Added: 4 years ago
From: nullsquared
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  • Send me a message when portalized is released.

  • For those wondering the remix is called

    Techno Remix - Harder, Better, Faster, Stronger.

  • this is so fucking awesome

  • song sucks

  • Thumbs up for daft punk

  • What remix is this? I know the song name, but what's this particular remix called?

  • My thinking is that if you placed the small portal on the ceiling directly over the large one, you would get a recursion error eventually. This would happen when the object falling through ceased to exist due to shrinking out of existence.

    Think about it; every time the object goes through the portals, it changes size relative to the surface area of the portal. In other words, thing goes in big and comes out small. That means it would get smaller every time it came out of the little portal.

  • holy shit.

  • Actually, changing the size of the character could really work for if there were any enemies in game. Getting bigger could scare them, and getting smaller could let you hide. Either that, or if the game got REALLY complicated, you could climb the enemies and poke there eyes or something. XD

  • what happens when you get so small you end up microscopic?

  • hei i have a question...where can i download this?^^

  • It's really incredible that how you did the portal connected dimensions, how is the method anyway?

  • put a portal through a portal and i will be running

  • Wait, did you say "Lua?" Does that mean this could potentially be an addon in Garry's Mod? There's yet to be a decent Portal addon for Gmod 10, so this would be beyond awesome.

  • @GalaxyAwesome LUA =/= Gmod Sourcecode....

  • forget my last comment. It's really late here and I was barely paying attention.

  • What would be cool is if they went in the small portal small, and came out the big one giant =3. Not suggesting anything, just saying that would be interesting. Nice peice of work here.

  • @TheDreadedLOLShark Ofc, it SHOULD be like there, as it makes sense.

  • Lol you can put portals through portals XD

  • Are you getting hired by VALVe? Allso WHEN IS THIS RELEEASED!

    Any form of demo, though am ap editor and the enability to use models and skins/materials/sounds. Allso is this getting its own Singleplayer(Co-Op?) Campagin, That would be the coolest, teaching lpayers how to conitnue and thinking completely out of box ulnike "P0rtal" ! YOU NEEEEED TO GET HIRED BY VALVE

  • u could kiss your own ass

    if you tok a run up

  • sweet

  • what if he put the portal in a portal what would happen?

  • That is very awesome. I had an idea like that a long time ago, following the logical thread of evolution too, but never got around to even making a simple portal in my engine. Keep up these efforts :D BTW, you could naturally limit a player from shrinking too much by putting the big portal on a step which the player can't pass anymore if he is too small!

  • inevitable seams because of texturing..

  • Whoa... wait... what? This is messing with my head... That must have taken a long time to program.

  • it´s a remixed version of harder better faster stronger by daft punk.!

  • u have just made valve jealous xD

  • Valve will shit bricks when they see this... Though they probably already have... This is intense. I can't wait for an ultra-debugged version! :D Great work, to everyone who worked on this

  • I want it!!

    can I play with it please??

  • Woah... that confused my head.

    Awesome

  • well is this going to be a game kind of like portal.

  • mindf**k

    epicness

  • my head hurts...this is awesome!

  • Mind = blown, everything known about physics = crumble

  • What song is this?

  • Harder Better Faster Stronger

  • Put the small portal in the big one :o

  • He did.

    It mindraped me.

  • :O Mind Melting

  • How Download :,( DOWNLOAD NOW!!!

  • this game is going to be soooooooooooo cool^_^

  • fucking sweet.

  • I can not WAIT FOR THIS GAME!!!!!!!! I hope you two get the first release out son! <3!!!

  • it's so physcal impossibly cool!

  • THIS - IS - AWESOME !

    Your portal are so real, I hope you'll release a game soon ;)

  • Comment removed

  • awesome!!

  • Better than Mean Manny's portentions?

  • Portal in a portal!

  • i wonder what would happen if the smaller portal went through the bigger one >_> (and the song is harder faster stronger better, by daft punk)

  • I was wondering the same :p

  • @StrikerZero6 its a remix of Harder better faster stronger

  • @StrikerZero6 Apparently, it makes the smaller one even smaller. At least it does for a third portal dropped through the larger portal.

  • @StrikerZero6 SPACE PARADOX

  • I'm playing the video again and again, only to hear the song

  • is this the open source version that they started after scrapping the origonal idea

  • wow! weird!!!

