Added: 3 years ago
From: FlashActionScript
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  • Hi,

    may I know what song is this?

  • Do you have a tutorial for multiple drag and drop games?

  • I would like to see a tutorial with buttons made... not just making a button but one for sounds... such as playing and stopping that same track. So, if there is a button made and music applied and once you test it; it works but how would you click on that same song and stop it.

  • Again, guys - if there's anything you wanna know how to do, just PM me

  • can you help me please? it says 1087 syntax error:extra characters found after end of program

    on(press){ <------ sorry im new to flash n willing to learn ^^

  • @ellifein1 Paste the code you're using

  • @FlashActionScript it works,the code, jst forgot the actionscript was setup to 3.0 thanks ^^

  • @ellifein1 No prob, glad it worked

  • It wont fucking work

  • @kadfad Calm down man, what errors are you getting?

  • THANK YOU.......I love you.....*cries*

  • @mileseeveeprowerfan1 No problem :D

  • Ive made what you have done but got text as a movie clip, when I put the action script in it comes up with an error;

    "extra characters found after end of program"

  • Hey, great tut.. Just wondered if you can help me. I've created a drg and drop puzzle. Now I'm trying to create a reset button, but is not working properly, I have managed to set the button to go back to the frame where the game starts, but the pieces which have been moved do not go back to it's startinbg position, do you think you can help me?

  • try something like:

    resetbutton.onRelease = function () {

    dragshape._x = 40

    dragshape._y = 40

    }

    paste that in the maintimeline and change "dragshape" to the instance name of your dragable movieclip. change the y and x values for where you want your shapes to reset to.

  • Comment removed

  • just ignore my last comment, I've managed to fix it.. :) Thanks for your help!!

    And Thanks again for the tuts.. :)

  • Thank You It worked

  • say i want to go to a different frame when it hits something... how would i do that??

  • As I said to pooper502: this is off the top of my head: on(press){ startDrag(this); } on(release){ stopDrag(); if(_root.othercircle.hitTest(t­his){ gotoAndStop(2); } }
  • Infact, because it's been asked, I'll make a Drag 'n' drop extension tutorial for you! okay?

  • yay thanks!!!

  • How could I make it so that if I dropped it in another circle, it would go to next frame?

  • something like:

    on(press){

    startDrag(this);

    }

    on(release){

    stopDrag();

    if(_root.othercircle.hitTest(t­his){

    gotoAndStop(2);

    }

    }

  • if youd like i could do a full tutorial for you.

  • im 11 years old and disigning games =] its so much fun =]]]

  • me 2

  • im 10 i know it is fun

  • @Wammy92k same here. My games sure improved after this tutorial.. :)

  • actionscript is really easy and fun i am actually creating games in it

    so much fun

  • Id love to see some stuff you've done!

  • oh! i just had a good one! can you make a tutorial on a race car game? like the clasic birds eye view?

  • Hmm... Interesting thought, I'll look into it now and try and post it. But I'm not making any promises! - it might be a little dodgy!

  • It's too complicated to cover in a 10 minute video, it would take up to 40 minutes to cover and so I may make it at a later point, but I can't at the moment due to YouTube's 10 min cap.

  • thanx!

  • glad i could help, i will be making more flash videos soon so if you have any requests just ask me and i'll try and make it (i'm still not a pro at actionscript though)

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