removed
JannisAdmek 2 years ago
Well, I like this engine the best. Most of the others make everything look like rubber; this one has a hardness to the bounces and collisions.
Molton1878 2 years ago 33
This comment has received too many negative votes show
wow moron...
dapapeyu 2 years ago
LEETLE MEN STOPPED PUYSHING KART!
Molton1878 2 years ago
lol
TheOneOfAllTime 2 years ago
It's being released by AMD/Pixelux as an open source physics engine for any platform but AMD/ATI will make use of it to do physics on DirectX 11 'compute shader' capable video cards. RIP Physx.
DaveTheJackal 2 years ago 4
Uhm. No it's not. Open source is the last thing DMM is gonna be.
MulleDK13 2 years ago
Well it's going in to the bullet physics engine
sasasasa34 2 years ago
Yes. But that's far from making DMM open source.
MulleDK13 2 years ago
That was awesome
EricTough 2 years ago
You can pay out the ass for it, it's a commercial physics engine for video games...
cyborgtroy 2 years ago
and the sound?
is it anything dynamic?
ilhadosmacacos 2 years ago
It is rendered duh, they just baked the physics tho, to show u
moffboffjoe 2 years ago
OMG i saw how much it was to buy this program and it is $400.00
hojoe5 2 years ago
my computer would shit brix if it tried to do that.
phongbong 2 years ago
Meteor? More like a giant inflatable ball!
Nice physics, nice render, shame about the poor mass/density setup.
superscatboy 2 years ago
downloading dmm and maya 2009... hehe... im gonna try to make little game with the physics, hehe...
santiainen 2 years ago
THIS NEEDS PUT IN MORE GAMES.
I was very suprised that this was only in Star Wars: The Force Unleashed.
I thought this would turn out to be in all the newest games.
It's very dissapointing that Crysis missed this.
Isakuma 2 years ago
This comment has received too many negative votes show
well DMM is in Cryengine 3 for consoles
iD0NUTZ 2 years ago
no...crytek use theyr own physic.
search for your facts
mat967 2 years ago
can this be done in real time?
smity5569 2 years ago
yeah
THEcrazyPANCAKE41 2 years ago
IT IS
brandon32405 2 years ago
This example isn't real time though. Looks like a mental ray render with final gather on.
system16 2 years ago
that was pretty awesome,... but making a train crash right after the boulder would make it even more realistic ['3
RavensEagle 2 years ago
That's great! but calling it a meteor? hahaha!
SunnyGOES 3 years ago
Call me a luddite, but that realism actually disturbed me a little bit.
mwmalecky 3 years ago 2
No... lag... o_o
supatails135 3 years ago
brill pysics but can i just buy/download a simulator with just these physics anywhere? and don't yell at me about the link in descripition i can see that but that doesn't take me to a download so if any1 can help itd be apperated
graveeking 3 years ago 2
You can buy it as a plug-in for Maya from the website in the description, or get it as a free trial, though buying it is several thousand dollars. If you want a game with DMM, buy Star Wars: The Force Unleashed. It doesn't come close to using it to its full potential, if only to keep the player from destroying the entire level, but it does have plenty of cool shit, especially the wood in the first level.
chitoryu12 3 years ago 2
Possible some of the best physics I have ever seen.
shakensparco 3 years ago 42
They're even better than real life.
ANONONJEWTUBE 2 years ago 3
lol
isnt the point to be as realistic as possible?
smity5569 2 years ago
@shakensparco I've seen physics that are 100% realistic. If you want to see them all you have to do is Look out your window. ;)
Tyronis3 1 year ago
@shakensparco Possible the best grammar I have ever seen.
wardley13 5 months ago
@wardley13 Actually it's a spelling mistake, not grammatical.
shakensparco 4 months ago
@shakensparco Well, actually possible isn't in adverbial form, so yes, it is a grammar mistake.
wardley13 4 months ago
jimp.
steeven09 3 years ago
Are the sound effects in this video from DMM too?
WarhawkDrier 3 years ago
NO i don't think so.
jeremskieur 3 years ago
No. DMM provides physics and only physics. All sound effects are added by the users of the program.
chitoryu12 3 years ago
A'ight. Thanks for the answer.
WarhawkDrier 3 years ago
so, what's the different between DMM and normal reactor?
zaorine636 3 years ago
I love this in high quality. :D
SamOliver4 3 years ago
Damn i love this Technology
AndreasL22 3 years ago
Holy crap :D
cyberdaemon 3 years ago
pixeluxentertainmentcom/forum. php
they need more people in thair forums
Halo933 3 years ago
Hi I found this in thair FORUMS
Hi!
Thanks for all the messages!
We currently have a viewer that is a simple 3D engine that displays DMM objects in real time. We can export a complete Maya scene (only the DMM objects at the moment) and load using this real time viewer and then move around and throw stuff.