  • wickedsick :D

  • bwhahaha very loopy

  • Interesting video.

    ATROCIOUS TECH-POP MUSIC.

    God.

  • OMG where do we download???? PLZ TELL US!!!

  • I want to see what happens if you move the small portal through the big one :D

  • ¡¡¡¡¡ǝɯɐƃ ʇɐɥʇ ʇuɐʍ ı ¡¡¡ɐʌǝ ʇsǝq ǝɥʇ sʇı ¡¡¡ǝɯosǝʍɐ ʎןǝʇnןosqɐ sı oǝpıʌ sıɥʇ

    AWESOME!!! I WANT IT!!!

  • yeah that cool... but, what happens when you put one portal through the other portal?

  • freakin' awesome mon :D

  • try throwing the small portal into the big one xD

  • I came

  • hmm is it a game and can i download it from somewhere i know it is similiar to portal but i wonder is this a mod for portal??

  • What would happen if the small portal was thrown through the large one.

  • all i was thinking about, how about left sitting halfway through, then an item is dropped through

  • hm... Well, it a portal is halfway through a portal, the program would either crash, or both would disappear, as the portal would try to come out itself.

  • Or it expandes infinitely from coming out of itself.

  • Sounds like an imminent crash. lol

  • any info about release date? demos? open betas?

  • Heh, awesome stuff. With this, you could maybe some really good puzzles.

  • What happens if you throw the small portal into then big portal?

  • blackhole :P

  • @AdeonWriter division by zero

  • what is this game or engine, and where can i get it or the source code? is it something like hl2?

  • no its nothing like hl2....this is a game that he made...i think...o.0...but its nothing like hl2

  • dude,where can i get this song,pretty sweet

  • thats "harder better faster stronger" from daft punk

  • i know,this is a remix,i want to know where to get this remix

  • this happened in um... prey i think

  • what happens if the smaller portal goes through the bigger one?

  • -_- He already showed that. The portal itself got smaller.

  • That would do some damage in the whole universe and time thing.

  • Because both portals exist in the same universe, and only travel to a different spot within the same area, i would assume it wouldn't change the environment but what was changing the environment itself. The only thing I didnt get, was how the smaller portal came out of the medium portal, when all three are connected. Unless I'm mistaken and the medium is on a seperate channel with the large.

  • I think he means what happens when 1 portal goes through the other, when there was only 2 portals...

  • oh god this is the worst remix ever

  • This isnt a remix. this is the original song by Daft Punk.

  • ...This is a remix. A shitty remix. Search here on youtube for the user 'daftpunkalive'. Look at the version on that channel. It's the original version and it's not this.

  • where do i get the game?

  • Omg this is amazing. Can u give me the info on this game, As in is it gonna be a multiplayer thingy, or offline. I love the way that when things go through different portals they change size, but If it was multiplayer CFT for egample, you could just keep runnin through the portals so noone can see you with the flag xDD Greate idea and Can't wait for it to be released (If it even does) :) Subscribed :DD

  • not an orginal idea but well done

  • wow! thats crazy!

  • crazy stuff, this give me some ideas!

    Hell, i love that!

  • When the player looked trough the portal at about 5:40 my head couldn't understand it any longer =P Pretty weird stuff, portals... I'm very impressed that you actually made this.

  • just awesome :P

  • I love it.

  • Nice, but what happens with just two portals after you put one of the portals in the other? that would be interesting... Game crash maybe?

  • That is why he didnt do that, he knows his system is horribly flawed...putting the portal inside the other should actually cause a hypercube to form, and thus project into a seperate dimension. According to quantum physics, which this 14-year-old probably doesnt know, that is what would happen :)

  • Actually, the linked portal just gets "flung" backwards and you see an explosion. There's no reason for the game to crash - I can special-case this however I like (because the normal path won't work for a portal going through its linked portal).

  • my brain exploded.

  • marked last post myself, realized that it needed revizing.

    @diepretty555: portal vortex, it goes through itself infinatly creating something that looks like tiedye, but in the game it's deleted after the first few portals to keep from crashing.

  • Sorry guys, not much news in a while.

