Added: 1 year ago
From: thejazzman9475
Views: 19,614
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  • You can have as long video as you want if its under the size limit, there are videos that are 400 hours long.

  • How come all the geniuses i know are british?

  • for some reason when I try to animate it only allows 1 keyframe, i can't add any more for some reason

  • THANKYOU

  • I'm still new to this CAT thing. I noticed when I clicked on CATParent, under CATRig Load Save, there's one labeled "None" and I got that arrow platform, assuming that's the CAT platform. Can I "connect" my already-made biped to that CAT platform?

    And, also, major question, the major thing about CAT is... will it animate the footsteps FOR you? I hate animating footsteps manually (because I suck at it) and the "Footsteps" function is hard to work with.

  • @Knife138 They aren't called footsteps, but yes, it generates a pre-made walk cycle for you, and you can even edit the parameters on it to personalize the walk instead of having to hand key it all.

  • I got a question. Let's say I ALREADY created a Biped and fully rigged it to a character model. Is it possible to CAT that already-made biped? If so, how? Explain in very deep details.

  • give this to wendyvaintiy

  • LOL,

    anybody watching this video.

    he talks about absolute gibberish til 6:25. then he makes a mistake for a minute. the valuable info in this video starts at 8:25. and it s about 1 minute. thumbs up to notfiy people.

  • I had MAX but i couldnt figure ot how to properly model anything so i went back to blender, and it doesnt even matter because it has all the functions mentioned in this tutoiral :D

  • how do you make the CAT boxes transparent?

  • @DarkSwift2204 Select, go to object properties, and check "Display as Box"

  • what you use for your shortcuts?a thing like Logitech G13?

  • About saving different versions - is there any source control for 3ds max?

  • Do you know how to make tf2 character talking?

  • oh about the grenades..instead of attaching them that way, don't you think a muscle strand would be cooler?you could have it going from the pelvis to the shoulder..that way u could add flex and even have them wobble

  • i see ur rocking uTorrent there lol..Allan Mckay had this too in one of his videos

  • I didn't realize "CAT" was an abreviation...I thought he was going to show us how to animate a cat. When the video started and it showed Pyro, I was like WTF...*skips ahead to middle of video, still Pyro* D:

  • Does annyone know where i can get CAT. I have Max 9

  • hi there thank u for the detail tutorial and love the animation!

    just a silly question as i am new to CAT. how do stop the bones from stretching when animating :)

  • youre retarded...alot about nothing but nothing about animating, the little you tried to explain you went to fast on and didnt explain shyt....spent more time talkin about colors and shyt....bit of advice for the future, Name youre videos Right"

  • @nyako82 You're a moron and I'm not surprised a simpleton like you couldn't follow a step by step tutorial.

  • @Spider0704 Im far from a simpleton, i just know good tuts when i watch them and this isnt one..i found a far better one anyhow so....

  • what is this programme called and is it free ? or does it cost ?

  • what program

  • @thejazzman9475 you know you can set in Preferences under costumize, under the File tab, you can set the saving option to incremental, so it will save it as a new save each time. really useful, you don't have to type in more stuff, just hit the save button and keep going!

  • Comment removed

  • does anyone know where to download this program?i cant seem to find it

  • wwhy the fuck VALVE hasnt hired this guy

  • i have another question when rigging up a Player model instead of a not dynamic model how do i disable attachments for example i'm setting up a sniper but the model has pre attached a quiver and his hat how do i detach or remove them from the model?

  • Why not just use version control instead of using a new name every time?

  • When you saved, you went save as and re-named it.

    Why don't you just turn 'increment on save' on.

  • 9:17

    Airhumpin' Pyro.

  • Just to say that theJazzMan is a great animatior and also a great person ;)

  • Nice vids. Gonna try switching to CAT over biped... looks so much simpler and easier to use.

  • do you work with any program for natural motion? or u make the animations only in 3ds max?

  • @dudaskate its all handkeyed in max, dont use any procedural stuff, thanks for watching

  • btw is it possible to import a default biped rig into CAT? because i only used biped before and it would save alot of times not having to re-rig them with CAT again

  • @harry781012 hmmm, what do you mean by import into CAT? do you mean youve skinned creatures to biped bones, but you want to control them now with CAT rig? If you really wanted, you could just do the same method as Im doing here, but with your skinned biped instead of the Valve bones?

  • @thejazzman9475 mmm yea i got the tf2 model somewhere and re-rig it with biped, and i was thinking if its possible to animate it with CAT. but maybe ill just re-rig it with CAT again instead of being lazy XD

  • ohh so you DO use cat! this tutorial is perfect for me,ty!

  • EIGHT!

  • Lol I think ur focusing a little too much on pyro's "hot" "sexy" hips :P

  • STRUT THAT ASS

  • I don't know what any of this means, BUT I WATCH THEM ALL ANYWAY

  • @SamIbachMack Same here, but i hope to get 3ds max and start doing this soon.

  • @SamIbachMack we all do

  • thanks for theses!

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