Added: 1 year ago
From: wwwDAZ3D
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  • Added a walk-through set of 3 vids for the process I am experimenting with currently. Starting to really LOVE the potentials with DS and the Digami kit.

  • 3. Create a folder under assets in unity and place the exported fbx and texture folder. (Dont forget to include that when exporting out of daz)

    4. Drag to your scene and Voila !

    5. If you want to go further and start seperating animations and clothing items then it gets more difficult as you will discover. But the approach is to import the cloth item seperatly (without animation) and match the bone transforms of the character body mesh to the cloth mesh.

    Good luck !

  • 2. If you want animation then use Animate2 by GoFourth. Another plugin for DAZ which is the simplest to get up and running with simple animations fast.

  • Yes its not that hard to achieve this.

    Here are the basic steps to follow.

    1. Get DIGIMI Developer Toolkit for DAZ. (Comes with Decimator to reduce polygon count, texture atlas which reduces the UV textures maps and combines them into a single map, FBX Exporter to export to unity 3D

  • Assassin Angel <3

  • Wondering if you're available for a consultation on how to do this?

  • TUT PLEASE!!!!!!

  • Did you have any problems with hair animation??

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