    - Linux: yes

    - beta in development: yes (self-collision through scaled portals, lighting and shadowing through portals, game-related stuff)

  • @nullsquared LIINNNUXX??? FUUUCKK

    

  • hope this will come to GNU/Linux, if not i will be pisst

  • o.O

    this is amazing... can't wait to try it on my own ;]

  • Very Impressive, i've done a little work with portals myself, though you have far surpassed my efforts

  • I so love this! When this is realeased as a game i'll buy it, even if its windows only and i can't play it... Please don't make it windows only :(

  • what happens if you throw a portal into a portal?

  • Most likely it would open a gate to the Astral Plane, sucking in any creature within a 10 foot radius and destroying both portals in the process.

  • why this comment had -x ? it's a very good question.

    I think in that case maybe another portal needs to be created. The one that go throw the other may be cloned and scaled. am I right?

    Please code it xD

  • well I think it better and that would create in therory infinity clones because for each new scaled portal there will be another portal coming out of it.

  • i think the portal would attept go into itself, therefore it would either become infinatly small, or self terminate which is inevitable in the other case anyway

  • What. The. Fuck.

  • dman if my graphics were good enough i would definetly get and probably make my brain implode from confusiong lol

  • portal being dropped into another portal?

    *brain explodes*

  • Did you ever put a limit on the minimum size an object (in this exaple, a cube) can be when shrinking it using portals?

  • I meant to say example, instead of exaple....

    oops

  • What mix of HBFS (the song) is this?

  • whoever did that screwed up the chord changes

  • Can you put the small portal through the large portal to increase the size of it, so you can put the bigger box through?

  • Can you throw a portal through a portal?

    Or will that destroy the universe?

  • Yes, you can, and it's shown in this video, look what happens near 06:00.

  • Yeah, but but that third portal isn't connected to the other two.

    What'd happen if you threw the second portal - which items entering the first portal normally exit from - into the first portal?

  • oh yea I didnt notice.... that is so mind boggling O.o

  • lol i wanted to see him do the same thing

  • Is there an upper limit to how big a portal can be? For example, can you take a cube so it goes through a small portal and out through a 20 mile wide portal and smash a city with a giant cube? :)

  • No. The only problem is that no physics engine can accurate simulate a 20-mile wide object. That's about 40 km, which is about 40 000 meters wide - no possible way for any engine to simulate that right.

  • stinkin awesome...

  • What happens if you put the little portal into the big portal?

  • The little portal becomes a big portal and the world equalizes and harmony finally reaches all people of the entire earth, signalling the coming of the anti-christ.

  • Very nice engine, it'd be neat if you had light traveling through portals though.

    I imagine that it would be too hard for the amount improvement it would provide though.

  • It will be in the 0.4 version. Also, given the new rendering model I'm going to implement, it won't cause a speed impact, either.

  • Nice, it's good to see such care put into a project.

  • Brain... Pain...

    ARGHH I WANT THIS JUST SO I CAN BLOW UP MY HEAD

    *Searches for demo*

  • I just want to say congratulation this is very, very impressive work.

    You improve the level of quality by leaps and bounds with each release.

  • This is incredible, just as long as the quality is changeable I can play it when you release it.

    Also, in the next video, can you go through the large or small portals a few times and move a round now that your really small or large.

  • do want

    badly

  • I can't help but see that the smaller your camera view gets and the larger the world gets, also increases the lag. I don't 'spose it is a bug, but being as small as a mite isn't feasible. And what a coincidence! I just emailed Lionhead Studios About "The Room". Portalized to have a room just like "The Room" would be fantastic. Especially the

    opening the tomb, with the ceiling lamp and all. Happy Portalizing!

  • Actaully, now That I review it, it could just be the camera speed being constant, at all sizes.

    Disregard previous post.

  • Yeah, I just modified the flying camera's speed. Otherwise there's a speed jump when going through the portal, since the world itself isn't modified (if it was, obviously you'll be slower in a big world than in a small world).

  • How much would It cost to play this before 0.5 heh

  • (continued)

    It'd be impossible to mod the physics in real time in such a way. As for mirror portals... sounds interesting. I might do it.

  • the physics can handle uniform redimensioning but can't handle stretching on a single direction?

  • No, they can, but on a per-object basics. Think about it - the main scene would be normal, then what you see through a portal would need to be scaled. However, you're seeing the normal world - so you'd need to just stretch it graphically. But then the physics won't be correct, since something that is stretched is not the same as something that is not.

