Hey bud I was wondering if you could show me how to get that into a real footage I have been trying so hard but I have no clue. And also make it move if you can get me goring in the right direction I think I should be OK for though key points thanks bud.
light is the hardest thing. i use 3d max and vray. one thing i found out that is very important is that. you must match the frame rate of your 3d footage and real footage. and the light need to be tested over and over.
Shake is a non-linear compositor, it works similar to afx and combustion but with one advantage,it's nodal based and not stacked. Stacked files you have to open up with small cursors. With shake you can have multiple output channels to view different takes on one scene. So if you had one comb style and another, you can switch back and forth between them. These are relatively simple comps so I keep it within combustion or afx. If i was making King Kong, I'd use shake.
Great work, never knew about the velocity pass!
rsalek 11 months ago
What's up with the BFX intro music?
ampcorp 1 year ago
Great work. I'm only wondering what did you use combustion for? Wouldn't just after effects do the job?
caspianfilms1 1 year ago
Can you do this with 3D Max? Or is Maya better?
Great Video.
TheDM75 1 year ago
CGresources [dot] TK
Your number one 3d/2d software tutorials/ textures source. Start your career here!
shikatronas 2 years ago
Hey bud I was wondering if you could show me how to get that into a real footage I have been trying so hard but I have no clue. And also make it move if you can get me goring in the right direction I think I should be OK for though key points thanks bud.
lostmic 2 years ago
same intro as sxephil, cool
mason210 2 years ago
light is the hardest thing. i use 3d max and vray. one thing i found out that is very important is that. you must match the frame rate of your 3d footage and real footage. and the light need to be tested over and over.
AtlantiXYL 2 years ago
good
amonteiro5 2 years ago
you stole philip defrancos intro?
ClanDemented 3 years ago
What do you mean I stole his intro? Who's philip defranco?
lepointe 3 years ago
sxephil
ClanDemented 3 years ago
I was thinking the same thing Ae!
matherman 2 years ago
yes, stolen from sxephil
TheBlackOrchid 2 years ago
looks good on the eat3d tutorial which you ripped it from :\
tadpole3159 3 years ago
Actually, I made this tutorial for my own site and then was bought out by eat3d. We just changed the logo info.
lepointe 3 years ago
didnt learned a shit in this tutorial
vofff 3 years ago
u call this tutorial?
hawkforce 3 years ago
i would like to see the clip with the lighting correction. nice job though. keep it up.
snackz 3 years ago
awesome, hope ya post a color correction tutorial i would like to explore that area some more
Tallacus 3 years ago
wow man great video. Thanks for posting it. Would love to see more videos with combustion. Will be heading over to your site.
Blessings,
Frederick
mauiweddingvideo 3 years ago
beautiful
thanks for this little insight!
sirjoe 4 years ago
you seem to know everything there is about cg compositing, and was wondering where shake comes into the compositing process, or if it does at all?
makanimations 4 years ago
Shake is a non-linear compositor, it works similar to afx and combustion but with one advantage,it's nodal based and not stacked. Stacked files you have to open up with small cursors. With shake you can have multiple output channels to view different takes on one scene. So if you had one comb style and another, you can switch back and forth between them. These are relatively simple comps so I keep it within combustion or afx. If i was making King Kong, I'd use shake.
procgtutorials 4 years ago
live action boujou cg maya render layers tutorial
procgtutorials 4 years ago