Added: 5 years ago
From: xnamagic
Views: 18,942
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  • I don't blame Microsoft I blame the idiots making away with this whole XNA thing, besides the stuff on code base non of the engines are free. Even the one shown in this video costs monthly, nice way to milk the cow. I think its better to just learn the XNA framework than use something being sold and is still in alpha and beta stages.

  • It is a bit disheartening to see people charging for things that would be awesome if they were free but aren't really worth paying for. I know this engine is hundreds of hours of someone's work but there are no decent free products out there. And not just engines, have you any idea how difficult it is to find a good free tree model?

    It's not that difficult to produce your own custom engine in XNA with a bit of work. Reimer's terrain tutorials (google them) are a great place to start.

  • i agree with you on that oone bro

  • It's a great product, but the monthly fees to use this thing are a joke. Especially when you're paying for services you don't want to use. Guess i'll go back to Freeworld 3D

  • What you are using the graphics engine with xna?

  • I try to avoid blaming Microsoft, because their products are truly of high quality... but I can't stand their undisguised intentions for monopolium.

    If you want to use XNA, which is a damn powerful tool, you must program in C#, you are limited to Win op. systems and xbox 360, etc...

    As I consider, anyone who's programming knowledge is limited to C# only or for graphical application uses XNA only, may fall into the pity trap narrow-mindedness that there's no other software or solution better. ;)

  • I can't speak for anyone else but I use XNA because it's easy. It's a very powerful framework, it's superbly documented and there are a ton of code examples online to learn from. Not to mention that C# and HLSL are fantastically easy languages to work with. At the end of the day, the easiest option that provides the fastest results is the one hobbyists and students will go for. It may end up producing a generation that don't know C++, though, pushing the market in microsoft's favour.

  • I agree about producing a generation that don't know of C++, and it's a bit worrying.

    At uni we are pushed to learn C++ and how to manipulate the hardware. I've talked to people on different courses who specialise in C# and very few of them seem to understand good memory management, how the cpu processes instructions -- just typical computer sciency stuff.

    I fear that learning on an easy platform might be dumbing down our students.

    Although I still think XNA is great for what it provides.

  • I have a question, if you make a game with the XNA/C# combo, and their frameworks, does that mean that the only people that can play that game would be people who also have those frameworks on their computer?

  • I 'think' you need the framework to play it.

  • XNA will only be fore pc and xbox 360 probaly not ps3 and will because there diferentt companys all fighting each other

  • Microsoft made the offer... Nintendo and Sony declined

  • Yea, that's just fucking bitchy.

  • nintendo and sony aren't developer friendly, microsoft is

  • ya also microsoft is good with anything computer and sony though its movies for nintendo i dont know but its popular

  • is c# difficult??

  • It's a lot easier than C++. After using C++ for almost 10 years, I'm really liking C#.

  • that's probably one of the most beautiful words Microsoft could hear, lol

    XNA FTW!

  • I WANT XNA FOR WII!

  • Of what I know of yes (C# and XNA) but I herd and read about programs that make the charetars and terrain. I havent downloaded hem yet but the only ones I know of is Blade3D and GerageGames which is now sopported by MS. creators(dot)xna(dot)com has all of the basic info you need (programs, terorials, videos and forums, ect).

  • do u have to pay for xna?

  • no its free from microsofts website. But if you want to play 360 games that you made on your 360 you have to pay $100 a year or $50 for 4 months

  • do i need to know any codeing?

  • yes. You will need to know how to code in c#.

  • yes

  • No, it's provided for free by Microsoft. You could download it.

  • No.

    I think it's a program to add effects to an XNA program.

  • That's correct.

  • XNA Magic was rebranded and now its called Blade3d. Its in advanced development stages, very close to version 1.0 release (this february). Currently you can register and download Beta 2.

  • What program is this, XNA?

  • How do you start making a game?

  • Learn a computer programming language such as c++ or c# first.

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