Added: 3 years ago
From: Giawa
Views: 5,005
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  • show your shaders, please ^^

  • any chance i can get a look at your code (just the skinning + shaders)

  • haha looks horrid

  • nice job!

  • all thats missing is a BFG.

  • True :P Next on the list is attaching objects to joints (such as the hands) and having the object transformed by the bone matrix. So I'll give it a try with a gun and post the results.

  • awesome, I've been working on implimenting bones deformation into my engine lately(c++/OGL/GLSL) but can't seem to get the vertex shader to work right... it's a pain..

  • Let me know if you have any questions, I can toss you some sample code or something. Good luck!

  • ah, ty. I think it's probably more of a generic problem. I'm just not great with shaders yet... any suggestions for references that helped you would be nice though^^

  • I sent you a PM with some suggestions. Cheers

  • CRAZY WAVING LADY IS MY FAV <3

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