Added: 5 months ago
From: getbonkd
Views: 35,818
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (184)

Sign In or Sign Up now to post a comment!
  • Wow. Hadn't heard too much news on the dungeons, but this is awesome. It'll be nice having different variations, as well as dynamic events taking place, in dungeons. Hopefully it'll keep things feeling fresh and not as grind-y.

  • LMAO at "repeating of course". I throwback to Leeroy's guild perhaps? :P

  • i feel sad for a paragon class.luckily guardian is similar enough to a paragon.

    plus i love dungeons.i LOVED to paragon class.did all 3 campains with it!

  • @virko1990 I'll be honest, I wanted Paragon so much more then Mesmer XD; but I have faith in ArenaNet and regardless of that class being their or not; this game will be Amazing.

  • @Crazylatinokid7 And the awesome thing about GW2's class system is that they can pretty much add any class later on since there are no roles. SO we may see a paragon type class in one of the expansions or whenever they figure out how to add it in.

  • you had my respect until you spelt 'EVER' wrong.

  • I gotta say, I really like your videos xD

  • I liked the cartoon thingie

  • that cartoon shit was fucking gay.

  • There's only 30 levels. And for those who think its bad... You're wrong. 30 levels, means less grind and more PvP meta gaming, and dungeon raid fun! And no more waiting a ton of time for a friend to reach the highest level.

  • @sumoslamer180 no there is 80 levels.

  • @sumoslamer180 Max level is 80. But there will be no grind. Skill point objectives, and random events make that clear.

  • @sumoslamer180 Everything you just said tells me you know NOTHING about Guild Wars 2. Please stay away from our game. Thank you and enjoy your Sunday :)

  • @Flarshmallow I'm not offended by you're fanatic comment there but... There is something I will say. You are an idiot who's aliening people and making every gamer seem like lonely geek who lives in his parents basement. Now, please stop it. I know I was wrong about the level. I saw a video proving me wrong. So, dear fanatic, please stop acting like a dick because you make all of us look bad.

  • @sumoslamer180 Sorry bro :) Forgiveness is a blessing. I am a dick.

  • @Flarshmallow You're forgiven but please don't alienate people from games it makes the community small and less fun. (if they are assholes who ruin the game for everyone THEN do your thing)

  • So how can 1 character be better than another if everything is evened out?

  • @K1ngSh0t Skill of the player, and knowledge of class ability's. Some people pick up on a class easier than others. Kind of like in a fighting game, there is always 1 or 2 characters that you play really well, but you cant really control the other 28 so well.

    

  • @K1ngSh0t It's all about skill. :) Like let's say you play an engineer. You can be one of those people who run into battle with a rifle, and shoot, and die. Or, you can be one of those people who place down turrets, and mines, and find a strategic point. If you know how to play your class, you'll be fine.

  • Thirty minutes? -.-

  • just realised, you sound like mclovin....

  • Private beta begins this weekend.. video is allowed so keep your eyes open for new videos over gw2~

    March 1st is public beta

  • how do you know this info. you must be the chosen one.

  • i like WoW, but the dungeons queues for my mage were madning. Heeelloooo gw2

  • Meh. Content locked behind forced teaming. *spit*

  • that isn't what the word 'unique' means. unique means unlike/dissimilar to any other- it means the opposite of what you say it means.

  • there are different modes, but different modes essentially belong to the same dungeon. Alas, dunno about the details. Really curious about that and want to see it when it comes out.

  • @90Rush It might belong to the same dungeon but say for example you might have taken the path through the dungeon that lead to a cave or you might take another path that can lead to an underground sewer, plus these can lead to new DE's and possible new bosses aswell, GW2 dungeons are just not like the repetivite dungeons like in other game, their paths are always changing. they wont just make the enviroment look the same with each and every path or it would be boring.

  • GW2 does have certain classes that are better at tanking/healing than others. :o

    I herd elementalist's water attunement is more into healing than dps.

  • @Otakahunt Perhaps, but the elemantalist can shift his attune,emt whenever he wants.

  • @TeamCandlestick yep, that makes them able to become healing support without needing to respec talents like what we need to do in WoW. :D

  • Am I the only one who noticed The Raconteurs in the backround!?

  • i was thinking about revisiting my wow account today. glad i looked up some gw2 vids. think ill just wait for release.

  • finally an mmo where everyone can b dps, that takes out the boring healing and tanking class. sounds good to me...

