Added: 5 months ago
From: OrigamiDigitalLLC
Views: 998
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  • awesome :-)

  • So say I model a basic biped character in LW. Will I even need to bother with bones if I use a JimmyRig??? What about surfaces and weight maps?? I assume you have to go back in LW and create rotations on limbs and head?

  • @Sprenklefish no need to bother with bones - surface settings are not altered - when you save you save a lws and new lwo witch will contain the full anim. (its all automatic really)

  • Will it allow multiple kinect? Only one will result in errors when the character turn around.

  • I WANT IT !

  • @HD3DTV me too

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