Amazing work. I have tried to port a char (from COD4, specifically) to RVS, but I ran into a roadblock. Maybe you can share some tips to modding for RVS?
@rvstwi Primarily I use maya with the actorx plugin but I also have 3dsmax for importing .psks.
I rigged a character model up to the R6 skeleton and exported it to psk, following some tutorials I found on the net. but when I import the psk into the animation browser of RvS' UnrealEd, the mesh is screwed up.
Is there anything that needs to be done differently for RVS? Maybe you can write a tutorial on porting a char specifically for it?
@thefirewarriors OK I use 3ds max with ActorX importer and plugin, as well as UModel.
I used UModel and the importer to get an R6 mesh into 3ds max, then deleted everything on the mesh except the skeleton. Then I imported the Call Of Duty mesh (minus bones), posed it to fit the R6 bones (and moved the bones a bit too), linked it all up using the "Skin" modifier (you get weird results when you attempt to use "Physique" modifier). Then weight the bones.
@thefirewarriors Now export as PSK and import into UnrealEd. In there, you can link the animations from a standard package (in this video I used the R6Rainbow) to your mesh, and save as a new file.
And that's the hardest part out of the way ;) Now you have to use the SDK to code up the proper code for a new uniform. I wrote a tutorial on coding new uniforms here: rvsgaming (dot) com/modules.php?name=Forums&file=viewtopic&t=3232
Start at step 7, and some things need to be modified ;)
@thefirewarriors Youtube keeps forcing me to shorten my comments, but if you post in that thread I linked to at rvsgaming (dot) com, I can definitely help out in more detail. I recently did this whole process for a terrorist skin for a new map I'm making. It's got the COD4 ghillie suit for tango snipers :)
@powermovies69 Hi Powermovies, I never released this because it had some bugs when used in single player. I may release it in the future as a multiplayer mod though.
Amazing work. I have tried to port a char (from COD4, specifically) to RVS, but I ran into a roadblock. Maybe you can share some tips to modding for RVS?
thefirewarriors 1 year ago
@thefirewarriors What do you need help with? What programs are you using for the conversion?
rvstwi 1 year ago
@rvstwi Primarily I use maya with the actorx plugin but I also have 3dsmax for importing .psks.
I rigged a character model up to the R6 skeleton and exported it to psk, following some tutorials I found on the net. but when I import the psk into the animation browser of RvS' UnrealEd, the mesh is screwed up.
Is there anything that needs to be done differently for RVS? Maybe you can write a tutorial on porting a char specifically for it?
Thanks for the reply. :)
thefirewarriors 1 year ago
@thefirewarriors OK I use 3ds max with ActorX importer and plugin, as well as UModel.
I used UModel and the importer to get an R6 mesh into 3ds max, then deleted everything on the mesh except the skeleton. Then I imported the Call Of Duty mesh (minus bones), posed it to fit the R6 bones (and moved the bones a bit too), linked it all up using the "Skin" modifier (you get weird results when you attempt to use "Physique" modifier). Then weight the bones.
rvstwi 1 year ago
@thefirewarriors Now export as PSK and import into UnrealEd. In there, you can link the animations from a standard package (in this video I used the R6Rainbow) to your mesh, and save as a new file.
And that's the hardest part out of the way ;) Now you have to use the SDK to code up the proper code for a new uniform. I wrote a tutorial on coding new uniforms here: rvsgaming (dot) com/modules.php?name=Forums&file=viewtopic&t=3232
Start at step 7, and some things need to be modified ;)
rvstwi 1 year ago
@thefirewarriors Youtube keeps forcing me to shorten my comments, but if you post in that thread I linked to at rvsgaming (dot) com, I can definitely help out in more detail. I recently did this whole process for a terrorist skin for a new map I'm making. It's got the COD4 ghillie suit for tango snipers :)
rvstwi 1 year ago
@rvstwi Ghillie tangos in Raven Shield? Damn, that's terrifying, Unless you play in Observer mode. xD
Righto, then, I'll get on it right away. Much thanks!
thefirewarriors 1 year ago
this is wierd
Xboxliveaddict22 1 year ago
can someone tell me where to get this awesome model??? (:
powermovies69 1 year ago
@powermovies69 Hi Powermovies, I never released this because it had some bugs when used in single player. I may release it in the future as a multiplayer mod though.
longardguitar 1 year ago
@longardguitar oh okay (:
powermovies69 1 year ago
Ofcourse, Maps detail, Weapon's detail almost, next what? OYES Unifoum!!!
eunny4u 1 year ago
haha Bring everything for there :) GJ
eunny4u 1 year ago
@eunny4u hahah, I wish! I didn't like the game MW2 but it had great resources like characters, guns, etc.
longardguitar 1 year ago