do you count armor? I mean if it would be logical to switch out to rail when keel sounds like 75, and if he still has 5<armor, Im not killing him right?
True that, although you didn't get that with TankJr. This is one of very few characters with such a pattern. (Take a look at Visor, for example. How's that for drama?)
I'm disappointed the falling damage wasn't included in this, actually. It's just worth keeping in mind.
The main reason that came to mind is that it's a yes/no sort of sound response, but I guess since any sound means falling damage happened that's relatively moot.
"OHH!"
*clank* "MMM"
"OORRAAAAGH"
"HNNGG"
teeman9266 4 months ago
@teeman9266
OH
kill me...
FREEORA / PRIORA / FREE OR DIE
HUI
kristallize 1 month ago
HOW IS THERE NOT A DUBSTEP REMIX OF THIS???
halflifemasta 6 months ago
:10 "WUIG!"
hambone1138 6 months ago
do you count armor? I mean if it would be logical to switch out to rail when keel sounds like 75, and if he still has 5<armor, Im not killing him right?
InsomniaGuitar 6 months ago
@InsomniaGuitar
No, the video is about his health status. The sounds are meant as a guide.
hoppingfruit 6 months ago
@hoppingfruit i know, genius. im just asking.
InsomniaGuitar 6 months ago
This has been flagged as spam show
These where used as samples in Limewax's "One Of Them". you guys gotta check it out
HammerNHook 8 months ago
poor keel/bright :(
cuadfromts 8 months ago 3
Ughh WAIII?!
DWSimmy 9 months ago
BEST VIDEO IN ALL OF YOUTUBE!
fckfacenigg 1 year ago 4
this is what Necrons must sound like
PICCOLOstalin 1 year ago
Cool, but one thing isn't clear to me: by 100hp do you mean a 100hp hit or that he's got 100hp left?
Thanks.
eltotoX 2 years ago
"what sounds Keel makes regarding his health status."
It's how much health he has :)
hoppingfruit 2 years ago
thanks a lot
gonna start forcing models right now!
14ledzeppelin14 2 years ago
OJ, because he has more energy left at 50 and 25 is closer to a death rattle than an exclamation.
whoaitstiger 2 years ago
True that, although you didn't get that with TankJr. This is one of very few characters with such a pattern. (Take a look at Visor, for example. How's that for drama?)
I'm disappointed the falling damage wasn't included in this, actually. It's just worth keeping in mind.
OJtheModerator 2 years ago
Falling damage is not dependent on health and makes no sense to put it in.
hoppingfruit 2 years ago
The main reason that came to mind is that it's a yes/no sort of sound response, but I guess since any sound means falling damage happened that's relatively moot.
Still sounds cool. :P
OJtheModerator 2 years ago
Why is the 50 so much more dramatic than the 25? XD
OJtheModerator 2 years ago
@OJtheModerator Because his energy/life is mostly squeezed out of him by the time he hits 25. There's no logical flaw with it.
ILikeGirlsWthBigEyes 1 year ago
thx
christinio 2 years ago
thanks for this
HelderP1337 2 years ago
GJ!
7herm 2 years ago