Oh jesus that game was hardcore. I remember I found it on the forums, or arce gave it to me. Jesus I wasted a lot of time playing that space shooter... it was really bad ass... I may still have it somewhere
Man, those objects in the background had to be a bitch to code. You didn't do that yourself did you? Like is that implemented with KOS, or are those your own calculations? (Sorry if that doesn't make sense, I don't know much about the DC libs)
@AspireToDoItAll I did them myself. KOS gives me a mechanism through which I can submit screen coordinates of each vertex of the quads to the PVR, but the trigonometry to orient and/or transform the vertices was me. It's just a simple 3x3 matrix transformation, really.
@GyroVorbis Oh, gotcha! That's still really cool, especially sense you were only 16, I'm going to be 16 soon and the most complex game I've ever made was an un-finished scroller (Shump-ish thing). Also, one more question if you don't mind, were those each different classes, or were they a vector of classes, or something else? Thanks, you guys are truly an inspiration to Game Developers all over!
@AspireToDoItAll: They were a dynamic array or some kind of an "Entity" struct (this was C, not C++, haha). It pretty much had boolean values for whether or not to rotate, bounce, etc. along with floating point values for velocity, gravity, rotational velocity, etc.
I can't believe you let your own brother leave the team!! All the good times you guys had!! He was probably the most fun out of all of you!! He just made shit up, especially when he was being lazy!! Come on, there is a saying that everyone knows, it's called bros before hos...
What do you plan to do with a Computer Engineering degree? Are you going to try to get into game development?
Would you say a Computer Science degree is a waste of time to get into game dev? At the university I'm planning to go to they have a computer science program with a game dev option.
Its really more about what you do with your 'free time', persistence, self-motivation. It should be obvious that graduating in something does not guarantee proficiency by itself.
The industry standard is Computer Science.
As validation check job requirements on major game dev companies such as Monolith, Relic, id software.
Wow, didn't realize you guys had been coding for quite so long - myself and I think a few other people assumed that this is something you got into long after turning 12!
That assumption is not based on your skills of course, it just seems to me that indi developers missed a generation as soon as the 16-bits died out.
Back in the day of the 8 and 16-bit computers, it seemed that half the people using them could program to some degree. Indi developers are clawing back these days though huh!.
I esp. enjoyed the space shooter. I did something similar in Visual Basic, and at the end you would fight a giant green octopus creature.. ahh good times..
Yes the space shooter, I do believe you can still download it from there site somewhere and if not email me and I can give it to you, I spent a lot of time playing it and it is quite enjoyable, and he made it in 7th grade!
Viva La Samba!! Holy piss that looks sweet. Okay seriously, that's commercial quality. This game deserves a little nod in Elysian Shadows - even if its some trippy dream sequence or mini-game. Hey, it worked for Super Mario Bros. 2... :P
That's cool how the File Steamer breaks up files into separate chunks and puts them back together. A friend and I used a similar approach for an online multiplayer game.
Marcel, I have one word for That Space Game...Polished! The gameplay looks really smooth, and I love all the effects and animation. Very nice work.
how do you take a program you wrote and put on a video game console like the dreamcast or xbox 360?
SteakOfAnger 6 months ago
Oh jesus that game was hardcore. I remember I found it on the forums, or arce gave it to me. Jesus I wasted a lot of time playing that space shooter... it was really bad ass... I may still have it somewhere
eatcomics 1 year ago
@eatcomics HA HA totally just found it
eatcomics 1 year ago
@eatcomics Dude! I'd love to play it!=D
tehepicasian 1 year ago
@tehepicasian Hm... I dunno where it is, this might have been before I went to linux, if I find it I'll send it your way ;)
eatcomics 1 year ago
You guys are geniuses
Jorbz150 1 year ago
Man, those objects in the background had to be a bitch to code. You didn't do that yourself did you? Like is that implemented with KOS, or are those your own calculations? (Sorry if that doesn't make sense, I don't know much about the DC libs)
AspireToDoItAll 1 year ago
@AspireToDoItAll I did them myself. KOS gives me a mechanism through which I can submit screen coordinates of each vertex of the quads to the PVR, but the trigonometry to orient and/or transform the vertices was me. It's just a simple 3x3 matrix transformation, really.
GyroVorbis 1 year ago
@GyroVorbis Oh, gotcha! That's still really cool, especially sense you were only 16, I'm going to be 16 soon and the most complex game I've ever made was an un-finished scroller (Shump-ish thing). Also, one more question if you don't mind, were those each different classes, or were they a vector of classes, or something else? Thanks, you guys are truly an inspiration to Game Developers all over!
AspireToDoItAll 1 year ago
@AspireToDoItAll: They were a dynamic array or some kind of an "Entity" struct (this was C, not C++, haha). It pretty much had boolean values for whether or not to rotate, bounce, etc. along with floating point values for velocity, gravity, rotational velocity, etc.
GyroVorbis 1 year ago
@GyroVorbis Oh, haha I missed that :P Thanks!
AspireToDoItAll 1 year ago
Cactus eh? Would you happen to be a Pixies fan by any chance Falco?
chrissyj91 2 years ago
This has been flagged as spam show
i envy u nerds
CowardLoserMan 2 years ago
I pity you retards.
bludklok 2 years ago
@CowardLoserMan
Hazith 2 years ago
how did you setup the /pc directory to mount to your pc ???
thecomputergurukid 2 years ago
I'm assuming you're using KOS. It's part of the filesystem. /pc is your cygwin root directory.
