oh man.. sorry but you don't know what you are talking about. I don't wanna be rude but i'm A- rank on iccup playing 2v2 zerg and you call expansions crystal spots.
All gas is supposed to be used for mutalisk. Its not how much of them you have but how u use it. The idea is to play as muich 2v1 as possible and air control helps doing it.
Thanx for adding me to your Friend List, but I'm going to see if I can get someone with a lot of Pro-Player YouTube Videos on Starcraft from South Korea onto my Friend List!
BTW, A-rank don't mean SHIT to me! That map is not a bunch of isolated islands! They are still ALL connected by land even if it is with some Choke Points! Got it!?
Zergling Rush with Hydralisks (for ranged attack and air defense) and Lurkers (for control vital ground) on backing up the MASS Zerglings!
Later on, add Utralisks (for throw it in to draw fire then Zergling Rush) and Defilers with spells such as Dark Swarm (for disable ranged units) and Plague (for using it on your beloved Mutalisks and finish them up with Hydralisks)!
i don't do shit with guardians. If i make guards I lose my air control and enemy z can just roll in to my base.
You're a troll arent you? You saying i suck going 80% win A- rank 2 seasons in a row? I might not be good player compared to the other A- and A rank ppl but you are just so wrong about all this mass / hydra / guardian thing. I think u've been playing too much hunters.
Yeah, I played mostly Non-Team SC Games! I think your A- Ranking is because YOU got Great Partners to free ride on!
Honestly, I don't like how YOU as a Zerg Player don't Macro (Economic) and Expanding CORRECTLY! Your Base Defense is kind of WEAK, too, which is how YOU lost your LAIR!
If the Zerg Player is any good, he would Zergling Rush YOU or cut YOU off from EXPANDING in front of your base! Sunken Colonies are not going to stop effective Zergling RUSH!
I'm not TROLL! I used to be a DIE-HARD SC Player that live and breath it from the FIRST ONE to the EXPANSION!
Okay, if you don't like Guardians along with your Mutalisks, why the hell are YOU covering the SKY! Shouldn't your Protoss Partner be doing that while your Zerg covering the GROUND?
BTW, Protoss with Observers, Scouts, Arbiters, and Carriers would ruled the SKY hands down!
Oh, YOU are right that I don't play a lot of Team SC Games probably because of these! =/
yap you pretty much don't know anything about 2v2 and maybe not so much about 1on1 either since you've been inactive right? I've been playing this game more than 10 years non stop.
Just because I don't play SC (a lot of Free For All and 1v1) as much as I used to that would not mean I'm UNSKILL on taking on any people that WEAKLY defend his own BASES and thinks that Zerlings are USELESS!
It seems that Team SC Games is more about having Great Partners to ride on with than about able to play the Full Games WELL with Good Macro, which would explained the A- RANKING!
Anyhow, StarCraft is a very OLD GAME today! I'm waiting for StarCraft 2 to comes out now!
I don't know what to say. Troll? Noob? As a zerg player your job is to harrash your opponents to make it easier for ur ally to overmacro them both. I don't know if you understand that both of the enemies can't even leave their bases if i have muta and enemy doesn't. And if they can leave their bases they've spend too much minerals for defending and my ally owns them 1v2.
Sorry again but it seems you really don't know what you are talking about. Check some high rank 2on2 games played during 2007-2009 before you post me again PLEASE.
I'm maybe not the most qualified person to chime in, but... "sky control"? Is that kind of thing even existant in StarCraft? Why would you even build Carriers against a Zerg? (Plague + EMP... ouch.)
Second of all - I really love how your typing screams "William Shatner" all around, IronJackal. Eaten a lot of large ham lately? :D
First of all, this video is ZP vs ZT, a 2v2 game. The Protoss isn't creating a fleet, because not only it would basically leave his partner on a 2v1 situation (since building a starfleet hampers your ground unit production), they would be extremely vulnerable to any standard counter - like Hydras, Scourges, Dark Swarm, Plague, Terran EMP, Goliaths, Wraiths (the T does a 2 port build). Also, Protoss fleet might be mighty, but they require copious amounts of VESPENE GAS.