  • Thus, there'd need to be a seperate physics simulation for _each_ portal iterations (as each portal iterations would scale the world more and more). Not going to happen ;)

  • only the size and shape of the objects, and the way people that went thru the portals see the world would change, if the person throws a crate on an portal with different aspect ratio, once the object came out of the exit portal, it would be just like if it was an object with different shape than what got in the portal

    (continuing on another comment)

  • while it is going thru the portals, it's shape would be constantly changing on the outside of the exit if it rotates to make it look like it still has the same shape if seen thru the entering portal

    as for the player coming out to a distorted world, would it be too hard to simply have the player moving faster (if moving by themselves, not by forces on the world) on the axis that was squeezed or slower on the axis that was stretched?

  • No. If stuff is stretched, its simulated differently. Thus, if its stretched on the other side of a portal, it'd need to be simulated different (a rectangle != a square, for example). But you're seeing the "same" world - it can't be simulated in two ways. (We're talking about the physics here.)

  • how about portals with different aspect ratios? (for example, e rectangular portal, and a square portal, if you push a a crate thru the square portal, it would come out deformed ont he other, if you go thru the square protal, you come out on a squeezed version of the map

    (continuing on another comment due to char count limit)

  • (continuation)

    (the aspect ratio difference wouldn't be noticeable on the crate if you went thru the portal with it, or while looking thru the portal tot he deformed crate, cause the image would be undeformed when seen thru the portal (the crate would still look like a cube when it goes from the square to the rectangular portal as seen thru the square portal (till the crate or one of the portals was rotated)

    (still one more post to go)

  • (continuation pt. 2)

    also, it would be interesting to have mirror portals, going thru it you would come out on a flipped version of the level, flipped on an specific axis depending on the rotation of the portals

  • Differently-scaled portals work, except the see-through is messed up (sort of). I can fix it visually, but then the physics would be messed up. Think about it - make a box wider, it'd require different physics processing.

  • Please for the love of god make it online after the release. For the love of god..

  • Online?  Like, networked? Like I mentioned on face punch, I'll make an attempt to network it. Might not turn out too well, but then I can say "at least I tried".

  • Yeah like networked. Just add a few guns :D So DeathMatch will be badass

  • Seriously, this needs to be public asap!

    Epic

  • That's pretty dang awesome there(saw it on FP, but had to comment here, too lazy to, ya know, post). Definately shows where technology is going

    P.S. Nice choice of songs too

  • What happens if you throw one portal through the other? In theory the portal should come out of itself.

  • if u watch all the way to the end he did just that. :) the ported portal scales as well!

  • No I mean throwing one of the portals into the portal that connects to the portal you threw in.

  • I thought the same thing too, probably seg faults.

  • Amazing Null,looking awesome.

  • This is awesome. But it would look like a Portal ripoff.

  • So, every first person shooter game must be a rip off, by your terms ;). Portal is then a rip off of Narbacular Drop, which is a rip off of Prey (which is a rip off of its 1996 version).

    Besides, Portalized portals are used in a different manner. Not just get from point A to point B with 2 portals.

  • I agree of course, but people are idiots, you know :/ Oh by the way could I know what song that is ?

  • Sounds like a remix of "Harder, better, faster, stronger" by Daft Punk.

  • If it was a portal rip off then it would "try" to be like portal. Null's portal system is FAR superiour than portals. Portals implementation is very basic compaired to his(Portal can't have portals on physics objects that you can throw etc).

  • alright, where do I get this to try it? Is it available?

  • This is by far the coolest Portalized video I've seen so far. Imagine the puzzles you could have in a game with different sized portals. My hat goes off to you, nullsquared.

  • wtf why are my comments gone?

  • You were obviously only interested in the song, not the game. Period.

  • sorry its just when i heard it the first time it was awesome

    also i want that game SO bad

  • Hey, If you put the smaller portal in the bigger one, would the world explode :P

  • =D

    Also, someone just _had_ to give me less than five stars, eh? =P

  • One word; Jealousy

  • Hey! I just noticed what your doing earlier today thanks too the Fun-Motion forums! ^^

    Just want to say thumbs up! =D

    Oh yeah... WANT!