Added: 2 years ago
From: LusikkaMage
Views: 5,331
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  • Your video went viral on Vatican City

  • Your video is popular on Benin

  • @elvinhickma12k What is Benin?

  • if there was one you wanted to finish off...which would it be LusikkaMage?

  • @SuperShadowMarioFan I would like to remake Rawr Rinth at some point, perhaps soon, perhaps for a certain console...

  • @CoderRach lusikkamage?

  • started learning C++ at the same age as me :)

  • thanks for sharing

  • I am 16 years old and started at about the age of 12. I started trying to learn C++ which was a stupid idea, as I was just a little child who wanted to make an MMORPG at the time. Then I realized the realism of the situation, it would take me some serious practice. I started making games in AS2 (flash script) and then I was almost forced into learning AS3, so I did. Now, 4 years later, I found a pal and we are making an online RPG with a Map-Editor, PvP and more. Train, and it'll be worth it!.

  • heh! my first game was written in turbo-pascal:) race with a little car... which consisted of a ittle box and two circles:D

    your games are lovely:)

  • Hahaha, I ended going back to a lot of old projects and redoing stuff when I learnd about singletons too.

  • Comment removed

  • @malutki5200 Of course, I'm a programmer! :P

  • @LusikkaMage That makes two of us! HELL YEAH!

  • @malutki5200 Us programmers are proud to be nerds. Calling us names means nothing :P

  • @LiveDimension We programmers actually ;-)

    I'm a C++ programmer 

  • I really admire your work Lussika. Your productive and have applied what you learned in games well (fromm what i've seen). your video on pickin sticks (as well as 2 others) inspired me to start messing around with Allegro instead of waiting for college and such. I've done fairly well i think, i've done a few programs and am getting the hang of basics fairly well so...yeah. thank you

  • your games look cool I'd play it.

  • very inspiring thx for sharing

    who got u started on programing and game making? how supportive were the people around u at that time?

    game making is hard but is fun and you learn so much about the virtual and real world, is like knowing how the universe works :0, good sensation in the end and is why i like it so much

    u r a rare gem , am sure anyone would love having u in their team or workplace

  • @madjunir

    I just liked playing video games, and was infatuated with anything related to computers.

    My step brother originally had wanted to be a game programmer, which made me realize that people actually made games I guess (was young o.0). He didn't keep up with it though.

    As for support, neither of my parents were really interested in the stuff I made, so it was kind of annoying, but they did provide me with books and such.

  • @LusikkaMage im 13 and learning c++ but my dad is very suportive of it only cuz hes a computer porgrammer

  • @LusikkaMage Same here. None of my friends are interested and my parents don't give a damn. They only seem to respect the fact that I want to spend most of my time in my room programming. If you are an attention seeker and want to be noticed, do not do programming until you have left school and are in college XD

  • love ur shirt, i hope i can get 1 soon

  • lol, harvest moon music XD

  • What programs u use??

  • The language I use is C++, with the Code::Blocks IDE. I usually use it with either Allegro or SDL to handle graphics, input, sound, etc. (I started with Allegro but now have been using SDL more)

    For graphics, I usually use Paint Shop Pro 6, and for music I just have a spiffy keyboard (piano, not compy keyboard)

  • Wow, you make games pretty quickly. All I did was some crappy shoot-em-ups and basic graphic engines. I gotta see what else you'd do with 3D.

  • This video is inspirering because I'm a young programer(14) and it shows that it isn't wierd to program at a young age.

  • Ha ha, this video was really reminiscent for me. I started out on VB3.0 when I was 13. Thank goodness I've moved to C++ & SDL. Is allegro the same as SDL?

  • Allegro is pretty similar to SDL. It handles graphics, sound, input, etc, but doesn't have as many features.

  • Well features aren't really that important. I'm happy enough with speedy blitting. Does allegro have transparencies though?

  • Hey Rachel, you've got a new fan from Brazil. I wish I had a computer when I was 12 too! :)

    By the way, how do you control time for the animations in your SDL games?

    I had some trouble with choppy movement. I've been so busy lately but I'm trying to find some time to revisit that.

    Congrats!

  • I love it I love it!!!!

  • Awesome!  :)

  • lol i was watching this anime and u sound kinda like that kid from nabari no ou

  • WOW your aweosome!

  • i bought my first c++ book when i was 13, the book was horrible...

    on my 15th, i bought a new c++ book.

    learned c++ in some months and bought a book about opengl.

    learned some stuff about asm (intel syntax).

    now, being 16 years old, i've became a quite good programmer and made some interesting things.

