I really hate option selects. Partly because I think that you should have to input the attack you want to do rather than letting the game pick the best for you, and also because I suck at doing them.
@Setzer You do input the option select you want to do if your opponent just so happens to something on wake up besides block. You obviously will have to predict/guess what your opponent is going to do and based on your prediction, you choose your option select. If you think your opponent is going to back dash, then input option select tatsu, if you think your opponent (ex. bison) is going to wake up psycho crusher then the best option select would be EX shoryuken to counter.
He's showing a tactic Daigo used to beat Justin Wong's Rufus. Sadly he decided not to show us the input command, leading everyone to think this is a pointless video.
This is pretty advanced stuff. Before you can really understand what's going on here, you need to know how to safe jump; and to understand what a safe jump is, you need to have a really good understanding of framedata...
@JCrest87 in the video if rufus hadnt done a wakeup reversal then rufus would have blocked ryu's kick (or got hit if he wasnt blocking e.t.c) and ryu's dragon punch wouldnt have come out - that is the option select. thus option select chooses the best action for your character depending on what oponent does as obviously if he blocks you dont want your shoryuken to come out coz then you get countered.
@JCrest87 opponent has been knockdown as they get up you do a jump in normal. timing it to hit them at the same time their shoryuken would start up. after pressing your normal you do the input and button press for your shoryuken.
he put an input in with ryu where the game makes decisions for him. If ryu jumps in and you block with rufus , the the jumping attack hits and you're in a little bit of blockstun (Shoryuken won't come out) . When he (Rufus) to escape with ex messiah (this input works with backdashes too i believe), then the jumping attack won't come out at all and a dragon punch with come out instead.
@p0ncho, yes for the first part, yes for the second part, but some characters have escapes for this with meter or just blocking (SilverMan486's comment).
@Virtualwallvirus He's doing a dragon punch input with just the right timing. If the opponent blocks the jumping punch, then the dragon punch doesn't come out. If the opponent doesn't block and the jumping punch whiffs, then a dragon punch comes out.
@Virtualwallvirus jump in and do a motion for dragon punch in air, but instead of hitting just FP hit FK as as well. So to repeat, jump in and go Foward, Down, Forward + FP +FK. If the Kick connects thats the end of the option select. If the kick wiffs and the player tries to move out of the way it will do a DP.
@BluntedNinjah RIght, I meant to say you can avoid the safe jump attempt by recovering right when you hit the ground when you get knockdown unless it's a throw, sweep, or ultra.
I really really like this vid. I just watched season's beatings and really appreciate how much this helps in pro fights. I love the auto correct in :24 as well since i could only assume the cross up version works the same way without that. I'm really interested in all the different option select items there are for ryu (well ryu since he seems straight forward :D ) clearly i'm n00b :D
Hmmm... this is a good vid, I'm guessing everyone has their own option select for specific moves. Thanks for posting this up and kudos To mag also for the original!
@AshFR actually he's had the shoryu way longer than since SSF2.....he had it in the first SF game lmfao, it's been his signature move since the beginning my friend ;)
lol at people saying its basic when not knowing what they are talking about(or just trying to sound like they are good or something). its easy to do but it is a hidden trick in the game engine where you cover multiple problems with one set of inputs.
"one can always block" is mostly wrong if he blocks the upper doesn't come out and he can do a block string or tick throw setup or low shorts into jump crossup or low short wait uppercut fadc uppercut ,
Ryu folks have been (ab)using this since the game came out on consoles Feb 2009.
The Shoryuken move has high priority. It gets even more powerful due to lag. I guess Capcom developers love these Shotokan caharcters like Ryu, Ken etc.
when my friend and I play street fighter 3 i'm more of a button-masher. I really have no "skill" in any 2d fighting game and quite frankly i can care less as fighting games are silly :D
Good forbid anyone actually have to make any choices in the this game. I let Capcom play the game for me!
In the future, both players will select their characters and then let the game control their characters after that. That will be the ultimate form of "option select".
Buffer ex shoryu on his safe jumps, so if rufus reversal ex messiahs ryu hits with ex shoryu, if the jump in is blocked ex shoryu wont come out cause of the delay. So if rufus does anything other than block he gets hit with ex shoryu.
