Yep, Cyborgtroy nailed it. Regardless this engine is on hold right now. For probably a long time, I have to many other things to do. Programming was a side thing.
My main this is 3D Modeling. Maybe one day Ill revisit this engine and finish it, but for now it will stay on hold. I never did get my last tech demo on line, it has shaders and looks pretty nice now but the level editor and VBOs were just giving me to much trouble for now.
Too bad, it was coming along nicely. I'm in the process of making my own scene rendering engine. For me I am planning to make a specific game so it helps me figure out what kind of tools I'll make.
Are the Functions Of the Game like The battle and Trade System Built into the engine or is their like a built in text program that supports C++ That You Use To Code it in the Game?
Well this is how it goes: we all know what OpenGL and DirectX are right? They are called API's. These API's have tools in them to help program. You could use any of several languages, not just C++. C++ doesnt do collision detection for you,you provide mathematical rules for what happens when to things are touching basd on velovity, direction etc C++ is a programming language, OpenGL isn't As for generating 3D models, openGL does this using very complicated maths, and uses info from the programer
Also i make my models in 3dsmax or a 3D package and then import them into my engine with a model loader that I have programed. And thank you googolplex101 for explaining those things to DavindXD.
That's an awesome video for that game. Thanks for sharing it! If you like that game, I know you'll love Halo 3. I'm getting my copy of Halo 3 for free at halo3.wantsDOTit(replace DOT with .) I also get a free xbox 360 elite system.
Everyone better go get there copy for free too, before it's too late, at:
good job man!
Q3o5 2 years ago
are you trying to create your own 3D engine to compete with todays best?
HackTh3Planet 2 years ago
Im pretty sure an asswipe like you has the baddest PC on the market, yet you suck at every game you have installe don your PC.
Some people don't mind creating stuff from scratch while idiots like you wait for the next best thing.
part2themovie 2 years ago
No, he's creating it so he can learn more about computer games.
There's no point competing with "today's best"... Too much effort.
cyborgtroy 2 years ago
Yep, Cyborgtroy nailed it. Regardless this engine is on hold right now. For probably a long time, I have to many other things to do. Programming was a side thing.
My main this is 3D Modeling. Maybe one day Ill revisit this engine and finish it, but for now it will stay on hold. I never did get my last tech demo on line, it has shaders and looks pretty nice now but the level editor and VBOs were just giving me to much trouble for now.
Discontinued, for now.
IMattNovakI 2 years ago
Too bad, it was coming along nicely. I'm in the process of making my own scene rendering engine. For me I am planning to make a specific game so it helps me figure out what kind of tools I'll make.
ccricers 2 years ago
why would you compete with the "todays best"?
Q3o5 2 years ago
Nice 3D engine.
piepersongg 3 years ago
Are the Functions Of the Game like The battle and Trade System Built into the engine or is their like a built in text program that supports C++ That You Use To Code it in the Game?
DavindXD 3 years ago
Hey Matt,
I dont understand how Engines are made with OpenGL And C++.
What does C++ do to build the program? Does it build the application window?
Does OpenGl Generate The 3d Models? Does C++ program the Collision Detection?
I dont understand how it is done.
DavindXD 3 years ago
Well this is how it goes: we all know what OpenGL and DirectX are right? They are called API's. These API's have tools in them to help program. You could use any of several languages, not just C++. C++ doesnt do collision detection for you,you provide mathematical rules for what happens when to things are touching basd on velovity, direction etc C++ is a programming language, OpenGL isn't As for generating 3D models, openGL does this using very complicated maths, and uses info from the programer
googolplex101 3 years ago
Also i make my models in 3dsmax or a 3D package and then import them into my engine with a model loader that I have programed. And thank you googolplex101 for explaining those things to DavindXD.
IMattNovakI 3 years ago
did u make the map in 3dsmax? like the texture and everything?
HLGxGraffiti 2 years ago
Hello,
This is all frustum, right? And not a perspective. Could you please direct me to some nice coordinates tutorial and how to convert them?
trodmi 3 years ago
kl but i got a better game engine in graphics wise and its very easy to make
auronx223 3 years ago
were do i get this game engine i am a desperate indepent game developer and i have 3 months to finish my game but i need a game engine :'(
juggalo56 4 years ago
i think you should use the Sylphis3D engine
devnet(dot)sylphis3d(dot)com
Kaszas2000 4 years ago
will it be easy to use?
juggalo56 4 years ago
well, i don't really know because i don't know nothing about game making :)
HitMan027 4 years ago
(i'm kaszas2000 only in my bro's profile... :/ )
HitMan027 4 years ago
Make one!
IMattNovakI 4 years ago
This has been flagged as spam show
That's an awesome video for that game. Thanks for sharing it! If you like that game, I know you'll love Halo 3. I'm getting my copy of Halo 3 for free at halo3.wantsDOTit(replace DOT with .) I also get a free xbox 360 elite system.
Everyone better go get there copy for free too, before it's too late, at:
halo3.wantsDOTit(replace DOT with .)
1jyutyABELES7928 4 years ago
"C Delphi C# Xbox 360 PS3 Wii DirectX OpenGL." It is impossible! :D
creattine 4 years ago
thats the tags, to get attention, this engine is programmed in OpenGL & C/C++.
IMattNovakI 4 years ago
Very nice looking, what kind of framerates are we looking at here?
NextDesign 4 years ago
Umm, on my good pc i get 200+. Crappy pc i get about 40fps. Still being optimized thou.
IMattNovakI 4 years ago