Added: 2 years ago
From: WolfireGames
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  • Just wondering, when you are scripting, is there any reason to use a floating point 0.00-1.00, rather than int 0-100?

  • Will you be able to make a FEMALE rabbit?

  • So one day this game will be in Humble Indie Bundle riiight? :o

    (DO WANT IT! )

  • Loled*

  • "He's been possessed by the devil" I oiled so hard

  • Will you guys be licensing your engine upon completion as well? I'd really like to make a medieval rpg with this engine.

  • I like the creators of this game there ot like all serious and are like 'OK WE NEED TO GET TO WORK NOW!' they have fun with there game

  • what programming language is this made in?

  • How much code did you write for this editor!?!? ITS SO EPIC!

  • So cute! I want A RABBITTTTTTTTTTTTTTTTTTTTTTTTT­T

  • Oh god... this amazing editor... and furry characters... I can just imagine, uh, what kind of mods we'll be getting.

  • CAN we put this engine different CHAr?

  • yay I actually understood some of the scripting there, just a little since I don't use that language... :^(

  • his name is philiph

  • hes been posessed by the devil lol

  • This game have even more sandbox customization options than garry's mod.

  • I'm starting to think that Robbert has a very dark and crude humor...

  • Touching and inspiring work.

  • we should be able to change robberts "Appearence" Like make him human or a alien. :D

  • In wich language is the game written? C++, C#, Java, ... ?

  • @dindresto I think it's c++, they use OpenGL

  • whos that guy with the accecnt in the back ground?

  • I made a really cool kick animation but i dont know how to code it into the game ):

  • Will there be a demo version of Overgrowth?

  • Hi. Ive got a question, when does this release, and how much will it cost?

  • i still havnt understood what this game is about? first person, third person. rpg? looks awesome anyways

  • "He's been possessed by the devil" Omg roflol x) Man you guys are high xD

  • could you try to make this a little simpler like in an in game menu or something cuz this is all terribly complicated to me

  • what language were you using here?

  • "Anybody can do it"

    Yeah, really. Good joke ;)

  • nice 5*

  • 3:12 is great.

  • OOOOH-YEEEE, Dat looks thilky thmooth.

  • He's been possessed by the devil!

  • "If I can this then anyone can do it!"

    Yeah, I wish :(

    Great stuff guys. These tech updates are amazing.

  • You should close Robbert's mouth; it looks kinda creepy...

  • *speakless* xD

  • You can get them now if you preorder

  • Will we be able to use the tools to customize when the game releases? :D

  • That's our plan. Because we're using our own engine, we can just bundle our editor suite directly with the game.

  • @WolfireGames Amazing! :P

  • @WolfireGames

    Sounds awesome :)

    Pre-order ftw!

  • Very very cool

  • british accent

  • haahaha so messed.  well damn guys you are well on your way. =3

  • that was hilarious XD

  • The video is awesome and so is John!

  • How much of Robberts scripts can you change, before he is no longer Robbert?

  • YMCA! lol poor rabot :(

  • With this and SilverFish's tuts, I should be able to handle this. As far as programming goes, I only know basic Java.

    Still, can't wait to dive in!

  • Pre-order it, the tools are just as awesome as they look.

  • This is pretty freaking awesome.

  • Great Work!

  • hahaha ithe message at the end, If i can do it everyone can do it :D

  • Haha, that was sick.

  • Haha, John is incredible!!! Best videos ever :D

  • The pace of your tutorials is amazing! Kudos to you!

  • What are the scripts written in?

    AS?Lua?C#?

  • We are using AngelScript because it's very similar to C++.

  • @FreakZoid94

    Angelscript

  • awesome

  • Man the accents win :)

  • Keeps getting better and better!

  • looks like he is floating. like he has no weight to him

  • @RandomCensorship Probably has something to do with the slowness of the animation or something. I think the ears might be a bit ridged in the animation too.

  • Ah yeah I couldn't peg why the animation looked a little 'off', but yeah -- if it was sped up a bit it would probably look more 'right'. Not really an issue, though, considering he was just implemented.

  • hahaha that was awesome, btw toady211 your a fag

  • FIRST!! also it looks awesome (Y) good work guys

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