Also, this game lasts, what? 15 minutes? How are you expecting to build starfleets in that time, let alone get enough expansions to fuel the resulting gas needs?
How exactly would Hallucination "waste" spells? And why the hell would you use this spell, anyway? It's use is way too limited to be seriously pondered upon. Stasis I agree, but you have to get Arbiters, and in this kind of game, there's no way you'd get them.
The Zerg is building a fleet of Air Units of his own like Mutalisks! Wouldn't that make Protoss playing 2v1 situation as well?
What's the difference between Protoss doing the fleet of Air Units vs Zerg doing the fleet of Air Units?
Why isn't the Zerg Player putting up some Lurkers? Did YOU see how he lost his LAIR at the end of that Video? That's poor defense of his base as far as my concern! =/
There's a subtle difference between building a Spire (200 minerals, 150 gas) and pumping Mutalisks from 2-3 hatches (100/100 per larvae) and building, say, three Stargates (to maintain the production of the fleet) and producing Carriers from each of those (350/250 x 3).
Not to mention that Zerg fleet is faster and grants him map control.
How about you go back and actually learn how is this game played, amirite?
This is UNFAIR comparison! Do YOU even know how to play Protoss outside of your Zerg?
For (Air) Fighters, Protoss have Scout, and Terran have Wraith! Those are the CORRECT Air Units to match with Zerg's Mutalisk!
For Capital (Air) Ships, Protoss have Carrier; Terran have Battlecruiser, and Zerg have Guardian!
No, YOU go back and learn how to play StarCraft with the CORRECT BUILD ORDERS! At the end of the day, it is the SKILLED PLAYER that WIN THE MATCH not the RACE!
But nobody will ever make Scouts to fight Mutas. Corsairs, maybe. Wraiths, maybe, but their main purpose is to harass (with invisibility), hunt Overlords, this kind of stuff. Scouts aren't built because they're way too expensive, and after they repel the Mutalisks, the Zerg will simply quickly change his build order to get Hydras and Lings, with Zerg it's really easy to switch your unit composition quickly, because you don't build many different production buildings, everything goes from Hatch.
It's way more efficient to use ground force to repel Mutalisks (with the exception of Corsairs), like Psionic Storms, Archons, or Dragoons, because the ground force won't fail against other, ground Zerg units (which is what Zerg will produce) Terrans use Marines & Medics.
Where do your "correct" build orders come from? Mine come from progamer replays and Teamliquid, a really good StarCraft site. And you will never see this kind of toss you're describing.
I did said to use Spell Casters and other Ground Units to counter Mutalisks in my EARLIER COMMENTS! Another word, YOU are agreeing with me on what I have ALREADY SAID before.... duh! >=P
BTW, we're talking about which RACE should be building a fleet of Air Units, so let's stick to that!
I never said that Scouts are better than Corsairs! I said that Protoss have best OPTIONS for Air Units!
Corsairs can only kill off Overlords, but Scouts can kill both Overlords and Drones in early game!
The KEY is to know when to use Corsairs and when to use Scouts! Most people don't think that YOU will use Scouts, so it got ELEMENT OF SURPRISE when used!
No, I barely know 2n2forDummies, but I already feel some sympathy, 'cause he knows what he's saying and he shares his knowledge with other people. You are sending me vague examples about Scout usefulness, but it's ONE game out of bazillion. And it isn't going to convince me that they're useful for every day play.
And I think I already said that the whole purpose of 2 port is a cheese to surprise your opponent.
YOU are just ANGRY that I even find any COUNTER example with Pro-Gamers especially those that actually WIN without playing by your SET-IN-THE-STONE Boring and Predictable STYLE!
They are very CREATIVE StarCraft Players out there! For example, Terran with TWO OR MORE Science Vessals would IRRADIATE each others and flying them above Zerglings and Lurkers to kill them off!
Weird.... huh!? It works though, so get used to UNPREDICTABLE NATURE of StarCraft!
