Added: 5 months ago
From: SC2NoobSchool
Views: 6,811
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  • breaking news: terran still OP

  • dammm gg i reroll terran forshure

  • exteremly dead. Try one base all in. lol.

  • Thank you for the video's. I bought the game when it first came out and I finally decided to try and learn it. Your video's help me out greatly. I watched all your beginner videos one through six and after 3 attempts I already beat the computer A.I on very hard and it only took me 3 tries. Thank you.

  • This is an all in. Pushing this back allows an opponent an almost insurmountable economic advantage. 2 minutes worth of blink stalkers to counter attack couldn't be stopped with the terran production capabilities.

  • i pretty sure this is not an all in.... he is still producing probes. you can prolly even expand off of this if you time it right.

  • You mean the Destiny Cloud Fist Build?!

  • How can i get SC2 map editor?

  • Comment removed

  • How well does this do against zerg? and vs terran?

  • @danielf01 In my noobleague this crashes everything. Protos, zerg, terran. Almoust every game under 12 min. Terran is sometimes dificult, so I block him in his base and macro.

    I go later than in this video (cca 10 min m.) with 3-4 tanks, 3 banshee, 10-12 marines, 4-6 scvs. A-move, GG...

    :-)))

  • I tend to use a fast Colossus build (no expand) against this. By the eight minute mark I have three out with range upgrade, a good gateway mix (usually stalker heavy if I see banshees), and it wrecks the 1-1-1 if your micro/macro is up to spec.

  • 2 protoss Haters :)

  • @itzvajonah thankies

  • does this work against zerg?

  • @OMFGabriel It's actually farely good against zerg,the banshee are very good and the only way he could deal with them is queens and you would just let your marines take care of them,but i would probably say it would be better not all-in and save the workers and not do such an early push and make a 2nd factory and make helions out of it.

  • 1-1-1 isn't imba anymore. 65 second barracks now, just like everyone else. Had it been 60, you would have been able to pop out maybe 1 more marine earlier. That 1 marine is a huge advantage.

  • @Specter284 i really disagree with that, even with that 5 seconds added its incredibly hard to hold off, it forces the toss to expo around 5:45 so that we can have extra gateways just to hold it off. If you don't scout it perfectly or make too many zealots or too little stalkers you lose, end of story. its easy to do, hard to stop thats the definition of imba

  • 1-1-1.... imba.. end...

  • "scary how easy it is" welcome to terran

  • Can u link the rep pls?

  • As of 1.4.0 1-1-1 Is not that OP .

  • @boogiewizz Why? Because Immortals have more range and the push will be 5 seconds later? Immortals still get taken down in 2 seconds by the marines, even less if the banshees and tanks are targeting it. The only difference is maybe the immortal will get one extra shot on the tank but if the terran is positioning cleverly enough that most likely wont happen. This build is essentially the same and the only way protoss can comfortably beat it is a position advantage

  • 1-1-1 one of my favorite build to use on protoss player and if the push doesnt work then what happen to you??

  • @MVPKeeN you just do it again rofl. seriously, you just expo behind it with the M.U.L.E.s and attack again at like 3 min later with more units and its really annoying.

  • @docvoc1 thanks

  • bad trebis!! us protoss do not want more terrans using this! :(

  • the most broken build

    

  • I just saw KiwiKaki vs DignitasSjoW in NASL. Sjow did this building, and he lost 2:1. KiwiKaki countered with inmortals, sentries, phoenix and some zealots. The micro with forcefields and graviton beams in the siege tanks did the job. And by the way, if you have the chance to see these VOD's do it, there is an amazing epic base race!

  • @SrMorua That is also a fair bit of a higher tier than "noob school" haha

  • how is this an all in?

  • @bionikspoon It's semi all-in even without taking the sentries because you're spending a LOT of money on tech and army and would have difficulty transitioning out if it if the attack failed. With taking 16 SCV's though...I mean...c'mon ;)

  • @SC2NoobSchool We're talking bout Terran right? I mean, if we fail 1-basing and run out of money, we can simply float our main to our naturala and keep it going, no big deal! :))

  • @SC2NoobSchool not really an all in, he could easily stop marine production and go right into scvs, and ccs, due to his mules. I see it in every game that a protoss successfully defends a 111 (1/10 times)

  • @bionikspoon Because the strongest version of this is when they pull their SCV's to supplement their army.

  • @bionikspoon I cant tell if you're trolling or if you're just retarded.

  • for protoss just build giraffes.

    

  • I luv u trebis ur like the husky for the newbs thanks a ton keep it up homie!

  • @WaKeZnDrAnKz <3 you too

  • if you're a terran player and haven't figured out that marines + tanks + vision of high ground rapes, well then I guess this video is perfect for you lol....

  • Deadlyman, the opposite of Gentleman?

  • @danman2125 Haha, I believe so

  • whoa this worked against a protoss player in silver league

  • This was very helpful, thanks!

  • im toss player.¬_¬ .. so yeah...now i know how to stop the destiny cloud fist build xD

  • fuck this build T_T

  • @brodis11 u  mad

  • @XDDavezXD not mad just... *sigh* need the immortal range boost

  • first

  • @MDSVes gay

  • @bombardboy fuck you

  • @bombardboy fuck you

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