Added: 3 years ago
From: BanthyStudios
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  • Wtf, I thought this wad a drawing vid

  • the program wont open

  • ok I need game maker help. I have two views in my game and I want a certain object to only be drawn in one of the views. Anyway i can do this?????

  • Oh you did a cube oh wait maybe your doing MINECRAFT 2 !!!?

  • i need real PRO videos!!!!

  • whats ur first event

  • you are the best bro

  • good tutorial!

  • better off learning XNA or UDK imho

  • @CoDeWiThLoGiC

    XNA?! Game Maker is as least more worthwhile and versatile than XNA.

  • @Gceschool I'm sure it can be a good place to start and get some quick results, but if you were serious about making a game then you'd want to use something more professional. XNA has a brilliant developer community and there's a lot of successful titles being released that were coded in XNA. Not to mention the Xbox compatability.

  • what is the event

  • what's on the 1.22 minutes the first line? please reply

  • god tutorial

  • wait is this for game maker PRO only?

  • This was very useful. Thanks!

  • bad tut >:()

  • how do you get it to fire?

  • dude i could not see da other part of da code for event Draw action Code after , y-sin (direction?????????

  • is there any way that the gun can bee smaller?

  • can you send me all the codes? please

  • what if you have an model like: gun.d3d

    how to make it follow player?

  • fail doesnt work

  • I'm having such a hassle with this. I just want a cube in the corner of my screen, but no matter what I do this wont work for me. I run it, and it only lets my mouse look up and down, and the model is in mainly the right place, but my character gets drawn in the floor and I can't move. Any ideas?

  • @PoundcakePlaysMW2 There's probably an issue in the DRAW and STEP event. Send those codes to me in a message.

  • thanks 4 the help but i don't want my guy walking around with a cude 4 a gun.

    how can i make it into a gun?

  • @chimeradude1 Just change the model of the cube into a model of a .d3d gun model.

  • buen video cabro

  • @theredmejias A cube, actually.

  • @theredmejias Yeah, but now all you have is an image plastered into the corner of your screen. This tutorial shows how to actually get a 3D model into the corner.

  • do you need a 3d model maker to make 3d objects? or can you just do that on the gamemaker?

  • @sporingtons You can do it in Game Maker.

  • hey, uh, one problem with this game.

    the bullet doesn't go to the mouse!

    it justs goes straight out.

  • this aint in HQ?

  • i dont use background_get_texture in draw.... it slows the game down

  • it would be great if you could like do this with a commentary

  • @HALFxLIFExII Yeah, I've been trying to do that lately, but my mic quality is so bad, it's pretty much useless.

  • tnx man

  • Comment removed

  • How would I go about making a kind of laser gun?

    Ideally simply a long, thin line comes out of the gun. How can I do this?

    Thanks for the help, and the tutorial was one of the best I've watched!

  • You could simply make a 3D model of a block (a very thin one) and make it red (or green, just a color) and then draw it in the draw event when the mouse is clicked or whenever you wish.

  • And an tutorial on how to make an Scope effect?

  • Hmm. Very good idea..

  • Can you make an tutorial on how to make an crosshair in the place of the mouse?

  • i think that is pretty easy:

    step event:

    change mouse into spr_crosshair.

    and in your global settings view mouse off

  • Ty all i need is how to make like the gun's shape... not just a block...

  • i dont yhink its HQ...... sorry

  • Please help! my gun doesn't follow the mouse when i look up and down

  • What's the gun's draw event code?

  • d3d_transform_set_identity();

    d3d_transform_add_rotation_y(z­direction);

    d3d_transform_add_rotation_z(d­irection);

    d3d_transform_add_translation(­x+0.05,y+0.05,13+0.05);

    d3d_model_draw(gun,0,1.2,-2,ba­ckground_get_texture(tex_gun))­;

    d3d_transform_set_identity();

    is that the right one?

  • Yes, it is. But I'm not understanding why it doesn't work. It's perfectly typed. (Not including the generated spaces created by the YouTube comment.) I really wish I could help you out with this one. Well, what's the player's draw event code?

  • d3d_set_projection(x,y,13, x+cos(direction*pi/180),y-sin(­direction*pi/180),13-tan(degto­rad(zdirection)), 0,0,1);

  • It needs to be 13+tan(degtorad(zdirection))

  • thanks

  • That means im f****d up?

  • Well, if you can't pay the $25, then you can't get the Pro version and can never create 3D games with Game Maker. So if this is disappointing, then I'm sorry but I can't think of another way to get 3D capabilities with Game Maker.

  • Thx for video! Great stuff! But i have Lite version of game maker and i am creating platform games, i am realy good at it! But how to ger Pro version of game maker? (without paying)?

  • You can't get it without paying. It's not a free program. Lite is of course, but the Pro version is $25 if I'm not mistaken.

  • @Thiniusgames still want game maker pro for free then search game maker 8 pro for free in the youtue search and links will cum up pm me if you want the full link

  • @Deathbringer3557 haha u said cum

  • I'm sorry, but this just made me laugh.

  • its sort for come retard

  • @Deathbringer3557 It's also a dirty word :>

  • can you do a Tutorial on

    how to shape a gun

    you know to make it not look like a block

  • is there any way to make an fps in gm7 lite?

  • No, you can attempt to create a fake FPS game that is actually 2D, but an actual 3D one is always more professional. Also Game Maker isn't that expensive. Plus, I think the price is well worth it anyway.