The reason the progamers can pull it off is because they have experience to do so. Most of the time, trying to pull off those moves would result in defeat, because you waste your time doing inefficient for your level things - and they're efficient only if you have solid enough micro to pull them off. The example with flying Irradiate Science Vessels is quite common, while using Scouts or other neglected skills isn't, because most people don't bother with what they aren't capable of pulling off.
Some people just aren't savvy enough to experiment with builds. It's much more efficient to copy the progamer styles rather than try to pull off some crazy Ghost micro or use some easily fallible Scout-oriented builds. And it still doesn't derive SC of gameplay quality. And the only thing I'm angry with is you're trying to be a drama queen in your comments and you're even funnier than Daniel Day-Lewis in "There Will Be Blood".
What!? I went from William Shatner to Daniel Day-Lewis NOW? Dude, YOU are the Comedian around here! Who will I be ACCUSED of NEXT!? =P
Anyhow, I like to watch MATCHES of South Korean Pro-Gamers! They are very DYNAMIC and DIVERSE in their STYLES of PLAY and STRATEGIES as well! No TWO of their MATCHES are really ALIKE! =)
BTW, IRRADIATE Science Vessels is FIRST POPULARIZED by the South Korean Pro-Gamers! Now, it is the STANDARD SC Terran Tactic! =)
i have 300 apm also.. I love it how u say: macro (economy), apm (actions per minutes) etc.. Man i've been playing this game for 10 years. You don't need to explain me the meanings of those ;P
Don't forget that South Korean Pro-Gamers have an average of 300 APM (Action Per Minutes)? That's around 5 Clicks each Second! =)
All I'm saying is that 2on2forDummies's Video isn't that helpful to people that wants to learn to play SC well!
He doesn't show people how to STACK those Mutalisks! That's to highlight 1 Overlord with Mutalisks and fly in cirlce until they are STACKED into one Unit!
BTW, Wraiths and Scouts can be STACKED in the same WAY with 1 other Unit!
As your name suggests, you are the incarnation of the spirit of intransigence. If only I knew the spirit's name, I would start a cult in its worship and place you as the messiah.
I wish you the best of luck killing burrowed lurkers with irradiated science vessels and believing that you are smarter than everyone else.
sorry man but this is 2v2 and muta is all that counts. If i don't have more/faster muta than my enemy it means i have to do spores and my ally can't exp. Sorry but thats all that counts in 2on2. So usually just muta ASAP. Ofc there are some mass maps like vampire etc.
I never say Mutalisks are USELESS like the way that YOU said Zerglings are USELESS in your Video 2:23!
If Sunken Colonies are too far away from protecting Drones, by-pass those Sunkens and kill those Drones! Sunkens can not stop Zerlings RUSH with Good Macro (Economic) and Adrenal Glands UPGRADE along with Hydra & Lurkers!
BTW, do YOU know how to use Defilers with Dark Swarm? Anyhow, YOU are TOO OBSESSIVE with just the Mutalisks with an ALL-EGGS IN THE ONE UNIT strategy!
metal is kinda bad choise especially if i got faster muta than the enemy zerg because if terran goes metal his vessel/exp will be very late and he can't stand a chance vs 2 gas muta with 1 base especially when i got the air control. Going metal also requires massling from the orange zerg to support the vultures vs goons early on. Imo metal is not good on this map vs zp
Holy crap Ironjackal is pretty retarded
Islandsnake 2 years ago
no shit :D
2on2forDummies 2 years ago
I have had to deal with him too, he is a total nutcase. And the random capitalising of words drives me crazy.
nevake 2 years ago
Comment removed
IronJackalTw 2 years ago
Stardj (Protoss) is a better player! He is at least expanding and macro correctly because he had like 7 Crystal Spots near end of the game!
Zerg supposed be the best for the expansion because of their lower cost, and NONE of the Zerg Players are doing that!
There are 12 spots for Crystals! Any of the Zerg Players should have taken over at least 3 of their own spots early in the game!
BTW, get Hydralisk and Lurker out instead of just Zergling! Mutalisk is best used with 8 to 6 Guardians!
IronJackalTw 2 years ago
oh man.. sorry but you don't know what you are talking about. I don't wanna be rude but i'm A- rank on iccup playing 2v2 zerg and you call expansions crystal spots.