HERE'S AN OPTION SELECT FOR YOU: OPTION "SELECTING" TO PLAY MARVEL VS CAPCOM 2: NEW AGE OF HEROES, A MUCH BETTER FIGHTING Gme than Street Fighter IV!!!!!!!!
doesn't really matter, all you have to do is hold down/back and you can still nullify 90% of Cammy's moves and still win the round on a sliver of health.
So what is the input? Jump-HP-LPShoryuken?
hijaktONE 3 months ago
lol they wont let me LIKE AshFR's comment :(
Invin86rs 5 months ago
what are the inputs man? and how many different option select are there for ryu?
passionkev01 7 months ago
I really hate option selects. Partly because I think that you should have to input the attack you want to do rather than letting the game pick the best for you, and also because I suck at doing them.
Setzer 9 months ago
@Setzer You do input the option select you want to do if your opponent just so happens to something on wake up besides block. You obviously will have to predict/guess what your opponent is going to do and based on your prediction, you choose your option select. If you think your opponent is going to back dash, then input option select tatsu, if you think your opponent (ex. bison) is going to wake up psycho crusher then the best option select would be EX shoryuken to counter.
Illmatic25 5 months ago
@Illmatic25 Yeah I get the logic of it, and I fully admit that my saltiness is mostly because I suck at doing them, but it's still lame.
Setzer 5 months ago
Comment removed
DeucEySODMG 9 months ago
i cant get over how that guy unnecessarily jiggles...
KLGRasengan 10 months ago
He's showing a tactic Daigo used to beat Justin Wong's Rufus. Sadly he decided not to show us the input command, leading everyone to think this is a pointless video.
Invincnerd 11 months ago
i still dont get it how option select work. also i donno about frame traps this is confusing me a lot xd
izidor 11 months ago
lesson 1: put a "daigo" in the title of your crappy SF-Video for more views...
Timotheus24 1 year ago
@Timotheus24 this isn't a crappy sf video. it's a perfect example of ryu's option select that daigo used against justin's rufus
TheXenogias 11 months ago
what if rufus backdashes? -_- then you're insanely open for a punish.
HwarangOfFaith 1 year ago
@HwarangOfFaith what if he doesn't backdash? oh wait that's what the video is for....idiot
hockey91ninjawarrior 1 year ago
i love how people didnt event understand this vid, ahahahahahhaah
VYP3R22 1 year ago
what dvd?
nLshhh 1 year ago
This is pretty advanced stuff. Before you can really understand what's going on here, you need to know how to safe jump; and to understand what a safe jump is, you need to have a really good understanding of framedata...
soggytoast111 1 year ago
hi. will this work with cammy's dp aswell? could be really handy considering how much range that baby has. cheers good video
sprinter223 1 year ago
Option Select sucks.
charlieahart 1 year ago
How did you actually manage to meet Daigo?
TStarh09 1 year ago
uhhh block?
crushing4fame 1 year ago
shut up noobs
kenzzzhou 1 year ago
i do that move i just thought i did it becuase i was slower then the person attacking me and just got lucky catching them in the recovery frame
dmx666uk 1 year ago
Has anyone tried this yet with Metsu shoryuken? I know a lot of moves would pass through, but gief' would be a prime suspect to use it on.
shindean 1 year ago
I love this OS.
RASHED786 1 year ago
Pardon me for not understanding but what exactly does option select do? and how is it performed?
JCrest87 1 year ago
@JCrest87 in the video if rufus hadnt done a wakeup reversal then rufus would have blocked ryu's kick (or got hit if he wasnt blocking e.t.c) and ryu's dragon punch wouldnt have come out - that is the option select. thus option select chooses the best action for your character depending on what oponent does as obviously if he blocks you dont want your shoryuken to come out coz then you get countered.
maxgunn555 1 year ago
@maxgunn555 Hmmm, I kinda understand. How is it performed though?
JCrest87 1 year ago
@JCrest87 opponent has been knockdown as they get up you do a jump in normal. timing it to hit them at the same time their shoryuken would start up. after pressing your normal you do the input and button press for your shoryuken.
maxgunn555 1 year ago
dude, did you really expect people to recognize and optionselect in youtube comments? nice btw :)
piotir42 1 year ago
I dont know how the hell you do this
dibdib012 1 year ago
I wasn't aware that so many people were completely oblivious to option selecting by this point...though this was/is an awesome one.
