Added: 4 years ago
From: realcatgirllover
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  • If only the Amiga CD32 stayed in the competition to compete against the Sony Playstation and Sega Saturn... It could have even competed against the more older consoles of that generation like the Atari Jaguar. :(

  • thumbs up for framerate

  • Wow...that's horrible. Escape From Monster Manor, on the 3DO, blows this away!!! I ended up buying the 3DO, after demo'ing one only a few days before first seeing the cd32. I REALLY wanted to like the cd32 since, I already owned an Amiga 500 and an Amiga 3000. This system here just really was a clunky turd, even in the time of it's release. As I said, I ended up buying the 3DO and, it was/is a superior system compared to this. At least the games were...

  • The game isn't bad at all. It kinda reminds me of some of the Doom wads I've played, like BioWar.

  • wow. . this game is slow. .

  • Sure its slow, but not unplayably so. It would have been awesomes with some CD audio

  • cd32is much faster than standard a1200 in 256colour 3d mode but not enough to play on full screen

  • ahh the cd32 what a piece of shit that was

  • There was a game for amiga where you have to kill zombies that appear on or behind a wall and make funny Noises. My Friend says its just called " zombie " , but i cant find it

    Can someone help pls ? thx

  • BEHOLD.... THE FUTURE OF GAMING

  • Use an A1200 instead?

  • It runs pretty well on WinUAE with JIT enabled :)

  • I seem to remem ber this game on the a1200 had an great level maker

  • Twice as fast my left ballsack.

  • must be like 60fps

  • Why does this look so much jerkier than the other CD32 Fears video on YouTube?

  • MOLD!

  • So, is this game really taking advantage of the CD32 hardware, or is it a port of game for the older AMIGAS, to which they added some extras?

  • that game was shit.

    Totally unplayable, slowest ever.

    GLOOM was much more better, no matter if in Gloom there aren't different height levels.

  • compared to this even doom on the snes looks great

  • Yuck, if that's the kinda gameplay it had, I'm so glad I didn't go with the miggy for a game console.

  • Why is it so slow? The CD32 is basically an A1200 sans the keyboard. It should be more than capable of running any Doom-like game at acceptable frame rates.

  • And thats what the problem is, CD32 is a basic A1200 (except for akiko chip) ahd thus it can't do pretty much especially without fastram and what do you expected from 14MHz CPU?

  • wtf ? this is the worst game i have ever seen

  • where do u buy an sx32?

  • sx32 makes it so much faster

  • If they had put in just 1mb of FAST RAM on the motherboard it would have doubled the speed of games like this!! Stupid C= run by that twat Medhi Ali.

  • It's a long time since I've heard Medhi Ali's name mentioned in reference to the Amiga.

    That guy has so much to answer for.

    Bled the Amiga dry, then took all the money and ran.

  • lol how could they release a game like that and say it is acceptable frame rate, it looks unplayable. poor old cd32. it did have brilliant fmv though compared to mega cd.

    oh I just read thats full screen mode. but so what, its a 32bit machine, it should be less laggy than that!

  • @bigmanpigman07

    I played it on my A4000D with a 030 @ 25MHz and it was really smooth. Didn't think that it would be slower on a CD32 or an vanilla A1200 :-(

  • @bigmanpigman07 In this case it's not about the number of bits, but about graphics modes. The CD32 was effectively an Amiga computer without a keyboard, and the Amigas were notorious for using planar graphic modes, which allowed fast scrolling, but were totally inadequate to represent a 3D environment.

  • castle wolfstein on the pc from 1992 is much more better

  • Wolfenstein isn't a true 3d game actually, there are no height levels; this is comparable to Doom.

    But yeah it's crap...

  • This should never have been released. How can they get away with releasing a crippled game, in terms of speed? CD32 should have just had games designed solely for its processing capabilities. The CD32 was just a A1200 without a keyboard at any rate

  • I swear this ran full speed on my 1200 ?!? and all that had was a memory upgrade.

    The level editor on this game was the shizzle!

  • Even adding 68882 FPU and 8 megs of FAST RAM gave it a reasonable speed-up.

  • I played with this speed too, reached very far levels, but never won,

    enemies always hit u

  • Framerate reminds me of Alien Versus Predator for Jaguar. God what a chugger!

  • yeah, I finally saw it in action yesterday and I couldn't figure out what all the fuss was about. Doom on snes is better...

  • @masternce AVP on the Jag is way faster and higher res. Sad for the CD32 considering they were released the same year.

  • @meowmmmmm I was about to say the same thing but i sen that post was over a year old, and that you replied the same thing i was going to say. Really the Jag was a all around better system then the Amiga CD32.

  • @masternce I remember when the AVP was released on the Jaguar, lots of hyper for it... but i think i should not search that game to see =)

  • man this brings back good memories.. but i dont remember it being that slow lol

  • hab ich beim aufmachen jetz auch festgestellt^^ aber n dreckslaufwerk isses trozdem ;D

    nu läuft alles und ich muss feststellen das die 70 mark trozdem ne fehlinvestition waren...naja weiter ab3d daddeln =)

  • arr ich werd heut noch bös wenn ichs sehe, ich habs mir damals gekauft für 70 takken oder so und es lief auf meinem neuen 1200er net weil die escom schweine schipanuzische billig laufwerke verbaut haben drecksäcke

  • das waren keine billig floppys , die waren nur nicht kompatibel , weil es keine original amiga floppys mehr gab , aber ein fix war kein problem :)

  • Man, this looks really sweet, but unfortunately the framerate is terrible.. Reminds me of DOOM on the 3DO (In the sense of choppy play) :(

  • nice! reminds me ov doom kinda and i wanna play it!

  • whoa, it uses a few doom textures :o :)

  • not really...

  • wooooooah you open this things head and brain drills out

    good old video game gore

    nasty ;)

  • the desing of the console looks more like a megadrive!!!!!!!!!!!!!!!!!

  • FastRAM was the key !! The a1200 and amigaCD32 share the same hardware, both with 2Mb of "chipRAM", add some fastRAM and you get twice the speed !

    Too bad Commodore didn't included that by default :/

  • +1

    28 mhz 668020 and 2 mb fastram, and the CD32 was a lot better

    the 2nd problem of this console is that editors haven't make real AGA games. mostly are just A500 version on CD :(

  • did hardware evolve or did programming?

  • Both, but hardware more so. The clock speed of an Amiga cd32 was 14Mhz. today's average computer runs at about 1500-2000Mhz. Also this did not have a 3d graphics card. If you wanted 3d, you could only use software.

    It was games like this that encouraged the development of better 3d handling by computers. This gaming platform had a quick death with the introduction of the PSX (Original Playstation 1).

  • looks like doom engine

  • This was fantastic as you could build your own levels with a very easy programme. I still have it too. Might have to dust it off.

  • Agreed. I wish there were more editors like that one.

    Most level editors in new games have a horrible thing in common... you need to learn, need to think.... I just want to play around :(

  • add some fastram, or a 030 cpu and it runs like a dream. One of my favorite doom clones for the amiga

  • I would if I had a SX-32 Pro...some sellers here want 300-400 euros for that thing. :/

  • @realcatgirllover Or you could emulate it with UAE.

  • @katalogmonet Add a 28.6 MHz crystal and a cpu fan and it will run much better for little money.

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