All gas is supposed to be used for mutalisk. Its not how much of them you have but how u use it. The idea is to play as muich 2v1 as possible and air control helps doing it.
2on2forDummies 2 years ago
2on2forDummies,
Thanx for adding me to your Friend List, but I'm going to see if I can get someone with a lot of Pro-Player YouTube Videos on Starcraft from South Korea onto my Friend List!
BTW, A-rank don't mean SHIT to me! That map is not a bunch of isolated islands! They are still ALL connected by land even if it is with some Choke Points! Got it!?
IronJackalTw 2 years ago
This has been flagged as spam show
2on2forDummies,
The early game should had been MASS
Zergling Rush with Hydralisks (for ranged attack and air defense) and Lurkers (for control vital ground) on backing up the MASS Zerglings!
Later on, add Utralisks (for throw it in to draw fire then Zergling Rush) and Defilers with spells such as Dark Swarm (for disable ranged units) and Plague (for using it on your beloved Mutalisks and finish them up with Hydralisks)!
IronJackalTw 2 years ago
this is not 1v1
2on2forDummies 2 years ago
the map kinda is isolated cuz its so easy for the zerg to go cliff sunkens. If you mass you lose map control after enemy zerg has muta.
2on2forDummies 2 years ago
Comment removed
IronJackalTw 2 years ago
Comment removed
IronJackalTw 2 years ago
2on2forDummies,
Oh, if YOU are going to do Mutalisks at least throw in some Guardians! Mutalisks sux on taking out BUILDINGS!
PS! YOU still sux on the Macro and Expanding! It's the TRUTH and YOU lost your own LAIR at end of your own Video! {Roll Eyes}
IronJackalTw 2 years ago
i don't do shit with guardians. If i make guards I lose my air control and enemy z can just roll in to my base.
You're a troll arent you? You saying i suck going 80% win A- rank 2 seasons in a row? I might not be good player compared to the other A- and A rank ppl but you are just so wrong about all this mass / hydra / guardian thing. I think u've been playing too much hunters.
2on2forDummies 2 years ago
2on2forDummies,
Yeah, I played mostly Non-Team SC Games! I think your A- Ranking is because YOU got Great Partners to free ride on!
Honestly, I don't like how YOU as a Zerg Player don't Macro (Economic) and Expanding CORRECTLY! Your Base Defense is kind of WEAK, too, which is how YOU lost your LAIR!
If the Zerg Player is any good, he would Zergling Rush YOU or cut YOU off from EXPANDING in front of your base! Sunken Colonies are not going to stop effective Zergling RUSH!
IronJackalTw 2 years ago
2on2forDummies,
I'm not TROLL! I used to be a DIE-HARD SC Player that live and breath it from the FIRST ONE to the EXPANSION!
Okay, if you don't like Guardians along with your Mutalisks, why the hell are YOU covering the SKY! Shouldn't your Protoss Partner be doing that while your Zerg covering the GROUND?
BTW, Protoss with Observers, Scouts, Arbiters, and Carriers would ruled the SKY hands down!
Oh, YOU are right that I don't play a lot of Team SC Games probably because of these! =/
IronJackalTw 2 years ago
yap you pretty much don't know anything about 2v2 and maybe not so much about 1on1 either since you've been inactive right? I've been playing this game more than 10 years non stop.
2on2forDummies 2 years ago
2on2forDummies,
Just because I don't play SC (a lot of Free For All and 1v1) as much as I used to that would not mean I'm UNSKILL on taking on any people that WEAKLY defend his own BASES and thinks that Zerlings are USELESS!
It seems that Team SC Games is more about having Great Partners to ride on with than about able to play the Full Games WELL with Good Macro, which would explained the A- RANKING!
Anyhow, StarCraft is a very OLD GAME today! I'm waiting for StarCraft 2 to comes out now!
IronJackalTw 2 years ago
2on2forDummies,
Your YouTube Video is simply not HELPFUL to other people at all! A lot of stuffs can easily COUNTER your Zerg Mutalisks!
