@TheComplexGamer It's actually the point from which the car starts accelerating to the point where it reaches 1000mph... Really, I could have made it faster if I wanted by typing in a larger number.
@Rush3fan1 Oh ok.... but as i discovered earlyer on..if u type in a really high aceleration number the car does a backflip and just flys out of the map...
@lilgamer326 I don't know if I understand your question.. I would think in order to keep a car on the road you would need to be a qualified motorist.?? o_0
The design is not how the car looks but the phisics involved to make it go that fast. It does not use velocity. Force is what is used to power the car. But that's the trick, there are no spinning wheels to cause instability at high speeds, rather the system uses sheres that glide along the road surface using special lateral friction to simulate the car-like physics you are seeing. I am the original author and even have a completed pluggin over at the forums for download.
@tcisgood4545 Yea, this car would probably break if I used the velocity object at that speed. The joints would loose stability between the carbody and wheel coliders. There are actually 2 force objects, one on the left side and one on the right side. The reson I used two forces was so I could simulate a diferential drive via script.
damn that looks so awesome!
i bet you could't do a helicopter (means you should make a helicopter)
tisfatman 3 weeks ago
Well look who got all 100 stamps! (Road Trip Adventure reference.)
TheTerraTitan 1 month ago
rigid body+tyres+skin+mesh+settings=done
kiril764 6 months ago
how do u stop the car from jumping everywhere?
joker199614 7 months ago
more nitrous!!! >:D
Dak0taL33 7 months ago
1 sec...!! its more like 4 secounds!!
TheComplexGamer 8 months ago
@TheComplexGamer It's actually the point from which the car starts accelerating to the point where it reaches 1000mph... Really, I could have made it faster if I wanted by typing in a larger number.
Rush3fan1 8 months ago
@Rush3fan1 Oh ok.... but as i discovered earlyer on..if u type in a really high aceleration number the car does a backflip and just flys out of the map...
TheComplexGamer 8 months ago
Soooooo close..... but you only got to 759 :P
ramsrulecubsdrool 8 months ago
in 3 seconds
thedeuid66 9 months ago
lol thats the syncro from hotwheels acceleracers
TEAMSLAIN 10 months ago
how do you make the car be on the road, please reply
lilgamer326 10 months ago
@lilgamer326 I don't know if I understand your question.. I would think in order to keep a car on the road you would need to be a qualified motorist.?? o_0
Rush3fan1 10 months ago 4
@lilgamer326 then you are obviously still using the "CAR" object: still!?
GTSRyan 2 months ago
It isn't getting up to 1,000 MPH in 1 second, but it goes FAST....
MrRagingFury 1 year ago
hmmm... this car has really good acceleration.
RatmanXX 1 year ago
It is very cool. Я и не такое делал.
DestroyFly 1 year ago
it would be even more cool when you add some fire-particles!
NotAbeinG 1 year ago
thats funny I 'designed' the exact same one,, a bit strange dont you think
but seriously are you using a velocity force or is that somehow acceleration
HeyItzaMeMario 1 year ago
@HeyItzaMeMario
The design is not how the car looks but the phisics involved to make it go that fast. It does not use velocity. Force is what is used to power the car. But that's the trick, there are no spinning wheels to cause instability at high speeds, rather the system uses sheres that glide along the road surface using special lateral friction to simulate the car-like physics you are seeing. I am the original author and even have a completed pluggin over at the forums for download.
Rush3fan1 1 year ago
is that just the velocity object in 3drad used or are you really accelarating the car
tcisgood4545 1 year ago
@tcisgood4545 Yea, this car would probably break if I used the velocity object at that speed. The joints would loose stability between the carbody and wheel coliders. There are actually 2 force objects, one on the left side and one on the right side. The reson I used two forces was so I could simulate a diferential drive via script.
Rush3fan1 1 year ago
@Rush3fan1 why dont u use the velocity object if you make another video about this
PsiStarstormOmega981 11 months ago
nice lol...im tryin to make a simulator myself
jordanforibanez 1 year ago
Comment removed
darak5555 1 year ago