Sportsmanshipfactory 1 year ago
So what this means is that ex shouryuken comes out automatically?!?! Holy shit that's beast!
PhantasmXD 1 year ago
I didn't understand
p0ncho 2 years ago
he put an input in with ryu where the game makes decisions for him. If ryu jumps in and you block with rufus , the the jumping attack hits and you're in a little bit of blockstun (Shoryuken won't come out) . When he (Rufus) to escape with ex messiah (this input works with backdashes too i believe), then the jumping attack won't come out at all and a dragon punch with come out instead.
Antzer12 1 year ago
So, basically, I jump+dp strong version, and if the opponent blocks, fierce comes out, and if opponent pulls out any move, DP will come out?
p0ncho 1 year ago
@p0ncho, yes for the first part, yes for the second part, but some characters have escapes for this with meter or just blocking (SilverMan486's comment).
Antzer12 1 year ago
Thanks for the reply dude, but well, according to what SilverMan486 says, you wouldn't get punished unless you're cornered, right?
p0ncho 1 year ago
yeah, that's right. check your messages.
Antzer12 1 year ago
Thanks dude!
p0ncho 1 year ago
yes it works on back dashes too
nodoubtmyfriend 1 year ago
What you typed doesn't make any sense.
RyukendenY 2 years ago
i dont get it, whats Option select how it works? i have played all my life without OS WTF!
AlavanSlamrock 2 years ago
rufus can EX snake strike out of it, ryu dp will whiff but rufus wont b able to punish unless near corner
SilverMan486 2 years ago
This has been flagged as spam show
Raykak said : thats me im the god ryu is so FUCKING broken.
Yeah yeah keep crying... Last Tougeki finals : Rufus/C.Viper vs Abel/Dhalsim ... " Oh Fuck! No shotos ?!? " Hahaha
thimy69 2 years ago
ok so how does it work? Do you actualy have to input something like just mash a bunch of shit and the game does the best option for you or what?
Virtualwallvirus 2 years ago
just mash all the buttons at once
DandyDLC 2 years ago
@Virtualwallvirus
You don't actually play the game, you program the controller into thinking for you.
meu02136 1 year ago
@Virtualwallvirus He's doing a dragon punch input with just the right timing. If the opponent blocks the jumping punch, then the dragon punch doesn't come out. If the opponent doesn't block and the jumping punch whiffs, then a dragon punch comes out.
PhilomathBret 1 year ago
@Virtualwallvirus jump in and do a motion for dragon punch in air, but instead of hitting just FP hit FK as as well. So to repeat, jump in and go Foward, Down, Forward + FP +FK. If the Kick connects thats the end of the option select. If the kick wiffs and the player tries to move out of the way it will do a DP.
drcmessiah 1 year ago
Getting back up right after the sweep will prevent his safe jump attempt.
nainqx 2 years ago
@nainqx you can't Tech Recover after a sweep
BluntedNinjah 2 years ago
@BluntedNinjah RIght, I meant to say you can avoid the safe jump attempt by recovering right when you hit the ground when you get knockdown unless it's a throw, sweep, or ultra.
nainqx 2 years ago
That sweep is untechable
Lollaffers 2 years ago
why is it called option select
Virtualwallvirus 2 years ago
the game selects the best option for you, hence the name.
nainqx 2 years ago
you can just back dash out of that and you'll be screwed!
obscene7 2 years ago
ex dp will still hit most characters' backdash, especially rufus
DandyDLC 2 years ago
@DandyDLC he so fat
bobplatypus 1 year ago
@obscene7 an plus if back dash that means the Jump in Fierce Punch is going to hit so he finish his block string
he been doin that since Vanilla (SF4) so i got used to seeing that
3DarkTemplar 1 year ago
imo , option select is only for very very high level play . its not just DOING OPTION SELECT . its doing it with l33t reaction.
riotchan 2 years ago
Why would you need reaction when doing OS? The game chooses the best option for you.
Zwietracht 2 years ago
@riotchan
The whole point of option-select is that you don't have to react, lol.