  • @Denu85 sure a guardian can dps, but it would be a wasted team member slot. guardians are better in support. certain roles are pretty necessary. dont forget how long it took to find random instances in wow if you were playing dps. everyone plays dps.

  • @j0bzz not a waste of slot, Guardian can Dps nicely, go look at some videos and you'd see what i mean.

  • You forgot to mention that Story mode gives a token for a unique dungeon weapon, and explorer mode gives tokens for a piece of armour from the unique dungeon set.

  • @Seguris naw he sed tht, pay more attention. Bro

  • @pakuattack I could say the same, because he didn't.

  • @Seguris i would link the time from wen he says it but i just dont have the time to deal with ignorant idiots.

  • @pakuattack No, it's because he doesn't say it, and you're just using that as an excuse, because NO WHERE in the video does he talk about what tokens are given through each mode.

  • @Seguris ok dont fcking cry. 3:03

  • @pakuattack Do you have shit in your ears? He doesn't say anything about explorer mode giving armour tokens and story mode giving weapon tokens. All he says is that dungeons will give tokens for its specific dungeon set.

  • Does Guild Wars 2 have a que system ingame for dungeons? StarWars ToR is now seeing the loss of over 1/2 there customer base because of no Flashpoint Que system. They listened to there hard core beta tester and didn't put one in but that was a mistake as your main customer base is the long term casual player. These are the players with money and will pay your online store and expansions. People that log in for an hour to play don't want to sit around for 4 hours looking to make a group.

  • Dude, what is the name of the trailer behind? (in the biggining)

  • '32 dungeons' is a fanboist view on it, imo. If the first dungeon run is story mode, and the rest are exploring mode, that's still just one dungeon. I think people think too much of these different 'modes'. In the end, its the same setting, roughly the same bosses, and eventually the same experience. For all we know, it could be like with the tiny difference between doing Bronzebeard's quests in HoS or simply ignoring him.

  • how do i show that i am better then everyone if there is no epic loot =P

  • @dukishlygreat With titles gained from grindy achievement chains that take a lot of time and cosmetic rewards.

  • If all class can play the same roles then what's the point of choosing any class. It's purely cosmetic.

  • @EdwardElric555 They all play out very differently and some classes are still better at certain things than others. The trinity system is just replaced with damage, control and support.

  • but will there be fat lewts.

  • Please stop trying to be funny, it's sad.

  • @Pahina22 please don't feel like you need to point anything out, it's sad.

  • @Pahina22 Your Sad.....

  • @AlphaAndOmega109 he's right, you're wrong

  • @Pahina22 I think it's Funnier when someone try's to make a funny and fails. So either way He wins. you lose.

  • @Pahina22

    come on he tried really hard and its pretty funny

  • @Pahina22 That`s mean =( !

  • I hope you dont do more of the stupid voices in your alter videos :(

  • It wont be new to everyone =/ are you people forgetting there is a GW1

    I played it and i know how it all works, hell i tanked on my earth elemental on the last prophicies boss The Lich, i even healed at the same time lol.

    (something unique about that game is that u could only choose 8 skills to use out of literally thousands so if you made an ingenious spec you could not only be a credit to your group you coulda be immensly more powerful than all of them)

  • lol so this will be a bunch of noobs running arond and getting killed;) aint it the point to be in a guild so you dont have to wait forever on tank/healer? and can you jump?

  • @ville10000 There are no tanks or healers in this game.

  • @ville10000 when you are a casual noob and never played a game before that can happen, if you have atleast played 1 or 2 other games you should be able to survive easily.

    but if you just standing around taking dmg, you die easy ofc. but if you have atleast a bit of skill you can dodge and move while attacking. but if you need to watch the keyboard so that you know what buttons you press ... then you can die ...

    and yes you can jump.

  • @ville10000 No trinity system anymore. No tanks, no healers no dps. If you want to wait in ques forever go back to WoW

  • @TheTigerYumYums Forever? Huh? Takes around 5-8 min now, including joining raid. People are watching this vids in order to get some information to put their money on to which game to play. Dont manipulate them with your false facts.

  • @shieldcrit Fair enough, but you also can't say that a game that's 8 years old is better than a game that's breaking numerous boundaries in one genre.

  • @TheTigerYumYums You say that like it's a bad thing. There are going to be people who WANT to tank things, and they are going to need to be healed by people who WANT to heal. Same thing applies to Dps. There's always going to be a Holy Trinity whether you want it or not. There's also always going to be min-maxing, and a set of gear that is better than the rest for any situation. And as for the queue's, I play mostly in between 9pm-6am, and I've never had a queue longer than 10m.

