Tempo (32X)
10:00
Added: 3 years ago
From: BlazeHedgehog
Views: 10,457
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  • do you suppose I could find this game on either PSN or XBOX marketplace?

  • @1Nickzilla1 Nope!

  • A good used genesis sound chip indeed.

  • this would be fun to watch if the music wasn't so goddamn repetative...

  • That box art is the epitome of "American Kirby is Angry."

    I love how on the spine, they just copied and pasted the logo without removing the cloud background, too.

  • 5:32 that background... THA COLOURZ...MAI EYEZ!

  • I wonder why this or tempo jr isn't available on the VC for the Wii

  • The difficulty of this game ranges high.

  • 32X have very nice super sound :)

  • Not so bad idea but realization can be mush better. Probably Super Tempo is best game in series.

  • good video, thanks for uploading. going to keep an eye out for this game now.

  • christ the music is the same 8 seconds over and over again why does this game think it has the right to be about music in any way shape or form

  • First time I saw this game was when a friend played it for me over a livestream. The music and the laser show background in this stage blew me the fuck away. If I had had this game as a kid I'd probably have turned into an even bigger audiophile than I am now!

  • why does this have better graphics than tempo jr?

  • @HIKAJO tempo jr was for the gamegear thats why

  • ha look at how he walks. he's just like, hater's gonna hate.

  • i might be crazy seems like i cant think of the ps3 tile but the charter name is sack boy well seems like same style of game 

  • oh god that box art. THAT BOX ART. It's so bad it's a work of art.

  • supa fawnky dawg get down with yo gnarly solid radical way kewl bodacious self kool kat

  • @crazypokemonmaster Yo you need to peep this homey! I'm in da HOUZE!

    This was a really cool game though.

  • Comment removed

  • This game looks like an acid trip!

  • This game, the memories. Bonus stages were also interesting. A timed button press kind of game. I wonder why noone put video up of those. Those were pretty good as well. Though, the pizza one was the best, imo.

  • I remember this game on my 32x.... my god this was Bizarre.

  • Tempo  n

  • Have any of you guys seen the US box art? It's ridiculous.

  • The game looks neat, but I don't understand why anyone likes the music. It's repetitive as all hell. At least when you get Katy, it's a little better, but not much.

  • I bet you all didn't know that Tempo is also a master of the bubble fiddle.

    After all, a man's gotta have some music in his life, hey?

  • This is one of the best games for the 32X. And it's funky! LOL!

    Thumbs up!

    STAY AWESOME! :)

  • According to what I have read Tempo's sound engine is "SMPS Z80/mod"

    Does anyone know if this game's sound could run on a stock Genesis?

  • Warning!!!always make sure you are into acid while playiing this game

  • wow, this game was wery cool. It just might be more interesting than knuckles chaotix

  • Who designed this game and the seqeuel, Tetsuya Mizuguchi?

  • I have no idea.

  • @PopMusicKiller This game was developed by RED, not any of Sega's teams. Lead design on this game is credited to Keisuke Abe, previously the character designer for the Bonk series and Air Zonk. Not sure what he's worked on since. Tempo Jr. was developed by SIMS, a then-Sega-owned company often tasked with developing Sega's more minor games and ports. Not sure about Super Tempo.

  • Jogo épico...

    Som épico...

    jogabilidade muito boa...

    ...grande jogo !!

    Vlw pela memória !

  • I just watched this for the first time. Why didn't I know this video existed?

  • Thanks a lot for your stupid 10 minute limits, YouTube! I also don't approve of 500 character limits, either.

    And yeah, the American box art... What is it about box art and not being consistent with the games they represent? They did the same thing with the first 2 Megaman games, too, before they started getting it right!

  • Also, most of the levels look like they're straight from MS paint... I like the music though. I can't believe this had a sequel.

  • That BG with the walking alien dood is a little annoying... but Tempos animation is pretty amazing.

  • tempo had some badass music

  • SEGA INVENTED 3D.

  • This game looks like a blast to play. Talk about a ride! I'll have to pick up Super Tempo for the Saturn.

  • JESUS CHRIST THE MEMORIIEEEESSS! my head is about to fry right now. i remember my brother bought me this game when i was little. i cant believe i still have this game. wow at the animation. even to todays standards it looks incredible and to this day i would never of thought he was a grasshopper of all things if my bro never told me

  • Tem-po. Reminds me of that Echo Echo alien from Ben 10.

  • Heh, Space Invaders at 9:30

  • a game that gives you seizures just playing it for more then 2 minutes

  • pussy

  • Yeah if you are epileptic! Seriously, the animation is stellar and the beats are fun!

  • They should put 32X on the VC because of this.

  • ever played Tempo Jr. for game gear?

  • Tempo proves that the 32X is NOT considered to be completely downhill!

  • @CDProductions66 Kolibri was another awesome game on 32X. It was a good little system...or add-on system. I used to love Tempo. I'd be embarrassed as crap to play it with anyone around because the intro song was so corny, but it was a fun and really frustrating Sega game, :-)

  • Whoa, someone actually remembered Tempo. o.o

  • I wish they released it here in the uk, Tempo is so fucking awesome, I would give anything for a port

  • Graphics are pretty awesome. I wish they pushed 32x better and didnt make dumb decisions.

    Imagine a new Earthworm Jim or Sonic with those graphics damn

  • I think releasing the Saturn so early was the mistake, not the 32X.

  • I think 32x was the problem. Did you know that actually the 32x does not have real 3D support? Games that have 3d polygons use software rendering, which are nightmares for programmers.

    Saturn does have real 3D support. If they had only used a less complex architecture for the Saturn, it would have been way more successful D=

  • The problem was that Sega didn't really know what kind of machine the Saturn should have been, so they made a system optimized for 2D. Bad move, especially since they were 3D pioneers in the arcade.

  • the sprites were apparently hand drawn, which would explain why they're so wonderful looking.

  • they should have put this on the Genesis or the Sega Saturn because since people wasn't into the 32X this haven't got any good sales but this is the best game ever!

  • This is like a cross between Earthworm Jim and Tojam & Earl, which is tight.

  • shit...i played this trippin' on about 4 hits of acid back in the day... glad you have this up cause i'd of forgotten about it... i remember those ants dancin' in the backround and seeing them on my wall..

  • hahaha and how far you get in the game?

    on this day?

  • And the Americans thought he was wearing sunglasses. XD

    I thought the limit was 10:59. Did I miss something?

  • Wow that seems like a really neat game

    And that animation is just lovely, and that's with youtube's horrid framerate :0

  • Music is catchy as hell.

  • That looks pretty neat. Nice animation, too. Shame nobody does unique well-animated 2D games anymore.

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