Added: 5 years ago
From: afrosk8er88
Views: 190,417
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (28)

Sign In or Sign Up now to post a comment!
  • Check out the new "Little Big Pop ABC's" kids App for iPhone/iPad!

  • Looks very real.

  • very nice textures.

  • very cool!

  • ummmm i dont get it.

    whats so big about blocks with letters falling

    on top one another??????

    im clueless sorry people. ([^v^])

  • i know it isn't a big deal but the animation and effects are xD

  • wow that looks like the real thing can you tell me how to do it and what i need

  • im officially addicted to ao!

  • ao?

  • "ambient occlusion"

  • hey! did you use a bump map effect? if so, how did you achieve that effect in blender?

  • nice blender

  • the floor is bump mapped right? did you use b/w or rgb?

  • Very very easy animation to do in blender, but you put it in a beautiful way - I have an obsession (or addiction) for SSS features, but the wood there - Gorgeous. How'd you get it like that? Or was there anything special done for it?

  • nothing special aside from ambient occlusion.

    everything's straightforward. i used cubes as placeholders and baked the physics that way. i parented the alphabet blocks to the cubes so tne animations would apply. add a little materials and texture for flair, and there you have it.

  • wow !

    I just got blender (well actually, I've got it for some longer time, but I don't get it anyway xD)

    how long did it take you to learn THAT ? =O

  • How long have you been using blender? How much experience is needed to make what you've made? And how long does it take to make this particular clip? Oh, and btw, Cool video. I'm impressed! Really great

  • i've been using blender for six years. maybe more.

    but you dont need that much experience to do this. this shot took a few hours of work to set up, if you make all that work continuous.

    but it took like two hours to render.

    and thanks for the input.

  • Hey im starting working with Blender, but i have a macbook( weak graphics card), What does this affect? Will it take forever to render? And how long does a typical render take? Thanks. (Nice vid)

  • rendering in blender is all based on the processor and RAM. This render uses raytracing for replections, along with ambient occlusion, plus nodes for the vector blur, so it took some time. that comes with the territory.

    but as far a a graphics card is conerned, you dont need a top of the line card unless you're making a really detailed model. graphics cards only matter for mesh building and the realtime stuff. i have an integrated card in my laptop, and it runs no problem.

  • nice use of the game engine i really like the ground texture...did you use yafray?

  • no yafray used at all.

    the internal renderer has come a long way. you can get great results with it.

    Ambient Occlusion and a sun lamp are my best friends. they never steer me wrong.

  • Yes, blender Internal can do much than you think... In much less time! And BI abortable, and I don't know why, YafRay isn't. I hate long renders by mistake which I cannot abort!

  • yafray renders are abortable. alll you have to do is make sure XML is turned off before you start rendering. it still takes some time for the render to stop, but it's stoppable.

  • Hi, I'm new to Blender and I have one question:

    Let's say you made the alaphabet blocks fall down three times. The first time, all the blocks fall forward. Will the second and third time have the blocks fall differently or will it be just like the first time?

  • the engine works in real time, so, while it will be somewhat the same most of the time if you plan it, the simulation has a posibility of doing random things.

    I had to re-drop the blocks a few times to get the result i wanted.

  • Thanks!

  • this is awsome, may i ask a q?, "when i try to make an animation, I render animation but it keeps doing the last fram over and over" so i check with the IPO curve and it seems to go on forever, how do I stop this?

  • Does the IPO look like it changes at all?

  • does the ipo change at all?

  • I found a tutorial on it, in the render window I need to select how many frames I want animated by defualt its starts 0 finish 250.

  • wow the quality of the blocks seriously looks real... if it wasnt for the overly shiny ground i woulda have said you were a cheater....

  • Outstanding work! I can watch it over and over again.

    Tom

  • that is truley amazing! It must have taken a long time ,like you said a few days worth of working with materials and set up =P. the best part is once youve saved it you can make all kinds of cool stuff using previous models like this.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more