Kyokuji 2 years ago
stupid
frenzii3s 2 years ago
I really really like this vid. I just watched season's beatings and really appreciate how much this helps in pro fights. I love the auto correct in :24 as well since i could only assume the cross up version works the same way without that. I'm really interested in all the different option select items there are for ryu (well ryu since he seems straight forward :D ) clearly i'm n00b :D
etang5 2 years ago
Option select I fkng love you. Scares Player 2 and leads to big fkng combos.
xXChivyXx 2 years ago
against ryu with meter your best option is to block safe jump ins, pretty interesting
meff777 2 years ago
ex SRK may catch backdash, but either way, ex srk is coming out if ryu doesn't hit with the the jump in.
Or, he can switch to tatsu option select, which will hit the backdash as well.
jynxycats 2 years ago
Comment removed
jynxycats 2 years ago
how do i make a safe jump ? timing ?
Simon129 2 years ago
What happens if the Rufus backdashes instead of EX Messiahs?
quangbot 2 years ago
Hmmm... this is a good vid, I'm guessing everyone has their own option select for specific moves. Thanks for posting this up and kudos To mag also for the original!
PsychMan 2 years ago
this is nothing new, ryu has had the shoryuken since super street fighter 2
AshFR 2 years ago
Wow, just wow!
ZeroKyori 2 years ago
lol
DandyDLC 2 years ago
@DandyDLC wow fucking greatest comment ever there @AshFR
nothingxs 1 year ago
You're fucking retarded you know that.
Balmung102 2 years ago
100/10
3up3up3up 2 years ago
Youtube comment thread system sucks :(
3up3up3up 2 years ago
@AshFR lolwut
crookedson 1 year ago
@AshFR HAHAHA
bboynubi 1 year ago
@AshFR wow dumbie. D:
semiballpenman 1 year ago
@AshFR
Troll harder.
TheRoccoKO 1 year ago
@AshFR actually he's had the shoryu way longer than since SSF2.....he had it in the first SF game lmfao, it's been his signature move since the beginning my friend ;)
SuperDooperChan 1 year ago
@AshFR lol
chunkis00 1 year ago
@AshFR lol
uniballpenman 1 year ago
@AshFR looooooool
PrivateRyanJipped 1 year ago
@AshFR
hahahaha i love this comment
meatflowers 1 year ago
@AshFR lol just so you know he is not showing ryu's srk. its an option select. Also ryu had srk since sf1 ssf2.
indyanbigboy89 1 year ago
@AshFR
haha sick
meatflowers 1 year ago
@AshFR ryus been shoryukening since day 1! street fighter 1 son!
04ozful 9 months ago
@AshFR lmao
iconocast 6 months ago
@AshFR ultimate troll
ShadenxInfinity 6 months ago
@AshFR Actually since the original Street Fighter game...
quutamo87 6 months ago
@AshFR HAHAHA
outdoorsolidus 6 months ago
@AshFR This comment is sooo win
unclesam530 5 months ago
wutevar.
i'm only subscribed to you for your homo-genius collection as I find it amusing.
bkisme 2 years ago
Oh shit, this is pretty tight.
Balmung102 2 years ago
after reading the description that's nuts... didn't realize you could even do that.
stevensonlau 2 years ago
READ DESCRIPTION BEFORE POSTING PEOPLE. Don't say this is old with knowing what is happening.
dizzynecro 2 years ago
no it is old, and also daigo didnt create it or anything. i posted also to hype up sb4 dvd :)
DandyDLC 2 years ago
lol at people saying its basic when not knowing what they are talking about(or just trying to sound like they are good or something). its easy to do but it is a hidden trick in the game engine where you cover multiple problems with one set of inputs.
"one can always block" is mostly wrong if he blocks the upper doesn't come out and he can do a block string or tick throw setup or low shorts into jump crossup or low short wait uppercut fadc uppercut ,
its free momentum.
animefanzmg 2 years ago
basic stuff..
gl600fb 2 years ago
Nothing new here ...
Ryu folks have been (ab)using this since the game came out on consoles Feb 2009.
The Shoryuken move has high priority. It gets even more powerful due to lag. I guess Capcom developers love these Shotokan caharcters like Ryu, Ken etc.
Well, one can always block :)
pmg0 2 years ago
jesus you are fucking stupid
polarity55 2 years ago
wow please read
DandyDLC 2 years ago
This has been flagged as spam show
i'm glad i don't play fighting games of this type.
heck, i'm glad I don't play many games in general.
bkisme 2 years ago
Im glad too, you are probably a scrub, lmao.