We plan to release that tool in the future, however we can't release anything before october 1st because of our contract with Lucas Arts.
Thanks for the support, we'll keep you updated!
Halo933 3 years ago
in Red Faction: Guerilla for PS3 and 360, everything is destructible like so. yes, "EVERYTHING" from buildings, vehichles... yes... even the ground! played it at E3. MUAHAHAHAHAHAHAH!!!!!
slashnpraise 3 years ago
LoL is that suppost to hold a train ? :Þ
XmarkedTeddyBear 3 years ago 2
is the sound renderered together with the physics? or do you have to make your own sounds and play them at the good moment?
Cambesa 3 years ago
I don't know, but I imagine it plays a sound every time the wood fractures or a strong collision occurs.
Zalo10 3 years ago
You'll need to add your own sounds.
opusman2 2 years ago
i would literally pay 100 dollars just to throw boulders at the tressels. Not only will this be in the force unleashed, but also half life 3
ya, i said half life 3
andeath444 3 years ago
haha, half life 3 has NOT been confirmed yet, but if it comes, I know what it will use: the same as star wars (DMM, Euphoria and havok) but since it has not been confirmed (altho I hope ep3 wont be the end) its likely
OGMO11 3 years ago
I <3 AO
Sakuukuli 3 years ago
HALF LIFE 3!!
mose20 3 years ago 2
ohh, yes it will be like this :)
Kaszas2000 3 years ago 2
what do you mean, by properly?
Kaszas2000 3 years ago
It's going to be in Indiana Jones and Star Wars The Force Unleashed.
Kaszas2000 3 years ago
Except most of the stuff in the Force Unleashed isn't infused with DMM. :(
PhiniusMaster 3 years ago
well yes... they couldn't make the whole level collapse no? :)
Kaszas2000 3 years ago
yeah, but in the demo, only the blast doors and one type of girder were deformable...and only to a certain extent, though it was pretty realistic in those two instances. :/
PhiniusMaster 3 years ago
well phiniusmaster that was only the demo and it took like 5mins to beat and its not even the whole level...i wouldn't get so down on those two subjects...i am sure there are way more things that have some really intense dmm
puresystemofadown 3 years ago
it's allright, this is the force unleashed is still going to be the best SW game ever. and there's no point of making the tie fighter facility fully destructible if you're in space. plus, it wouldn't reward in such a way that you'd always want to break something, instead it might become a bother after awhile. but if you wanna look foward to a game where "everything" is fully destructible, i'd say check out Red Faction: Geurilla. everything from buildings, vehicles and even the ground destruct!
slashnpraise 3 years ago
yeah but correct me if im wrong but RF:G doesn't have any technology like DMM: its just small objects stuck together and you can separate these objects, just like any other game, but on a larger scale.
Chronobeanz 3 years ago
that is indeed a good qeustion :) i'm not sure, i would hope everything has it's own molecular system in RF:G - hopefully one far more advanced and expanded than the one in Force Unleashed, Battlefield: Bad Company or Half Life 2. Either way tho, it should be pretty exciting.
slashnpraise 3 years ago
from what i've seen from RF:G every time you break something it is different every time. i think they will have real mass and volume properties as well as density (for water and other liquads) applied to all individual object physics in the game but who knows
slashnpraise 3 years ago
wuts RF:G?
kurdboy92 2 years ago
Red Faction: Guerrilla
Chronobeanz 2 years ago
i cant w8 ^^
toxic996 2 years ago
no its not. RFG has its own engine. DMM is used only in one game right now and thats some star wars sht.
Alselius 2 years ago
yeah Lucus arts has made it so only they can have dmm, but I think Havok have a destruction engine too now. But anyway from the videos it seems there is no advanced destruction engine anyway.
lol, who thumbed me down for saying RF:G stood for Red Faction: Guerilla.
Chronobeanz 2 years ago
This is pretty impressive
MyUsernameOwnsU 3 years ago
That's TRUE NEXT-GEN ! Not just nicer graphics, that's revolutionary !
Psyware 3 years ago 2
finally something really NEW on gaming area eh? crytec said that crysis would be big an have loads of new shit... this beats it when it comes to "new"
OGMO11 3 years ago
I wish The Force Unleashed would come out soon! It's such detailed destruction. I wonder if game developers will have to set points at where the object will break, or if it decides by itself.
TwistedAcid 3 years ago
thats the whole point it will destory anyway possible as if it were in real life
darklion53 3 years ago
realtime????
masterxilo 3 years ago
Supposedly.
PhiniusMaster 3 years ago
Yep, this is realtime.
opusman2 2 years ago
sure not !?
The AO is too good and the sound matches too perfectly. This is rendered, I'm sure
masterxilo 2 years ago
Wow.. just wow.
If only this was avaliable as a program to download..
GTDeathRow 3 years ago 4
It is. There is a plugin for Maya that you can download as a 30-day Trial.
opusman2 2 years ago 2