  • Beautiful woman, I like the voice alot, in short MERRY ME. ughm, did i just say that ?. YEAH I DID. :)

  • Female programmers are hard to come by. Female programmers who are interested in dating are even harder to come by. Trust me I have experience.

  • Some Great Work!

    Pickin' Sticks 3D for 2010 :D :D

  • nice shirt, nice face, nice voice... i'm gonna stop there before i say something rude :)

    I'm just starting my map editor now... but i don't know where to start.

    multi threading? i'll write that down...

  • Multithreading is going to be too hard for you at this point if you don't know where to start on a map editor. ^^;

  • These are awesome games, really inspiring :)

  • That was a neat video to watch, thanks for sharing.

  • How did you learn about sockets? I can't find any good easy-to-learn resources and I have tried a lot with different things and I don't get anything to work well T.T

  • I guess the main resource is Beej's Socket Tutorial, though even that and whatever you can find on google is a bit hard.

    Once I get back into it, I think that learning a bit about multiprocessing and even more about multithreading is going to help understand more.

  • your games are pretty decent, I'd like to see ur new work pic and sticks made me lol.

  • Really great video. Makes me wish I still had my old programs and games when I first started. :P

    But thanks, it inspired me to program a lot more. :D

  • I love watching videos about game developers history and previous projects.

    P.S. I like your hair cut : )

  • ha ha wow good job 5 stars

  • Awesome, I love videos like these where you can see peoples' projects and the progress they've made over the years. Nice vid.

  • GOAT PUNCHER EXTREME! :D

    and snorlax pillow in bg :P

    Basic was a easy language to start with , I started out with QBasic ... it wasn't quite as graphical as VBasic , yet pretty simple :)

  • Yup! I don't think it's very common for anybody to start out with straight C++, almost always a language or engine before it. ^^

  • Come to think of it, I played with VB, RPG Maker, AGS, and even the Genesis 3D (map maker lulz) quite a bit in my youngin' days.

  • Oh, and Klik 'n' Play demo. XD

  • lol that dinosaur thing was the most amazing creature I ever seen :P

  • Could you, some time in the future, explain 2D Array's to me? :D

  • Arrays are something you should be learning from a textbook, or maybe AntiRTFM's video tutorials.

    Covering how to make a map / map editor, however... there's a written tutorial for that on my website.

  • Thanks :D

  • +1 for shopping mall :D

  • Big fan of going shopping?

  • Very interesting video. It's actually pretty sad that we can't all go back and look over our old work - the only thing I have from the 8-bit era is a SEUCK game on a cassette.

    Thank god for the interweb, at least the last 8 or 9 years are preserved somewhat.

  • Sweet Pillow

  • This inspired me to search out my old game dev.

    But I have totally lost it all.

  • Great vid. I've always like VGs but only recently started working a bit on game programming.

    Just a simple Tetris clone in java and a Tic Tac Toe in C++ with SDL :P

    I've played around with ActionScript and Flash and they make things a lot easier if you're a noob programmer.

    Cheers!

  • i hate unfinished projects, i have too many unfinished projects but the good things is now i have time to actually finished them well at least a month anyway yay

    congrats on graduating i'll be graduating next yr

    woohoo

  • I am your fan

  • Excellent video, I'm sure this will help a lot of people out and won't overwhelm them if they've just started to program.

  • Really inspirational video! I completely agree about taking baby steps. I've been programming for about 6-7 years, and I still think the "baby step" approach is the best way to go about developing a game. Otherwise, like you said, it's easy to get overwhelmed.

    *poke!*

  • *dies*

  • That's really cool to see the progression. Nice work.

  • I started making games in middle school too... but I haven't taken ANY college classes.... so I'm still a noob... XD

  • I really only learned about the basics of C++ and stuff like Data Structures from school, by no means was there anything related to game development. (Or, sadly, large program structure in general)

  • Ah, I just recently (within the past year) started learning about data structures... Love your work... :D

  • nice work. i love that shattered wrath.

    i just started to program last year, i was 18 at that time. my school also dont teach game dev stuff. but yeah data stuctures sure help me finish a clone of sudoku and minesweeper.

    i want to join your team, but i'll be a pain in the ass.

    5 stars for you

  • Eheh, I don't really have a team going right now, the SW team was just for one semester. This Spring I'll probably just do some small things while applying for jobs...

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