Err... no you're wrong. This is the best possible path to get the most possible points. This is also the highest score achievable on this song. In other words; Optimal.
You're right in one place though, the best path is the one which gets the most possible points.
1:34 has more notes than 1:03, therefore better to use overdrive at 1:34 because there is more notes that you will get 8x for, which will lead to the highest possible score.
Trust me dude I know what I'm talking about. If I activate where you tell me to, while there may be more notes there, it ruins the path later on thus making me lose points in the long run.
In my method, more notes are hit while in overdrive, no overdrive is wasted by having a full meter and hitting more energy bars, and no overdrive is left over in the end of the song that is unused.
There is supposed to be overdrive left over in this song, and your method is wrong. While it's true that that would typically mean more points in this case it doesn't. You'd be activating in a spot that's good for one activation but the rest of the path would be fucked.
When pathing you have to consider the effects every activation has on the other ones. Getting more points off one activation is useless if it causes you to get less points overall.
I am telling you right now, if you were to FC this song with both paths mine will have the higher score since I'm not re-FCing this on my broken kit when I know I am right. Also, I don't even know your path all you've told me is to activate at 1:34 instead of 1:03.
Here's where I think you are confused. This isn't guitar, therefore I can't activate where I please. There are specific spots it will allow me to activate on (read: drum fills). Seeing as how there is no way a fill can show up at 1:34 you are once again wrong.
The reason no fill shows up for you at 1:34 is because you don't have enough energy in your energy meter to activate. I know perfectly well how to play the drums on rockband. Before every part just like 1:34, there is a fill if you have enough energy.
While you may know how to play the drums, you clearly have no clue on pathing for optimal. Even if I had enough od there activating where you say wouldn't get me more points.
Trust me when I say this dude, I know what I am talking about. This is the highest possible score on this song, if you don't believe me I suggest trying it your way and then trying it my way and seeing for your own eyes which score is higher.
Alright maybe I'm wrong but it still confuses me because in my method more notes are hit EVERY time I activate... Hmph. Alright, once I get around to FC'ing this one, (I keep getting -1), I'll try both paths then maybe I'll convince myself.
I'm sorry for bothering you but it seemed to make sense to me.
Not at all, I actually found our little disagreement quite humorous. For future reference though, if you see one of my videos, the paths are gonna be optimal.
If you're having trouble with WMG, copy and paste this onto the appeal reason:
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
It take a little while but they'll put your video/sound back.
nice fc, but how is it optimal if you had an unused phrase at about 3:53.
MoH510 1 year ago
This song now makes me want to go play poker and win $80,000 in chips.
High five for references.
louster200 1 year ago
such a sick song..
socceydude 1 year ago
best part in the hangover
hos427 2 years ago 3
Lol I actually just saw that movie the other day. Fucking great movie.
KEFIOX 2 years ago 3
I swear to god its probably the funniest movie i've ever seen. The funniset parts are anything with the fat guy.
hos427 2 years ago
bad OD path.
MiniFilmStudios 2 years ago
wtf this is the optimal path
KEFIOX 2 years ago
use OD at parts like 1:34 for maximum points
MiniFilmStudios 2 years ago
Err... no you're wrong. This is the best possible path to get the most possible points. This is also the highest score achievable on this song. In other words; Optimal.
KEFIOX 2 years ago
I believe it is you who is wrong.
You're right in one place though, the best path is the one which gets the most possible points.
1:34 has more notes than 1:03, therefore better to use overdrive at 1:34 because there is more notes that you will get 8x for, which will lead to the highest possible score.
MiniFilmStudios 2 years ago
Trust me dude I know what I'm talking about. If I activate where you tell me to, while there may be more notes there, it ruins the path later on thus making me lose points in the long run.
KEFIOX 2 years ago
In my method, more notes are hit while in overdrive, no overdrive is wasted by having a full meter and hitting more energy bars, and no overdrive is left over in the end of the song that is unused.
MiniFilmStudios 2 years ago
There is supposed to be overdrive left over in this song, and your method is wrong. While it's true that that would typically mean more points in this case it doesn't. You'd be activating in a spot that's good for one activation but the rest of the path would be fucked.
When pathing you have to consider the effects every activation has on the other ones. Getting more points off one activation is useless if it causes you to get less points overall.
