Added: 3 months ago
From: vamori
Views: 52
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  • actually, i start the map completely filled with wall blocks, then i have a function start where the player would start, and then it loops about 1000 blocks moving in random directions changing them to walkable floor. to make a bigger map i just run that script twice.

  • So how do you generate maps? I suspect you just take out random chunks and then use a pathfinding mechanism to see if you can actually reach the end, and if not you try again?

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