Boxer vs Savior (Goliath vs Mutalisk)....
watch?v=weKL1asT4XU
Terran Marines with Stim Packed or Battle Battlecruisers would have did the same things, too, with Great Micro!
Protoss Archons with Psionic Storms would also wipe your Mutalisks off the SKY!
On Zerg vs Zerg, it will be Hydras with DarkSwarms or who ever have the most Mutalisks and Scourges!
IronJackalTw 2 years ago
I don't know what to say. Troll? Noob? As a zerg player your job is to harrash your opponents to make it easier for ur ally to overmacro them both. I don't know if you understand that both of the enemies can't even leave their bases if i have muta and enemy doesn't. And if they can leave their bases they've spend too much minerals for defending and my ally owns them 1v2.
2on2forDummies 2 years ago
oh yes and stop giving me 1on1 links. I've watched all the games out there and 1on1 has nothing to do with 2on2. PLS stop it.
2on2forDummies 2 years ago
Sorry again but it seems you really don't know what you are talking about. Check some high rank 2on2 games played during 2007-2009 before you post me again PLEASE.
2on2forDummies 2 years ago
I'm maybe not the most qualified person to chime in, but... "sky control"? Is that kind of thing even existant in StarCraft? Why would you even build Carriers against a Zerg? (Plague + EMP... ouch.)
Second of all - I really love how your typing screams "William Shatner" all around, IronJackal. Eaten a lot of large ham lately? :D
ZerglingWasteland 2 years ago
ZerglingWasteland,
Of course, YOU are not qualified!
Protoss have the BEST Air Units of 3 RACE! BTW, Zerg do not have EMP Spell! EMP Spell are strictly Terran side ONLY with SV!
William Shatner!? I was never part of his generation of viewers! I'm so much younger than that! Sorry to disappoint YOU!
PS. Protoss have spells such as Arbiter's Stasis and High Templar's Hallucination, which would waste your spells!
Stasis....
watch?v=2uZjRtmlCxY
Noticed Units around Arbiter are CLOAKED!
IronJackalTw 2 years ago
First of all, this video is ZP vs ZT, a 2v2 game. The Protoss isn't creating a fleet, because not only it would basically leave his partner on a 2v1 situation (since building a starfleet hampers your ground unit production), they would be extremely vulnerable to any standard counter - like Hydras, Scourges, Dark Swarm, Plague, Terran EMP, Goliaths, Wraiths (the T does a 2 port build). Also, Protoss fleet might be mighty, but they require copious amounts of VESPENE GAS.
Hallucination? Srsly?
ZerglingWasteland 2 years ago
Also, this game lasts, what? 15 minutes? How are you expecting to build starfleets in that time, let alone get enough expansions to fuel the resulting gas needs?
How exactly would Hallucination "waste" spells? And why the hell would you use this spell, anyway? It's use is way too limited to be seriously pondered upon. Stasis I agree, but you have to get Arbiters, and in this kind of game, there's no way you'd get them.
ZerglingWasteland 2 years ago
ZerglingWasteland,
The Zerg is building a fleet of Air Units of his own like Mutalisks! Wouldn't that make Protoss playing 2v1 situation as well?
What's the difference between Protoss doing the fleet of Air Units vs Zerg doing the fleet of Air Units?
Why isn't the Zerg Player putting up some Lurkers? Did YOU see how he lost his LAIR at the end of that Video? That's poor defense of his base as far as my concern! =/
IronJackalTw 2 years ago
There's a subtle difference between building a Spire (200 minerals, 150 gas) and pumping Mutalisks from 2-3 hatches (100/100 per larvae) and building, say, three Stargates (to maintain the production of the fleet) and producing Carriers from each of those (350/250 x 3).
Not to mention that Zerg fleet is faster and grants him map control.
How about you go back and actually learn how is this game played, amirite?
ZerglingWasteland 2 years ago
ZerglingWasteland,
This is UNFAIR comparison! Do YOU even know how to play Protoss outside of your Zerg?
For (Air) Fighters, Protoss have Scout, and Terran have Wraith! Those are the CORRECT Air Units to match with Zerg's Mutalisk!