  • no. they require scripting which you can only do in pro. sorry

  • I have got a proplem: if i klick on the test botten

    it comes a error Direct3D devices

  • Be more specific, please.

  • stop noting to yourself please ITS ANNOYING

  • Noting to myself? Example?

  • how to place walls i can place it buth its only on 1 place :s ent this isen't a HQ gun :p but thanks for the source it helped me verry good ^^

  • By "HQ" I meant High Quality 'Video' available. :P. Hehe

  • WORKS PERFECTLY!!! 5*****

  • Thank you

  • That was cool 5/5

  • i didnt see anygun on my gmk7pro

  • Note to self: Stopped at 2:11

  • Note to self: Stopped at 5:14

  • cool tutorial thanks

  • i got the same problem as you

  • that dosnt even looks like a gun but it works ;D thx

  • iam having mouse problems the gun model wont stay in one place

  • @scotty88hh solved depth needs to be 100.

  • and um how do l make like bullets please reply and maps

  • look at my bullet tutorial.

  • ok ty

  • how do l get like a machine gun or soething like that

  • Replace all of the current gun model code with this new one.

    gun = d3d_model_create();

    d3d_model_block(gun, 0,-0.5,1,  7,0.5,0, 0.3,0.3);

    d3d_model_block(gun, 0,-0.7,0.5, 7,0.7,0, 0.3,0.3);

    d3d_model_block(gun, 0,-0.1,0.8, 12,0.1,0.7, 0.3,0.3);

    d3d_model_block(gun, 6.5,-0.01,1.3, 7,0.01,0.1, 0.03,0.03);

    laser = d3d_model_create();

    d3d_model_block(laser,6,-0.02,­-0.02, 2048,0.02,0.02,2,2);

    scope = d3d_model_create();

    d3d_model_block(scope,0,-0.25,­-0.25, 5,0.25,0.25, 0.3,0.3);

  • @luckybucky95 Create a model in a different program and import it...

  • I have a problem with vspeed=0

    HELP!

  • how do you like make the gun a different shape than a box??

  • d3d_draw_ellipsoid like a sphere or tube depending on x and y parameters..perhaps barrels on a double-barreled shotgun?

  • whenever i start the game, my gun shows for about 1 frame(1 step)(1/30 of a second)

    any suggestions???

  • make sure you put all the codes down right, if you did, then i don't know.

  • me no under stand wat coding is for

  • ______________________________­_____________

    FATAL ERROR in

    action number 1

    of Create Event

    for object obj_player:

    COMPILATION ERROR in code action

    Error in code at line 14: d3d_model_block(gun,0,-1,1, 7,1,0,0,3,0,3);

    at position 43: Wrong number of arguments to function or script.

  • d3d_model_block(gun,0,-1,1, 7,1,0,0.3,0.3);

  • is it possile to do this on game maker lite

  • no. sorry

  • how do you get the crack?

  • I have it~

  • u should download drxjs crack

  • hey, nice tutorials. Help me out alot. But can you tell me how to put a picture of a gun up instead of making one with d3d_model_block()? I like the way the gun moves.

  • Looks like an ugly alien shooter or something, or maybe a starwars CIS assault guy shooting with its robot hand.

  • can i change my weapons location to right?

  • nevermind, but mine weapon wont work how do i use a platform weapon?

  • can u add a weapon like sword

  • yes, but that would be much harder

  • how do you get the gun to follow the mouse?

  • well you have to use that d3d_transform_add_rotation_z(d­irection) to rotate the gun in the direction of the player. then use d3d_transform_add_rotation_y(z­direction) to rotate the gun with the player's pitch or "zdirection"

  • hey i cant see the rest of the top stuff. when i hit that button b4 i save it, it highlights the top.

  • Thank you! I've been looking for a good gun texture for a long time now, because I want to make a really nice looking FPS.

  • where u get that cool gun tex?

  • I just goto Google Images and type in gun texture

  • yea, but on an fps, you need to calculate the position of the guns on the screen, and animate them when they shoot.

    a 3rd person game could use movenow for the animations, or most 3rd person games dont even have animations, and their still fun! look a tuts test by KcLc, the player is just a ball, and he got 3rd plce in the ancient civilization competition =P

    the hardest part of a 3rd person game is controlling the camera's position...

  • well i guess your right. but the fps gun is just rotated by 2 d3d_transform_add_rotation

    codes...'zdirection' and 'direction'.

  • you have to translate it too...which is hard for stupid ppl like me..and obviously, you need to make bullets, which i tried it, and its hard =/

  • actually translation is VERY simple and the bullets are going to be one of my other tutorials.

  • hmm..then i should subscribe then =P

  • well im a game maker well i wouldnt say expert but, im pretty good its just that im having troubles well making a first person shooter.

  • yea, for sum reason making an fps is harder than making a 3rd person game...probably cause of the gun :(

  • actually FPS is easier because animating the player walking, jumping, ect... is a lot more difficult than just making a gun.

  • cool...but may i suggest added a link to where you can download the codes? that way, many more people will use this, especially those who dont feel like watching someone type for 6 1/2 minutes

  • I guess that makes sense. I'll see wat I can do for you

  • can you do a 3d platformer one please

  • hmmm a 3D platformer. I'll see what I can do! :)

  • thanks! can you make it so you can see the character

  • like a 3rd person view. i dont think i can do 3rd person very well, sorry. That's the only thing a cant do YET.

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