GyroVorbis 2 years ago
Yes I'm using KOS, but I use a real Unix system (Linux) so I assume the /pc will be my real root directory and I have to you dcload as well right?
thecomputergurukid 2 years ago
I can't believe you let your own brother leave the team!! All the good times you guys had!! He was probably the most fun out of all of you!! He just made shit up, especially when he was being lazy!! Come on, there is a saying that everyone knows, it's called bros before hos...
1994DavidLotro 2 years ago
wait how do you develop games for a dreamcast though? Its quite cool playing a game developed on a pc to a dreamcast.
spartasoldier300 2 years ago
1337 Beta Tester Movie XD
DATAFRAMEC 2 years ago
What universities do you guys plan to go to? And what major?
jSaurabh 3 years ago
I'm almost a junior at the University of Alabama in Huntsville. I'm majoring in Computer Engineering.
GyroVorbis 3 years ago
What do you plan to do with a Computer Engineering degree? Are you going to try to get into game development?
Would you say a Computer Science degree is a waste of time to get into game dev? At the university I'm planning to go to they have a computer science program with a game dev option.
just looking for a little bit of recommendation.
jeffmcnallydawes 2 years ago
Actually Computer Science is the best one for getting into gamedev as far as i know...
kostiak 2 years ago
Werd. But it's not the best one for getting money. I had always wanted to be an engineer. CPE can work as EE or CS also.
GyroVorbis 2 years ago
Yea lol, get the best of both worlds right there.
makaze34 2 years ago
Its really more about what you do with your 'free time', persistence, self-motivation. It should be obvious that graduating in something does not guarantee proficiency by itself.
The industry standard is Computer Science.
As validation check job requirements on major game dev companies such as Monolith, Relic, id software.
depend3ncy 2 years ago
This comment has received too many negative votes show
wow i thought you guys could atleast do better stuff than these.
BlueFlyer101 2 years ago
what were you expecting? I'd really like to know? every one of those projects is impressive in some way.
chrissyj91 2 years ago 4
very good im getting ready to go to college to make video games
richmeister4eva 3 years ago
Wow, didn't realize you guys had been coding for quite so long - myself and I think a few other people assumed that this is something you got into long after turning 12!
That assumption is not based on your skills of course, it just seems to me that indi developers missed a generation as soon as the 16-bits died out.
Back in the day of the 8 and 16-bit computers, it seemed that half the people using them could program to some degree. Indi developers are clawing back these days though huh!.
stunthumb 3 years ago
Marcel's Game had BADASS graphics becuase he stole them from maneesh sethi
resatti 3 years ago
They aren't stolen if they're freeware, you dipshit.
GyroVorbis 3 years ago
Wow, congrats at making yourself look ignorant--I said in the video that no graphics or sound were done by me and all were freeware.
In short, you're a moron. =/
TheAmazingArce 3 years ago
2:58
I clearly show all the credits and have his name listed TWICE.
How the FUCK is that stealing?
TheAmazingArce 3 years ago
LOL Pwnd
warlord90210 3 years ago
Damn, seriously Pwnd
SlowBurn15 2 years ago
I'm very impressed! I actually do remember some projects like the particle demo, null and Viva La Samba.
Christuserloeser 3 years ago
Wow your portfolio is pretty impressive. What all the other people in your team?
jSaurabh 3 years ago
hey dude u get payed for makeing dreamcast games lol didnt dreamcast get cancelled?
zoodog12345678 3 years ago
What Falco actually got laid??? Impressive
zerobu 3 years ago
Oh, you have no idea, child.
GyroVorbis 3 years ago
That was lovely, thanks for showing that.
I esp. enjoyed the space shooter. I did something similar in Visual Basic, and at the end you would fight a giant green octopus creature.. ahh good times..
keithgarry 3 years ago
Yes the space shooter, I do believe you can still download it from there site somewhere and if not email me and I can give it to you, I spent a lot of time playing it and it is quite enjoyable, and he made it in 7th grade!
eatcomics 3 years ago
O.o Did i ever make it down1oadab1e?
TheAmazingArce 3 years ago
I think so, or did you give it to me??? I don't know, either way I have it... It's full of bugs but I have it...
eatcomics 3 years ago
i need that fucking space shooter!!
xXShadowAsasNXx 3 years ago
great stuff. i thought the viva la samba was trippy as it was :)
KaertSerif 3 years ago
Viva La Samba!! Holy piss that looks sweet. Okay seriously, that's commercial quality. This game deserves a little nod in Elysian Shadows - even if its some trippy dream sequence or mini-game. Hey, it worked for Super Mario Bros. 2... :P
trufun202 3 years ago
That's cool how the File Steamer breaks up files into separate chunks and puts them back together. A friend and I used a similar approach for an online multiplayer game.
Marcel, I have one word for That Space Game...Polished! The gameplay looks really smooth, and I love all the effects and animation. Very nice work.
trufun202 3 years ago
"1337 Beta Tester Mode" 8D
you guys sure made some great games , but don't you dare quit Elysian |8<
robotwo 3 years ago
that space game and viva la samba are impressive.
cronjob00 3 years ago
Oh man, I had an orgasm. No, I had an orgasm! So, I guess I'll do some programming. That is so fucking cool.
DIABLOVT12 3 years ago
the games are really neat
BuzzardQ2 3 years ago
YAT
PAArgio 3 years ago
Comment removed
BuzzardQ2 3 years ago