  • @TheTigerYumYums still a trinity it may not be called tank dps and heal but its still mitigate dmg, do damage and heal it

  • @coolhunter3 No sir. There is control (keeping aggro) damage and support. There is no skill in the game that targets another player and heals them. However a skill might have an AOE heal, like the Engineers' healing turret. Everyone has a self heal and a possibly skill that could heal someone if they are in the area, but no dedicated friendly heal.

  • @coolhunter3 You cant target heal anyone. Every class can heal themselves and some can give very light heals to others in an aoe but its impossible to be a designated healer.

  • @TheTigerYumYums true but u can still spec "support" like Elemental Earth wich is cool.

  • @TheTigerYumYums plus no more fotm either humph

  • @ville10000 the point of the guild is to have people that share your goals. Every class in GW2 will be able to do both tanking, healing and damage dealing. The thing is that tanking has a new name - Control.

  • @naskoBG26 As I understand it, control is different from tanking. You don't just stand there and let the mobs hit you, you use your abilities to keep them from attacking, by keeping them in place, ward them off, or confuse them etc.

  • @Grasslander indeed it is just as you explained it. I just got lazy to do so myself.

  • You reasonsin around the dungeon rewards is somewhat flawed, as rewarding people for playing together and completing tasks they can't do individually is hard to call negative in an MMO, in fact such things build community as players do need to band together, and play together to complete these tasks.

  • Each Dungeon is amazingly epic, instead of just dumping a large ammount of shitty tank and spank, non unique dungeons.

  • The math part was actually.... kinda funny lol, how did you come up with that xd

  • What profession is the epic charr at 2:32 with the ghost blades!!!!!

  • @MaMattiP guardian probably, haven't watched the video yet but it sounds so

  • @MaMattiP Guardian Class. Thats one of his spirit weapon abilities and you can aslo identify him by the shield. (class exclusive I believe..)

  • @MaMattiP Forgive if im wrong but i believe its a mesmer

  • @MaMattiP Guardian Using the one handed sword.

  • dude, the queue is nowhere near 30 minutes for dps..... actually check the shit you shovelling.

  • @Boooyakasha1985 please stfu and shovel your stuff elsewhere downie. i say that because you could not use your brain at all, and diaf soon

  • @Boooyakasha1985 last time i played wow, dps queues for heroics at max level were around 30 minutes... i imagine the same is true for scylol

  • 8x4 isn't a hard math problem....

  • @PlanetsRtheWorld It's meant as a joke

  • a healing Guardian? Take all my money. NOW

  • 4:00

    -Cough, cough- Every MMO made in the past decade.

  • I now hate all youtube "official shows"

  • actually its pretty much the whole video... then can't I flag the video since its not notated?... >:3 I wish I didnt have to do this but I like Raconteurs more than you silly youtube video :P

  • ............... just noticed the Raconteurs aren't properly notated in the description........ Everyone who respects good music shouls know that the song at the beginning is by the Raconteurs and is called "You Don't Understand Me"

  • Question: If I don't have to do a dungeon to get the best gear, what is the point of doing them?

  • @Forcedmetomakethis The gear isn't *worse* either, but it is unique, stuff that looks cool and shows off that you've done a specific dungeon.

  • @Forcedmetomakethis there is no point of playing games itself ..actually. ..other then having fun. now fun means for everyone something else .. so, if you dont enjoying dungeons there is no point to go in. if you like dungeons you will found tons of fun in there . :-D

  • There is! You can choose. Take an armor from a dungeon or spend time in getting another armor by crafting or doing something else. but they look different. additional you get other loot. Money, this token-things, charma, craftingmaterial... ect. There ARE rewards!

    But here is something wrong. There are Dungeons with more than just 3 exploribal modes! I have about 8 in my mind. It was said months ago. Its this special dungeon that has 3 different ways. Others have more or maybe less.

  • so there isn't any real reward for running dungeons? yeah.. fuck that shit.

  • Hey anyone want to enter a dungeon with 5 guardians? o.O

  • @DanielMitchell117 That would be fun lol

  • NO SUCH THING AS A STAGNENT LEVELING PROCESS IN GUILD WARS 2. 

