keen observation. opengl is typically a fixed camera. move the objects about the scene. imagine placing a box a foot in front of you. the only thing you can view is what is in that box. as you pass objects through the coordinates inside that box they become visible. then when they pass out of the box they are no longer visible anymore. that box defines your scene space.
keen observation. opengl is typically a fixed camera. move the objects about the scene. imagine placing a box a foot in front of you. the only thing you can view is what is in that box. as you pass objects through the coordinates inside that box they become visible. then when they pass out of the box they are no longer visible anymore. that box defines your scene space.
indigirl1 1 year ago
man this is a lot to throw at a graphic newbie. So your moving the objects not the cam?
dying2l 1 year ago
@dying2l In reality, the camera isnt moving, the scene is moving around the camera.
GhostXoP 6 months ago