Do you see what I am saying?
KEFIOX 2 years ago
Try my path and you'll see.
MiniFilmStudios 2 years ago
I am telling you right now, if you were to FC this song with both paths mine will have the higher score since I'm not re-FCing this on my broken kit when I know I am right. Also, I don't even know your path all you've told me is to activate at 1:34 instead of 1:03.
KEFIOX 2 years ago
at ALL parts like 1:34
MiniFilmStudios 2 years ago
Here's where I think you are confused. This isn't guitar, therefore I can't activate where I please. There are specific spots it will allow me to activate on (read: drum fills). Seeing as how there is no way a fill can show up at 1:34 you are once again wrong.
KEFIOX 2 years ago
The reason no fill shows up for you at 1:34 is because you don't have enough energy in your energy meter to activate. I know perfectly well how to play the drums on rockband. Before every part just like 1:34, there is a fill if you have enough energy.
MiniFilmStudios 2 years ago
While you may know how to play the drums, you clearly have no clue on pathing for optimal. Even if I had enough od there activating where you say wouldn't get me more points.
Trust me when I say this dude, I know what I am talking about. This is the highest possible score on this song, if you don't believe me I suggest trying it your way and then trying it my way and seeing for your own eyes which score is higher.
KEFIOX 2 years ago
Alright maybe I'm wrong but it still confuses me because in my method more notes are hit EVERY time I activate... Hmph. Alright, once I get around to FC'ing this one, (I keep getting -1), I'll try both paths then maybe I'll convince myself.
I'm sorry for bothering you but it seemed to make sense to me.
MiniFilmStudios 2 years ago
Not at all, I actually found our little disagreement quite humorous. For future reference though, if you see one of my videos, the paths are gonna be optimal.
KEFIOX 2 years ago
Alright. I'll subscribe with my other account, this one is shared. My other is 0Xenfire0.
MiniFilmStudios 2 years ago
=D .
0Xenfire0 2 years ago
If you're having trouble with WMG, copy and paste this onto the appeal reason:
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
It take a little while but they'll put your video/sound back.
0Xenfire0 2 years ago
dude youre wrong, FC the song using your path and look at your score, its gona be lower than KEFIOX's.
tj10887 2 years ago
great vid fun fc
MXxtreme 2 years ago
cant you get like 700 higher with BNS
pacquan 2 years ago
Yes you can, but I don't EVER play with BNS.
KEFIOX 2 years ago
wats BNS?
scrublovers 2 years ago
BNS = Breakneck Speed, or the RB equivalent of Hyper Speed in GH.
KEFIOX 2 years ago
NICE NICE NICE! :"]
2addictedbr0thers 2 years ago
fuckin love this song nice fc btw
xNWOxHeReTiC 3 years ago
Thanks Kam me too, now go work on the guitar FC xD
KEFIOX 3 years ago
fucking sweet song and fc!
lvl70shampally 3 years ago
Sure is, thanks
KEFIOX 3 years ago
Congratulations on the 100th video. Great song choice, too.
hewhoislike 3 years ago
Haha thanks man, though if WMG would let me keep my vids this would be 105. I believe Souls of Black would've been number 100.
KEFIOX 3 years ago
nice run ;D
good luck with that OMB fc, the guitar is hard as hell!
mentosman245 3 years ago
Thanks man I know
KEFIOX 3 years ago
Awesome like always.
Connor103103 3 years ago
Thank you
KEFIOX 3 years ago
was this song on guitar hero 2 or was that women
Darkside4951 3 years ago
women...
angelslayerp 3 years ago
Woman
KEFIOX 3 years ago
nice dude i think im gonna download this
sk8enjoishayne 3 years ago
GO for it it's fun
KEFIOX 3 years ago
Nice one man
KMD0078 3 years ago
Thanks
KEFIOX 3 years ago
OMBFC?
StevieRawks 3 years ago
"one man band full combo"
broman113 3 years ago
precisely
KEFIOX 3 years ago
i can OMB FC Polly!!!!!! xD (i hate the drums though...)
broman113 3 years ago
Nice.. I can do vox bass and guitar FC... drums I think I can almost O.o
StevieRawks 3 years ago
lol good luck with that man, imo the drums are the easiest, well...maybe bass but drums are definitely the funnest.
KEFIOX 3 years ago