  • Mad props for the Raconteurs song :P..... I think you may have just got a sub :D

  • @GreenTuxMan Raconteurs are great aren't they :p

  • I wouldn't really go so far as to say GW2 will have 32 dungeons. No, there will be 8. What makes it unique is, let's say you did Stockades in WoW, then you've seen stocks and know what to expect. But if you do a dungeon in GW2, then you haven't seen all it has to offer. The reason ANet did this was to bring their DE re-playability philosophy to dungeons. You don't need to grind them over and over to get that one item you want. You can choose to do a dungeon and then choose what item you want.

  • i kind of think the 32 experiences is a little rich, reminds me a bit like Maraudon in wow same dungeon but with different paths (orange and purple if i remember, happy times)

  • The logic you used to get from 8 dungeons to 32 dungeons makes me weep for the state of the education system

  • @OctavioRedding How so? According to him there's 8 dungeons and each one has 4 entirely different experiences. Eight times four equals thirty-two.

  • @DisturbedKoala Eight times four does equal 32... But that's 32 different "experiences". We also don't know how different the story mode will be from any of the exploration modes, or how much off the beaten path any of them will be.

    I'm abusing semantics, I know, but 32 "experiences" across 8 dungeons is still 8 dungeons.

  • @OctavioRedding Well I think about it this way from what I read on the ArenaNet blog on the subject. Every dungeon has different paths (some hidden) and each of these paths are literally a new place from what you've seen before which also has new foes. And as the story mode may have certain preset monsters to face, Explorable mode does not. As players have many options as to what they face & events happen in dungeons just as they do outside of them. So I believe this is a matter of perspective.

  • *happy charr

  • Great videos... lol funny also... This game is going to be badass!

  • whats the differnce between dynamic events and dungones?

  • @thelordhamza1 From what I have learnt, dynamic events are basically quests that appear to be incident events that you will meet when you're running around throughout the maps. Unlike other mmorpg where there are npc with ? above their heads - u clicked - they say to kill # of wolves - u go kill them - come back to npcs and get rewards. Guild Wars 2 has no such things as ?. For dungeons, it probably unlocks something as part of the game - skills, storyline, gears, etc. and fun!!

  • you forgot to mention that the sidekick system kicks you down for dungeons so in essence the full 32 dungeons are playable at max level.

  • I think it's a bit inaccurate to say there are no tanks. The adventurer, scholar and soldier classes do sort of line up with DPS, healer and tank respectively. Sure, each class can cover the "holy trinity" roles, but the classes lean towards one of the three roles.

  • @Rognik Soldier, scholar and adventurer? I think your talking about the wrong game :O and if you mean the commando...that was a joke from ArenaNet.

    Notsureifsrs

  • @Rognik

    not really, a warrior for instance, sounds like a tanky class, its a soldier, high armour and so on however you can just as easily go buffer/ranged dps if you want to.

    on the point of tanks, while there are classes who will obviously be able to take more of a beating(guardians versus mesmers for instance) with in dungeons because there is no aggro mechanic there isn't really anyway to actually tank other than everone else standing back and letting you get pummelled.

  • @ourorboros2 yh i think arenanet said the player nearest the enemy gets the aggro, this is why most of the melee professions have higher armor gear then those that would normaly be at range when fighting since they will be close up most of the time.

    but since every class can fight at range and melee every character can help out by taking aggro off of others.

    just think of the possibilitys my friends 0_0

  • I love the Japanese flag before the hardest question ever.

  • i want this games so bad... :P

  • Nice work potter, you gone and let slytherin win...

  • SONG NAME - 'You Don't Understand Me' by The Raconteurs, that's where the original tune comes from anyway :)

  • 8dungeons(story mode or default) times 3 (explorable) = 24 need 8 more for 32 i dont think a random event counts as a whole dungeon its nice tho

  • @Casin01 you have 8 story dungeons,+ 3 explorablemodes a dungeon

    so 8+3x8=32 ;)

  • removing the holy trinity is a very good thing, cause now you can choose wheter you stay back to shoot or rush in and fight head on. :D

  • @getbonkd song name?

  • Song name?

    Liked video, but would but really nice if you put song name in description!

    Please

    Reply.

  • do you have a discipline priest WoW movie ? cuz your voice sounds familiar =p

  • I love GW2 and i'm OBVIOUSLY gonna play it, but I dont support the dungeons idea... I know its a pain in the ass to be seeking for a healer, but thats the point in the game, team work.

  • @DidIWakeYouMF The whole point is that each profession is not regulated to a specific class, each profession can damage, support, or control. This is where weapons come in, each weapon would have a specific build and each time you switch you switch a role, that means you can still be a tank if you want, some DPS or something new, like a controller. It keeps players on their toes and forces teamwork in dungeons by being creative, not regulated.