Taisokun 2 years ago
This has been flagged as spam show
when my friend and I play street fighter 3 i'm more of a button-masher. I really have no "skill" in any 2d fighting game and quite frankly i can care less as fighting games are silly :D
bkisme 2 years ago
Super cool story, bro.
Ary3h 2 years ago
that is interesting because sf3 has many, many low risk/high reward option selects, so much in fact that the game is basically based around them
DandyDLC 2 years ago
I was so amazed when he did this AT SB4 I was like WTF? Thats some new ass shit man.
TheArkayne 2 years ago
Good forbid anyone actually have to make any choices in the this game. I let Capcom play the game for me!
In the future, both players will select their characters and then let the game control their characters after that. That will be the ultimate form of "option select".
illDiology 2 years ago
You suck.
ILOVETODANCELOL 2 years ago
OLD!!!!
caliagent3 2 years ago
Whats goin on, i dnt see it? ex uppercuts beat mesaiha kick, wow wee.
weazzy89 2 years ago
Buffer ex shoryu on his safe jumps, so if rufus reversal ex messiahs ryu hits with ex shoryu, if the jump in is blocked ex shoryu wont come out cause of the delay. So if rufus does anything other than block he gets hit with ex shoryu.
candiasis333 2 years ago
read the description
DandyDLC 2 years ago
that's pretty tight
sixcopies 2 years ago
This has been flagged as spam show
thats me, im the text box
Kamano77 2 years ago
so this is what they were talking about in the livesteam but i didnt see it.
it looks so simple but its effective.
shinkudrygun 2 years ago
DAIGO IS A BEAST!!!!!!
koyori6671 2 years ago
Daigo fanboy.
evilaj2010 2 years ago
This has been flagged as spam show
HERE'S AN OPTION SELECT FOR YOU: OPTION "SELECTING" TO PLAY MARVEL VS CAPCOM 2: NEW AGE OF HEROES, A MUCH BETTER FIGHTING Gme than Street Fighter IV!!!!!!!!
prowerkawaii 2 years ago
not
Hotashi 2 years ago
Yes because a game boasting a 'HUGE CAST' but less then half are actually worth using with all the glitches is sooooo much better =P
shinkosai 2 years ago
your stupid as shit
polarity55 2 years ago
Who are you? No a better question is why should I care what a kid troll thinks, thanks for the laugh you trolls never get old.
shinkosai 2 years ago
Read on the stream chat that you were playing with Dark Geese, were there any KOF setups?
RoyStorey 2 years ago
dark geese was not there and there was no kof played
DandyDLC 2 years ago
that's me giving all the -1's to all the idiots beatin the dead "that's me" horse.
gameboyredpee 2 years ago 11
i blame polarity
DandyDLC 2 years ago
wtf blame woof
polarity55 2 years ago
This has been flagged as spam show
That's me I'm the tiles
ChuckxBartowski 2 years ago
now if japanese ryu players could only learn not to throw fireballs at cammy at close range
syxx573 2 years ago
i l u syxx
SayaSP 2 years ago
doesn't really matter, all you have to do is hold down/back and you can still nullify 90% of Cammy's moves and still win the round on a sliver of health.
shindean 2 years ago
ya but people don't do that... y i don't know
syxx573 2 years ago
option select still around eh?
wonder if its only usefl against Rufus
platefork 2 years ago
This has been flagged as spam show
thats me, im the announcer
CaptainCaballero 2 years ago
;7)
LOSTINARIZ0NA 2 years ago
thats me im the god ryu is so FUCKING broken
Raykak 2 years ago
This has been flagged as spam show
Thats me Im the ULTRA bar
MrEric3000 2 years ago
lol
DandyDLC 2 years ago
apparently this is OLD AS SHIT but hey its new to me! :)
DandyDLC 2 years ago
Me too
quicktooth1 2 years ago
Comment removed
Xenozip 2 years ago
i meant the option select, not the safejump itself. it works because of sf4's large input window.
DandyDLC 2 years ago
Comment removed
Xenozip 2 years ago
This has been flagged as spam show
thats me, im the red lines
elementpollo 2 years ago