Thank you a lot! You don't draw contours of 3d objects but you draw a mask over the object on 2d images. After masking the object on all images you transform these images in the 3d space to get a 3d object :). So you have as input 2d photos and get as a result 3d objects :).
first of all, veeery nice interface. but i don't see the point of this. you've basically made pretty tools to draw contours of 3d objects, which you then extrude and intersect. i don't really see the point. again, incredibly slick interface and a very nice application though.
from what i see its similar to shadowbox in zbrush! am i wright?
golemkonty 1 year ago
is there a top and bottom 3d space contains 6 points of reference
jammapcb 1 year ago
This is really awesome. I was thinking of something like this using 2 Z-Cams.
Zalo10 3 years ago
Thank you a lot! You don't draw contours of 3d objects but you draw a mask over the object on 2d images. After masking the object on all images you transform these images in the 3d space to get a 3d object :). So you have as input 2d photos and get as a result 3d objects :).
sturningsoftware 4 years ago
first of all, veeery nice interface. but i don't see the point of this. you've basically made pretty tools to draw contours of 3d objects, which you then extrude and intersect. i don't really see the point. again, incredibly slick interface and a very nice application though.
fryingpanjoe 4 years ago