  • Awesum vid! One question though.If all the players can ressurect,will it not make it impossible to die in a group?Or is it not a combat rezz?

  • Why would you like it that the gear from dungeons isn't better? If it's harder then it should be better. Don't become one of the casual whiners from WoW who want the same gear as top raiders.

  • you can run and cast most spells

  • 1 person likes wow more ;p

    

  • Song choice = Very nice :)

  • Happeh panda

    

  • LOVE YOUR VIDs MATE

  • Love the vids! And yes you can move and attack at the same time!

  • I wonder if parties that are in another instance of the same dungeon can participate in the same Dynamic Event with the party that started the event. I think that'd be a fun mechanic.

  • can you move while you attack like in wow and rift?

  • @camcamhasaquestion They took the moving in fighting a lot futher.

    In gw2 you can not just move while casting skills, you can also dodge and roll around to get skill to miss you.

  • Hi end man, good work on these vids.

  • Don't like being in a Queue for WoW? Go raid. Don't like raiding, go PvP. Not geared enough for PvP, getting owned still gives you credit to buy better gear. Don't want to waste your time? PLAY HELLO KITTY ADVENTURES.

  • @Bluemanmac don't like wow? quit wow and join the club. or not. your choice. that's the beauty of it.

  • "This makes me a happy panda" must be a bronie. ;D

  • lmao cough cough* WOW and yeah so far they said there's going to be 80 levels

  • There aren't 80 levels in guild wars 2

  • @Torul yes there are... there are only 20 levels in the original GW trilogy but due to the almost complete reinvention of the nature of the game ArenaNet decided that 80 levels was a more logical cap

  • @Torul yes there are ;P

  • In game its going to be 12 dungeons, each of them will have 1 story mode and others 2 or 3 explorable modes, in story mode u will have cinematic how this dungeon apear the story of dungeon, after completing story u unlock explorable mode, in each explorable mode u wont have the same path as before its going to be different, for example different mobs, different places, different bosses, so my opinion its like in 1 dungeon 3 or 4 other dungeons, bc u will experience everything different :)

  • Love your elevator music, makes for a relaxing experience. Oh and the video footage is great too!

  • Its not 12 dungeons.. sigh.. it if 3 of them, then its the same.. place you go to every time.. no matter what your doing different.. its the SAME Place.. same enemies.. my god.

  • @RayRai8262 the mistake he made was that there aren't 3 explorable modes there is only one but each dungeon has different paths (i believe this applies for story mode too) and within those paths there MAY be different monsters on each path not to mention the progression will be different and since there are dynamic events in dungeons u may have things occuring only on one path that may not happen on the other paths or may happen but just not all the time so each dungeon has alot of replay value.

  • @RayRai8262 Go die in a basement troll.

  • @ leighblackman

    You know it ;)

  • thumps up if you worked out the math problem before he said it.

  • could you tell me the song name in the background?

  • Even if this game costed $30 a month I'd play it..

  • @Joshipwns No monthly fee from what i've heard... Just buy the game and enjoy its awesomeness!

  • The more I see of the this game, the better it looks... the fact thats its not p2p is just icing and more on the top

  • Yes it does say there a lots of dungeons but with the same locations which will be boring

  • "no more holy trinity...every class can be a tank,a healer or a dps"

    lmao that IS the holy trinity...you can just change between them..but its still exactly the same..if 5 dps all get in a mission together ones still gonna needa go tank and ones still gonna need to go heals..

    good vid but i find that aspect of gw2 to be a joke...

    that is the holy trinity in every way and form.

  • @vctrsone no all people tank damage, all people heal for all and them self whilst doing damge

  • @dezkai12 no it clearly says you will need someone healing and someone absorbing damage..yes you can change between dps,tank and healer but there still needs to be people filling those roles..only difference is after the run you can easily go back to your dps spec etc...

    not a big deal..but still this is the holy trinity system whether you can change class/spec easily or not.

  • @vctrsone now one has a casting heal they all have 1 heal they can either use on them self or on people who need also any group of people can do a Dungeon for example 5 experimentalist can do a Dungeon together all they need to do is avoid bosses big attacks and help heal each other.another way is to cc extra mobs

  • @dezkai12 rofl sounds like a good recipe for failz.

  • @dezkai12 You can't use your self heal on others.