For Capital (Air) Ships, Protoss have Carrier; Terran have Battlecruiser, and Zerg have Guardian!
No, YOU go back and learn how to play StarCraft with the CORRECT BUILD ORDERS! At the end of the day, it is the SKILLED PLAYER that WIN THE MATCH not the RACE!
IronJackalTw 2 years ago
But nobody will ever make Scouts to fight Mutas. Corsairs, maybe. Wraiths, maybe, but their main purpose is to harass (with invisibility), hunt Overlords, this kind of stuff. Scouts aren't built because they're way too expensive, and after they repel the Mutalisks, the Zerg will simply quickly change his build order to get Hydras and Lings, with Zerg it's really easy to switch your unit composition quickly, because you don't build many different production buildings, everything goes from Hatch.
ZerglingWasteland 2 years ago
It's way more efficient to use ground force to repel Mutalisks (with the exception of Corsairs), like Psionic Storms, Archons, or Dragoons, because the ground force won't fail against other, ground Zerg units (which is what Zerg will produce) Terrans use Marines & Medics.
Where do your "correct" build orders come from? Mine come from progamer replays and Teamliquid, a really good StarCraft site. And you will never see this kind of toss you're describing.
Quit misleading people, will you?
ZerglingWasteland 2 years ago
ZerglingWasteland,
Are YOU Friend of 2on2forDummies?
I did said to use Spell Casters and other Ground Units to counter Mutalisks in my EARLIER COMMENTS! Another word, YOU are agreeing with me on what I have ALREADY SAID before.... duh! >=P
BTW, we're talking about which RACE should be building a fleet of Air Units, so let's stick to that!
Here is the WRAITH RUSHING:
TvZ Wraith Opening 1....
watch?v=EbG6AI_MsP8
TvZ Wraith Opening 2....
watch?v=bOq4-Kcxmuw
IronJackalTw 2 years ago
ZerglingWasteland,
South Korean Pro-Gamers do use Protoss Scout:
Game 2nd on (40:00) PvT Scouts that could....
watch?v=PGByD4WH8h4
I never said that Scouts are better than Corsairs! I said that Protoss have best OPTIONS for Air Units!
Corsairs can only kill off Overlords, but Scouts can kill both Overlords and Drones in early game!
The KEY is to know when to use Corsairs and when to use Scouts! Most people don't think that YOU will use Scouts, so it got ELEMENT OF SURPRISE when used!
IronJackalTw 2 years ago
No, I barely know 2n2forDummies, but I already feel some sympathy, 'cause he knows what he's saying and he shares his knowledge with other people. You are sending me vague examples about Scout usefulness, but it's ONE game out of bazillion. And it isn't going to convince me that they're useful for every day play.
And I think I already said that the whole purpose of 2 port is a cheese to surprise your opponent.
ZerglingWasteland 2 years ago
And we're not talking which race should be building air units, we're talking about the fact that starfleets are just not useful.
ZerglingWasteland 2 years ago
ZerglingWasteland,
YOU are just ANGRY that I even find any COUNTER example with Pro-Gamers especially those that actually WIN without playing by your SET-IN-THE-STONE Boring and Predictable STYLE!
They are very CREATIVE StarCraft Players out there! For example, Terran with TWO OR MORE Science Vessals would IRRADIATE each others and flying them above Zerglings and Lurkers to kill them off!
Weird.... huh!? It works though, so get used to UNPREDICTABLE NATURE of StarCraft!
IronJackalTw 2 years ago
The reason the progamers can pull it off is because they have experience to do so. Most of the time, trying to pull off those moves would result in defeat, because you waste your time doing inefficient for your level things - and they're efficient only if you have solid enough micro to pull them off. The example with flying Irradiate Science Vessels is quite common, while using Scouts or other neglected skills isn't, because most people don't bother with what they aren't capable of pulling off.
ZerglingWasteland 2 years ago
Some people just aren't savvy enough to experiment with builds. It's much more efficient to copy the progamer styles rather than try to pull off some crazy Ghost micro or use some easily fallible Scout-oriented builds. And it still doesn't derive SC of gameplay quality. And the only thing I'm angry with is you're trying to be a drama queen in your comments and you're even funnier than Daniel Day-Lewis in "There Will Be Blood".
