Its a pretty simple randomizer - I've got about eight switches on a circle which is connected to a motor bolt. The motor bolt is connected with "speed" setting to a proximity bolt, so that it acts a little different each time depending on how the player moves.
The level's copyable, so if you want to see how it works, you can just copy it!
Well, the patterns are random but it's a little predictable! Like, the first time you see three teeth crunch down at once? You can always predict that three teeth are going to come down three more times, in a row, right after that. So, it helps to memorize the patterns a little.
i tried to make a level similar to this but i cant do it :(
to complex lol and when i did make it something went wrong. e.g a timer or a switch i made at the top of the level broke. so i go to fix that and something else goes wrong... i dont know why but this always happens to me and i dont know is its something that im doing. Hehe
the level's copyable if you want to check out the nuts and bolts behind it. but, yeah - it can be tedious when stuff keeps breaking! On my first level, I was like just touching up the ending, when I went back to playtest and found the whole beginning of the level had collapsed. I had to redo the whole beginning from scratch!!!!
Oh no, my whole comment got deleted... I start hating the youtube comment function because they don't get saved in cache.
To keep it short:
Solid piece of work, man! looks great! It's quite strange to see my initial idea that lies behind sackcrush 300 as a full level. Originally, I wanted to create a huge mouth with theeth trying to crush sackboy, with fruits and vegetables dropping in from time to time.
Its a pretty simple randomizer - I've got about eight switches on a circle which is connected to a motor bolt. The motor bolt is connected with "speed" setting to a proximity bolt, so that it acts a little different each time depending on how the player moves.
The level's copyable, so if you want to see how it works, you can just copy it!
poobslag 2 years ago
Hi Argon! nice bender costume lol
BenderDaOffender 2 years ago
thanks, i like it too!
poobslag 2 years ago
Well, the patterns are random but it's a little predictable! Like, the first time you see three teeth crunch down at once? You can always predict that three teeth are going to come down three more times, in a row, right after that. So, it helps to memorize the patterns a little.
poobslag 2 years ago
Ahh nice.
i tried to make a level similar to this but i cant do it :(
to complex lol and when i did make it something went wrong. e.g a timer or a switch i made at the top of the level broke. so i go to fix that and something else goes wrong... i dont know why but this always happens to me and i dont know is its something that im doing. Hehe
oh well. you can only get better i suppose
ItsStraw 2 years ago
the level's copyable if you want to check out the nuts and bolts behind it. but, yeah - it can be tedious when stuff keeps breaking! On my first level, I was like just touching up the ending, when I went back to playtest and found the whole beginning of the level had collapsed. I had to redo the whole beginning from scratch!!!!
poobslag 2 years ago
Ahh sweet i will have a look at it tonight :)
and i know! its so anoying :(
figured out what you did to make it do that?
because i really want to know because i do it all the time :( lol
ItsStraw 2 years ago
Comment removed
ItsStraw 2 years ago
Comment removed
ItsStraw 2 years ago
Oh no, my whole comment got deleted... I start hating the youtube comment function because they don't get saved in cache.
To keep it short:
Solid piece of work, man! looks great! It's quite strange to see my initial idea that lies behind sackcrush 300 as a full level. Originally, I wanted to create a huge mouth with theeth trying to crush sackboy, with fruits and vegetables dropping in from time to time.
As said, great work :) gotta play it tonight.
Noshire 2 years ago
it's very cool
powerblades 2 years ago 2