I thought in my head, this guy is just teaching me about lip muscles and other things of I was trying to become a doctor, but in the end it all made sense!
the "build up from underlying musculature" workflow is so powerful for getting to the perfect contours man, i have Always had trouble with the mouth and edges of the nose and even the cheek - but it is this approach that has allowed me to think around the problems i typically ran into
very helpful :) is it possible for u to make one on the eye in this detail im still having trouble. i can model a perfect face in maya but i feel like im starting all over again in zbrush i have made alot of progress though with your anatomy book.
@ElfenLiedd Hey there. The Anatomy of the Face workshop is the best place for the eye. The problem in succinctly explaining the eye is that you have four quadrants of the eye with several important and distinct features: glabella, supperciallary arch, frontal-sphenoidal process of zygomatic and more... These forms all have to be mastered to improve the sculpting of the eye. In the workshop, I spend about 45 minutes on the eye area alone.
I thought in my head, this guy is just teaching me about lip muscles and other things of I was trying to become a doctor, but in the end it all made sense!
THANKS
kk6downing 3 months ago
Thanks Brilliant as usual
d100763 4 months ago
that's some invaluable information here, thanks for sharing
anthanagore 5 months ago
Oh my this just works! Definitely giving heavy consideration to purchasing your workshop, I think it would be worth it.
K1RKH4MM3T 6 months ago
Now I finally found something really useful on the building of the lips ! Thanks alot
azrael974 8 months ago
Wow Man really helped me Thanks!
MrCanniccioni 9 months ago 2
@MrCanniccioni Glad to be useful. Thanks for the note. :)
rkingslien 9 months ago
@rkingslien wow me too!
rouncer81 9 months ago
hej ryan, great tutorial or tips so to say...
just wanted to ask you whether you could tell us something about the eye lidis and the way they interact with the brows...
I'm having a lot of problems with sculpting in the eye lids..
Thanks :)
2kenetand 9 months ago
Thanks alot for this! That book has been added to my amazon wishlist
mrjimmyos 9 months ago
@mrjimmyos Thanks for the kind words. :)
rkingslien 9 months ago
@mrjimmyos Glad to hear it. They are sending it for reprints now so its doing pretty good.
rkingslien 9 months ago
@rkingslien Sounds good :D
mrjimmyos 9 months ago
the "build up from underlying musculature" workflow is so powerful for getting to the perfect contours man, i have Always had trouble with the mouth and edges of the nose and even the cheek - but it is this approach that has allowed me to think around the problems i typically ran into
diogeneslaertius666 9 months ago
@diogeneslaertius666 Cool. Would love to see a sculpt of it. Feel free to make a video response.
rkingslien 9 months ago
very helpful :) is it possible for u to make one on the eye in this detail im still having trouble. i can model a perfect face in maya but i feel like im starting all over again in zbrush i have made alot of progress though with your anatomy book.
Cheers,
Tim
ElfenLiedd 9 months ago
@ElfenLiedd
can u share the name of the book please..!!
Thanks.
Vickramjason 9 months ago
@Vickramjason The book is Modelling and Sculpting the Human Figure by Lanteri
rkingslien 9 months ago
Comment removed
ElfenLiedd 9 months ago
@ElfenLiedd Hey there. The Anatomy of the Face workshop is the best place for the eye. The problem in succinctly explaining the eye is that you have four quadrants of the eye with several important and distinct features: glabella, supperciallary arch, frontal-sphenoidal process of zygomatic and more... These forms all have to be mastered to improve the sculpting of the eye. In the workshop, I spend about 45 minutes on the eye area alone.
rkingslien 9 months ago