ZerglingWasteland 2 years ago
ZerglingWasteland,
What!? I went from William Shatner to Daniel Day-Lewis NOW? Dude, YOU are the Comedian around here! Who will I be ACCUSED of NEXT!? =P
Anyhow, I like to watch MATCHES of South Korean Pro-Gamers! They are very DYNAMIC and DIVERSE in their STYLES of PLAY and STRATEGIES as well! No TWO of their MATCHES are really ALIKE! =)
BTW, IRRADIATE Science Vessels is FIRST POPULARIZED by the South Korean Pro-Gamers! Now, it is the STANDARD SC Terran Tactic! =)
IronJackalTw 2 years ago
i have 300 apm also.. I love it how u say: macro (economy), apm (actions per minutes) etc.. Man i've been playing this game for 10 years. You don't need to explain me the meanings of those ;P
2on2forDummies 2 years ago
Comment removed
IronJackalTw 2 years ago
ZerglingWasteland,
Don't forget that South Korean Pro-Gamers have an average of 300 APM (Action Per Minutes)? That's around 5 Clicks each Second! =)
All I'm saying is that 2on2forDummies's Video isn't that helpful to people that wants to learn to play SC well!
He doesn't show people how to STACK those Mutalisks! That's to highlight 1 Overlord with Mutalisks and fly in cirlce until they are STACKED into one Unit!
BTW, Wraiths and Scouts can be STACKED in the same WAY with 1 other Unit!
IronJackalTw 2 years ago
Iron Jackal.
As your name suggests, you are the incarnation of the spirit of intransigence. If only I knew the spirit's name, I would start a cult in its worship and place you as the messiah.
I wish you the best of luck killing burrowed lurkers with irradiated science vessels and believing that you are smarter than everyone else.
NoOne3234 2 years ago
2on2forDummies,
No offense though, but this is what a GOOD Zerg Player would look like with CORRECT Macro and Expanding!
ZvP #1 - Tau Cross (Part 1)....
watch?v=7zN1FLTLwQ8
ZvP #1 - Tau Cross (Part 2)....
watch?v=ZzpwJOEctk0
ZvP #1 - Tau Cross (Part 3)....
watch?v=T2I4oQjL15o
He probably won't add me because I'm from Taiwan, and he is from China! =/
That means I have to find some South Korea Players that are just as good as him with Zerg to add onto my Friend List! =)
IronJackalTw 2 years ago
sorry man but this is 2v2 and muta is all that counts. If i don't have more/faster muta than my enemy it means i have to do spores and my ally can't exp. Sorry but thats all that counts in 2on2. So usually just muta ASAP. Ofc there are some mass maps like vampire etc.
2on2forDummies 2 years ago
2on2forDummies,
I never say Mutalisks are USELESS like the way that YOU said Zerglings are USELESS in your Video 2:23!
If Sunken Colonies are too far away from protecting Drones, by-pass those Sunkens and kill those Drones! Sunkens can not stop Zerlings RUSH with Good Macro (Economic) and Adrenal Glands UPGRADE along with Hydra & Lurkers!
BTW, do YOU know how to use Defilers with Dark Swarm? Anyhow, YOU are TOO OBSESSIVE with just the Mutalisks with an ALL-EGGS IN THE ONE UNIT strategy!
IronJackalTw 2 years ago
thanks for upload. GG!
a few questions:
1. that terran made so many mm and sv to fight off toss? isnt mech a better choice?
2. orange zerg didnt micro his drone while being attacked?
dingsamuel 2 years ago
metal is kinda bad choise especially if i got faster muta than the enemy zerg because if terran goes metal his vessel/exp will be very late and he can't stand a chance vs 2 gas muta with 1 base especially when i got the air control. Going metal also requires massling from the orange zerg to support the vultures vs goons early on. Imo metal is not good on this map vs zp
2on2forDummies 2 years ago
kaka nice drop by #1 canadian terran rofl
grindingitup 2 years ago
yeah ;----D I smelled the drop
2on2forDummies 2 years ago